Morrigan
"You and I can be together....forever"


Morrigan is a rather easy character to learn how to play. She has the ability to chain all her ground attacks into one combo like she did in Darkstalkers. Also, she has the two principle Shotokan special moves that will allow old school Street Fighters to use her easily. Basically play her like you would Ken.


Magic Series
Ground Magic: Zigzag
Air Magic:Zigzag
Super Jump Magic:Zigzag
Strikes:None
Knockdowns:C.Roundhouse
Air Launchers:C.Fierce
AC Finishers: Fierce, Roundhouse, Soul Fist,
Shadow Blade, Strong Air Throw

Special Comments

- Morrigan has a sort of air dash. She fires her jets and drifts diagonally downward.


Combos
Easy Combos
1) D.C.Short, C.Forward, S.Roundhouse

2) D.S.Jab, S.Short, S.Strong, S.Forward, S.Fierce, S.Roundhouse

3) D.S.Jab, S.Short, S.Strong, S.Forward --> Shadow Blade

4) D.C.Short, C.Forward --> Silhouette Blade

5) C.Roundhouse --> Silhouette Blade(OTG)

6) Kill first character, Eternal Slumber
Yeah I know it's cheesy but it works. unless they're smart and pull off an escape move, they'll jump right onto the heart and get raped by the Eternal Slumber.

7) Helper attack --> Soul Eraser
As far as I can tell, this is the only way to set up the Soul Eraser. It's best to have a helper that will keep the opponent stunned long enough for the cannon to form and fire.

8) D.S.Jab, S.Short, S.Strong --> Darkness Illusion

Harder Combos
1) J.Jab, J.Short \/ D.C.Short, C.Forward, C.Fierce /\ SJ.Jab, SJ.Short, SJ.Strong, SJ.Forward --> AC Finisher
Even though Morrigan can chain all her attacks on the ground, pulling them all off will often push her too far from her opponent for the launcher to connect. A simple dash in combo like this works best for her

2) D.C.Short, C.Strong, C.Forward, C.Roundhouse --> Darkness Illusion(OTG)
If done fast enough, the Darkness Illusion will OTG, but for only one measly hit.

Don't understand any of these terms? Go to the Legends and Definitions Page

Moves Strategies

� 1998 Migs Rustia: [email protected]
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