Wolverine
"It's just a scratch....It'll heal in no time."


Wolverine is the ideal character for people that just just love long, painful, impressive and possibly cheap combos. Truly the most dangerous combo character of the game. He can chain all of his normal moves into all of his specials and supers. He's a flailers dream come true. Hit random buttons really fast while moving the joystick around and you'll find that he's done an eight hit combo or more. Basically unchanged, old Wolverine players will be able to pick up on him really easily.


Magic Series
Ground Magic: ZigZag
Air Magic:ZigZag
Super Jump Magic:ZigZag
Strikes:S.Fierce
Knockdowns:None
Air Launchers:S.Roundhouse
AC Finishers: Fierce, Roundhouse, Drill Claw, Strong Air Throw

Special Comments

- Wolverine can chain two of his Strong punches togethjer into a combo. Two and only two. No more of that cheap super meter charging anymore.

- Wolverine can jump off of the wall by pressing the joystick in the opposite direction from the wall.

- He recovers more life while switched out than any other character in the game, giving him a sort of healing factor.

- He can attack immediately after his Strong Throw into a corner.


Combos
Easy Combos
1) D.S.Jab, S.Forward, S.Forward, S.Fierce

2) J.Fierce \/ S.Strong --> Berserker Barrage X

3) J.Roundhouse \/ C.Short, C.Forward --> Berserker Barrage

4) J.Strong, J.Strong \/ S.Short, S.Forward, S.Fierce

5) D.S.Jab, S.Short, S.Forward, S.Forward, C.Fierce --> Berserker Barrage X

6) In Corner: Strong Throw, S.Strong --> Fatal Claw
Throw combos are back! Oh crap. After Wolvie's Throw, the opponent is normally thrown forward and away from Wolvie. However, if done in a corner, the opponent will hover slightly before falling. Take advantage of this by chaining in a Fatal Claw.

Harder Combos
1) J.Fierce \/ D.C.Strong, S.Roundhouse /\ SJ.Jab, SJ.Short, SJ.Strong, SJ.Forward --> AC Finisher

2) J.Jab, J.Strong \/ D.S.Jab, C.Strong, S.Roundhouse /\ SJ.Jab, SJ.Short, SJ.Strong, SJ.Strong, SJ.Forward --> AC Finisher
This is pretty much the same as combo number one except it's a lot flashier and does a little more damage. If you're not good at AC's, then just do the first version.

3) J.Jab, J.Strong \/ D.S.Jab, S.Short, S.Strong, S.Strong, C.Roundhouse --> Tornado Claw

4) D.C.Jab, C.Short, C.Forward, C.Fierce, C.Roundhouse --> Fatal Claw
Yep, it's still here. The incredibly easy to perform high damage combo is back and cheesier than ever. Though Capcom has toned down the damage, this combo will still lead Wolverine to victory, especially if the damage is set high.

5) Stomp Kick, J.Roundhouse \/ S.Jab, S.Short, S.Strong --> Berserker Barrage X
The Stomp kick to Roundhouse is almost impossible to counter. This is Wolvie's best jump in because of it's speed and invinicibility.

6) In corner: Berserker Barrage X, C.Short -> S.Strong -> S.Forward -> S.Forward -> S.Fierce -> S.Roundhouse
This combo works cause the Berserker Barrage X sends your opponent flying horizontally. Then OTG them

Don't understand any of these terms? Go to the Legends and Definitions Page

MovesStrategies

� 1998 Migs Rustia: [email protected]
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