Lilith
"Your soul is not worthy of me."
Ok here goes....as far as I know, Morrigan was an extremely powerful being. So powerful that she was conceivably a threat to her entire unvierse. Her father saw this and took half of her power and sealed it in a coffin. Morrigan continued to live the normal life of a Succubus(well...as normal as it could get) while her other half lay in it's tomb. Pretty soon it manifested a body of it's own and escaped. It called itself Lilith and went off to find it's true body. My guess is that Lilith found Morrigan and was able to take control of her true form. Capcom sure is stretching the imagination with this one. Many of Lilith's moves and supers are completely different from Morrigan's, forcing you to relearn the character. Overall, she's not as good as the regular version and may take more skill to win with.
For the code to play as Lilith and other secret characters, click here!
Shell Kick (air)
+MK
Lilith glides horizontally through the air with her legs replaced by a drill. This move has insane air priority and will beat any other move as long as Lilith is above her opponent. It's useful in air fights and can be used as an AC Finisher.
Shell Pierce (air)
+HK
Lilith's legs become surrounded by bat wings which form a drill as she rapidly falls downward. It's much like Wolverine's stomp and should be used similarly. Get above your opponent and pull it off for a quick surprise attack.
Soul Flash 

+P
Lilith rears back and releases a short ranged heart projectile. It dissipates after about a third of a screen, making it useless for keep away. However, it is extremely powerful and does a lot of damage. It's comparable to Ken's fireball in terms of effectiveness. Use it up close in a combo or as an AC Finisher.
Shadow Blade 

+P
Lilith turns one of her bat wings into a blade and quickly glides upward. This move has extreme priority and is very useful for air defense. This move's horizontal and vertical range makes it very useful offensively. Exactly the same as Morrigan's Shadow Blade except for the fact that she can't do it in the air.
Vector Drain 



+P
Lilith grabs her opponent and flies into the sky with him. She then uses her boosters to crash em down on the ground. This move is a blockable throw and must be done up close. If she does not catch her opponent with it, Lilith wil lose her balance and flap her arms to regain it. It does a lot of damage but leaves her vulnerable if blocked or dodged.
Brilliant Shower 

+2P(Level One)
Lilith floats slightly in the air and releases a whole bunch of bats from her body. This move sucks when compared to the Soul Eraser cause it has horrible start up delay and does less damage. This move has to have an advantage though....does it chip? Does it have no recovery delay? Help me out here guys.
Splendor Love 

+2P(Level One)
Lilith rises into the air with her jet pack while holding a statue of her former body while spinning. It acts a lot like Ken's Shinryuken. It should combo off of her launcher and act as excellent air defense. Again, I'm not so sure about this one.
Luminous Illusion 

+2K(Level One)
Lilith rushes forward with her rocket booster and grabs her opponent. A mirror image of her will appear and they'll both auto combo the crap out of him. The amount of hits and damage that this move generates is very impressive. Lilith can pull it off in the air as well, making it possible to stick it into and air combo. It OTG's but for only one lousy hit. Exactly the same as Morrigan's Darkness Illusion.
Soul Flash 

HP+HK(Level One)
Like any other fireball counter, use this only against single hit fireballs and slow attacks. If you've got good timing, you can use her to counter multi hitting supers like Berserker Barrage X and Senretsu Kyaku. Just wait until they're almost done attacking and they'll get hit as they finish their super. Don't try it on any long distance attacks though, cause she won't reach the opponent.
Brilliant Shower 

HP+HK(Level Two)
Use this move only as a back up because it's way too slow to use as a starting super. Any opponent with half a brain will be able to block it. This move will leave your team safe from counter attacks because of it's range and size so it's good for switching Lilith into battle.
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