The Matrix: Miniaturization

 

 

 

 

An FMA-Skirmish scenario by Aaron Newman

 

 

Lovely bit of scenary by Aaron using the Twilight Street buildings by Microtactix

 

More Twilight Street buildings

 

 

Another view of the city using Microtactix Dirt Cheep(sic) Cityscape

 

I believe Aaron said the buildings in the forefront are from a paper kit for railroads.

 

The game comprised Hackers, Agents, Programs, and Rogue Programs. My team of Hackers, lead by Edge, was charged with getting Matrix control codes from a rogue program named Whitey. Whitely wanted a set of Hacker entry points in trade. I was supposed to try and get the codes without sacrificing the entry points. Whitey (as played by Chris DeBoe) was doing a good job of trying to negotiate, but to fulfill my objectives, I did not see a good way to talk him out of the codes and not give up the entry points. When Whitey lost one of his crew, I took the opportunity to open up with a grenade launcher. After a very onesided melee with Whitey, Edge escaped with the codes but did not make it to a Matrix exit point before the games end.

 

My only action shot - one of my Hackers blows up a Cat with a Program in it. The explosion blew up my SUV, causing a tanker truck to hit the limo of a rogue program I was to meet with.

 

 

 

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Rock texture courtesy backgroundcity.com page

 

 

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