Introduction to Java Programming
1) The Java interpreter is used for the execution of the source code.
a) True
b) False
Ans: a.
2) On successful compilation a file with the class extension is created.
a) True
b) False
Ans: a.
3) The Java source code can be created in a Notepad editor.
a) True
b) False
Ans: a.
4) The Java Program is enclosed in a class definition.
a) True
b) False
Ans: a.
5) What declarations are required for every Java application?
Ans: A class and the main( ) method declarations.
6) What are the two parts in executing a Java program and their purposes?
Ans: Two parts in executing a Java program are:
Java Compiler and Java Interpreter.
The Java Compiler is used for compilation and the Java Interpreter is used for execution of the application.
7) What are the three OOPs principles and define them?
Ans : Encapsulation, Inheritance and Polymorphism are the three OOPs
Principles.
Encapsulation:
Is the Mechanism that binds together code and the data it manipulates, and keeps both safe from outside interference and misuse.
Inheritance:
Is the process by which one object acquires the properties of another object.
Polymorphism:
Is a feature that allows one interface to be used for a general class of actions.
8) What is a compilation unit?
Ans : Java source code file.
9) What output is displayed as the result of executing the following statement?
System.out.println("// Looks like a comment.");
Ans : a.
10) In order for a source code file, containing the public class Test, to successfully compile, which of the following must be true?
Ans : b
11) What are identifiers and what is naming convention?
Ans : Identifiers are used for class names, method names and variable names. An identifier may be any descriptive sequence of upper case & lower case letters,numbers or underscore or dollar sign and must not begin with numbers.
12) What is the return type of program’s main( ) method?
Ans : void
13) What is the argument type of program’s main( ) method?
Ans : string array.
14) Which characters are as first characters of an identifier?
Ans : A – Z, a – z, _ ,$
15) What are different comments?
Ans : 1) // -- single line comment
2) /* --
*/ multiple line comment
3) /** --
*/ documentation
16) What is the difference between constructor method and method?
Ans : Constructor will be automatically invoked when an object is created. Whereas method has to be call explicitly.
17) What is the use of bin and lib in JDK?
Ans : Bin contains all tools such as javac, applet viewer, awt tool etc., whereas Lib
contains all packages and variables.
Data types,variables and Arrays
1) What is meant by variable?
Ans: Variables are locations in memory that can hold values. Before assigning any value to a variable, it must be declared.
2) What are the kinds of variables in Java? What are their uses?
Ans: Java has three kinds of variables namely, the instance variable, the local variable and the class variable.
Local variables are used inside blocks as counters or in methods as temporary variables and are used to store information needed by a single method.
Instance variables are used to define attributes or the state of a particular object and are used to store information needed by multiple methods in the objects.
Class variables are global to a class and to all the instances of the class and are useful for communicating between different objects of all the same class or keeping track of global states.
3) How are the variables declared?
Ans: Variables can be declared anywhere in the method definition and can be initialized during their declaration.They are commonly declared before usage at the beginning of the definition.
Variables with the same data type can be declared together. Local variables must be given a value before usage.
4) What are variable types?
Ans: Variable types can be any data type that java supports, which includes the eight primitive data types, the name of a class or interface and an array.
5) How do you assign values to variables?
Ans: Values are assigned to variables using the assignment operator =.
6) What is a literal? How many types of literals are there?
Ans: A literal represents a value of a certain type where the type describes how that value behaves.
There are different types of literals namely number literals, character literals,
boolean literals, string literals,etc.
7) What is an array?
Ans: An array is an object that stores a list of items.
8) How do you declare an array?
Ans: Array variable indicates the type of object that the array holds.
Ex: int arr[];
9) Java supports multidimensional arrays.
a)True
b)False
Ans: a.
10) An array of arrays can be created.
a)True
b)False
Ans: a.
11) What is a string?
Ans: A combination of characters is called as string.
12) Strings are instances of the class String.
a)True
b)False
Ans: a.
13) When a string literal is used in the program, Java automatically creates
instances of the string class.a)True
b)False
Ans: a.
14) Which operator is to create and concatenate string?
Ans: Addition operator(+).
15) Which of the following declare an array of string objects?
Ans : a, b and d
16) What is the value of a[3] as the result of the following array declaration?
Ans : d
17) Which of the following are primitive types?
Ans : a.
18) What is the range of the char type?
Ans. d
19) What are primitive data types?
Ans : byte, short, int, long
float, double
boolean
char
20) What are default values of different primitive types?
Ans : int - 0
short - 0
byte - 0
long - 0 l
float - 0.0 f
double - 0.0 d
boolean - false
char - null
21) Converting of primitive types to objects can be explicitly.
a)True
b)False
Ans: b.
22) How do we change the values of the elements of the array?
Ans : The array subscript expression can be used to change the values of the elements of the array.
23) What is final varaible?
Ans : If a variable is declared as final variable, then you can not change its value. It becomes constant.
24) What is static variable?
Ans : Static variables are shared by all instances of a class.
Operators
1) What are operators and what are the various types of operators available in Java?
Ans: Operators are special symbols used in expressions.
The following are the types of operators:
Arithmetic operators,
Assignment operators,
Increment & Decrement operators,
Logical operators,
Biwise operators,
Comparison/Relational operators and
Conditional operators
2) The ++ operator is used for incrementing and the -- operator is used for
decrementing.
a)True
b)False
Ans: a.
3) Comparison/Logical operators are used for testing and magnitude.
a)True
b)False
Ans: a.
4) Character literals are stored as unicode characters.
a)True
b)False
Ans: a.
5) What are the Logical operators?
Ans: OR(|), AND(&), XOR(^) AND NOT(~).
6) What is the % operator?
Ans : % operator is the modulo operator or reminder operator. It returns the reminder of dividing the first operand by second operand.
7) What is the value of 111 % 13?
Ans : c.
8) Is &&= a valid operator?
Ans : No.
9) Can a double value be cast to a byte?
Ans : Yes
10) Can a byte object be cast to a double value ?
Ans : No. An object cannot be cast to a primitive value.
11) What are order of precedence and associativity?
Ans : Order of precedence the order in which operators are evaluated in expressions.
Associativity determines whether an expression is evaluated left-right or right-left.
12) Which Java operator is right associativity?
Ans : = operator.
13) What is the difference between prefix and postfix of -- and ++ operators?
Ans : The prefix form returns the increment or decrement operation and returns the value of the increment or decrement operation.
The postfix form returns the current value of all of the expression and then
performs the increment or decrement operation on that value.
14) What is the result of expression 5.45 + "3,2"?
Ans : d
15) What are the values of x and y ?
x = 5; y = ++x;
Ans : x = 6; y = 6
16) What are the values of x and z?
x = 5; z = x++;
Ans : x = 6; z = 5
Control Statements
1) What are the programming constructs?
Ans: a) Sequential
b) Selection -- if and switch statements
c) Iteration -- for loop, while loop and do-while loop
2) class conditional {
public static void main(String args[]) {
int i = 20;
int j = 55;
int z = 0;
z = i < j ? i : j; // ternary operator
System.out.println("The value assigned is " + z);
}
}
What is output of the above program?
Ans: The value assigned is 20
3) The switch statement does not require a break.
a)True
b)False
Ans: b.
4) The conditional operator is otherwise known as the ternary operator.
a)True
b)False
Ans: a.
5) The while loop repeats a set of code while the condition is false.
a)True
b)False
Ans: b.
6) The do-while loop repeats a set of code atleast once before the condition is tested.
a)True
b)False
Ans: a.
7) What are difference between break and continue?
Ans: The break keyword halts the execution of the current loop and forces control out of the loop.
The continue is similar to break, except that instead of halting the execution of the loop, it starts the next iteration.
8) The for loop repeats a set of statements a certain number of times until a condition is matched.
a)True
b)False
Ans: a.
9) Can a for statement loop indefintely?
Ans : Yes.
10) What is the difference between while statement and a do statement/
Ans : A while statement checks at the beginning of a loop to see whether the next loop iteration should occur.
A do statement checks at the end of a loop to see whether the next iteration of a loop should occur. The do statement will always execute the body of a loop at least once.
Introduction to Classes and Methods
1) Which is used to get the value of the instance variables?
Ans: Dot notation.
2) The new operator creates a single instance named class and returns a
reference to that object
.a)True
b)False
Ans: a.
3) A class is a template for multiple objects with similar features.
a)True
b)False
Ans: a.
4) What is mean by garbage collection?
Ans: When an object is no longer referred to by any variable, Java automatically
reclaims memory used by that object. This is known as garbage collection.
5) What are methods and how are they defined?
Ans: Methods are functions that operate on instances of classes in which they are defined.Objects can communicate with each other using methods and can call methods in other classes.
Method definition has four parts. They are name of the method, type of object or primitive type the method returns, a list of parameters and the body of the method.
A method's signature is a combination of the first three parts mentioned above.
6) What is calling method?
Ans: Calling methods are similar to calling or referring to an instance variable. These methods are accessed using dot notation.
Ex: obj.methodname(param1,param2)
7) Which method is used to determine the class of an object?
Ans: getClass( ) method can be used to find out what class the belongs to. This class is defined in the object class and is available to all objects.
8) All the classes in java.lang package are automatically imported when
a program is compiled.
a)True
b)False
Ans: a.
9) How can class be imported to a program?
Ans: To import a class, the import keyword should be used as shown.;
import classname;
10) How can class be imported from a package to a program?
Ans: import java . packagename . classname (or) import java.package name.*;
11) What is a constructor?
Ans: A constructor is a special kind of method that determines how an object is
initialized when created.
12) Which keyword is used to create an instance of a class?
Ans: new.
13) Which method is used to garbage collect an object?
Ans: finalize ().
14) Constructors can be overloaded like regular methods.
a)True
b)False
Ans: a.
15) What is casting?
Ans: Casting is bused to convert the value of one type to another.
16) Casting between primitive types allows conversion of one primitive type to another.
a)True
b)False
Ans: a.
17) Casting occurs commonly between numeric types.
a)True
b)False
Ans: a.
18) Boolean values can be cast into any other primitive type.
a)True
b)False
Ans: b.
19) Casting does not affect the original object or value.
a)True
b)False
Ans: a.
20) Which cast must be used to convert a larger value into a smaller one?
Ans: Explicit cast.
21) Which cast must be used to cast an object to another class?
Ans: Specific cast.
22) Which of the following features are common to both Java & C++?
A.The class declaration
b.The access modifiers
c.The encapsulation of data & methods with in objects
d.The use of pointers
Ans: a,b,c.
23) Which of the following statements accurately describe the use of access modifiers within a class definition?
a.They can be applied to both data & methods
b.They must precede a class's data variables or methods
c.They can follow a class's data variables or methods
d.They can appear in any order
e.They must be applied to data variables first and then to methods
Ans: a,b,d.
24) Suppose a given instance variable has been declared private.
Can this instance variable be manipulated by methods out side its class?
a.yes
b.no
Ans: b.
25) Which of the following statements can be used to describe a public method?
a.It is accessible to all other classes in the hierarchy
b.It is accessablde only to subclasses of its parent class
c.It represents the public interface of its class
d.The only way to gain access to this method is by calling one of the public class
methods
Ans: a,c.
26) Which of the following types of class members can be part of the internal part of a class?
a.Public instance variables
b.Private instance variables
c.Public methods
d.Private methods
Ans: b,d.
27) You would use the ____ operator to create a single instance of a named
class.a.new
b.dot
Ans: a.
28) Which of the following statements correctly describes the relation between an object and the instance variable it stores?
a.Each new object has its own distinctive set of instance variables
b.Each object has a copy of the instance variables of its class
c.the instance variable of each object are seperate from the variables of other objects
d.The instance variables of each object are stored together with the variables of other objects
Ans: a,b,c.
29) If no input parameters are specified in a method declaration then the declaration will include __.
a.an empty set of parantheses
b.the term void
Ans: a.
30) What are the functions of the dot(.) operator?
a.It enables you to access instance variables of any objects within a class
b.It enables you to store values in instance variables of an object
c.It is used to call object methods
d.It is to create a new object
Ans: a,b,c.
31) Which of the following can be referenced by this variable?
a.The instance variables of a class only
b.The methods of a class only
c.The instance variables and methods of a class
Ans: c.
32) The this reference is used in conjunction with ___methods.
a.static
b.non-static
Ans: b.
33) Which of the following operators are used in conjunction with the this and super references?
a.The new operator
b.The instanceof operator
c.The dot operator
Ans: c.
34) A constructor is automatically called when an object is instantiated
a. true
b. false
Ans: a.
35) When may a constructor be called without specifying arguments?
a. When the default constructor is not called
b. When the name of the constructor differs from that of the class
c. When there are no constructors for the class
Ans: c.
36) Each class in java can have a finalizer method
a. true
b.false
Ans: a.
37) When an object is referenced, does this mean that it has been identified by the finalizer method for garbage collection?
a.yes
b.no
Ans: b.
38) Because finalize () belongs to the java.lang.Object class, it is present in all ___.
a.objects
b.classes
c.methods
Ans: b.
39) Identify the true statements about finalization.
a.A class may have only one finalize method
b.Finalizers are mostly used with simple classes
c.Finalizer overloading is not allowed
Ans: a,c.
40) When you write finalize() method for your class, you are overriding a finalizer
inherited from a super class.
a.true
b.false
Ans: a.
41) Java memory management mechanism garbage collects objects which are no longer referenced
a true
b.false
Ans: a.
42) are objects referenced by a variable candidates for garbage collection when the variable goes out of scope?
a yes
b. no
Ans: a.
43) Java's garbage collector runs as a ___ priority thread waiting for __priority threads to relinquish the processor.
a.high
b.low
Ans: a,b.
44) The garbage collector will run immediately when the system is out of memory
a.true
b.false
Ans: a.
45) You can explicitly drop a object reference by setting the value of a variable whose data type is a reference type to ___
Ans: null
46) When might your program wish to run the garbage collecter?
a. before it enters a compute-intense section of code
b. before it enters a memory-intense section of code
c. before objects are finalized
d. when it knows there will be some idle time
Ans: a,b,d
47) For externalizable objects the class is solely responsible for the external
format of its contentsa.true
b.false
Ans: a
48) When an object is stored, are all of the objects that are reachable from that object stored as well?
a.true
b.false
Ans: a
49) The default__ of objects protects private and trancient data, and supports the __ of the classes
a.evolution
b.encoding
Ans: b,a.
50) Which are keywords in Java?
a) NULL
b) sizeof
c) friend
d) extends
e) synchronized
Ans : d and e
51) When must the main class and the file name coincide?
Ans :When class is declared public.
52) What are different modifiers?
Ans : public, private, protected, default, static, trancient, volatile, final, abstract.
53) What are access modifiers?
Ans : public, private, protected, default.
54) What is meant by "Passing by value" and " Passing by reference"?
Ans : objects – pass by referrence
Methods - pass by value
55) Is a class a subclass of itself?
Ans : A class is a subclass itself.
56) What modifiers may be used with top-level class?
Ans : public, abstract, final.
57) What is an example of polymorphism?
Ans : c
Packages and interface
1) What are packages ? what is use of packages ?
Ans :The package statement defines a name space in which classes are stored.If you omit the package, the classes are put into the default package.
Signature... package pkg;
Use: * It specifies to which package the classes defined in a file belongs to. * Package is both naming and a visibility control mechanism.
2) What is difference between importing "java.applet.Applet" and "java.applet.*;" ?
Ans :"java.applet.Applet" will import only the class Applet from the package java.applet
Where as "java.applet.*" will import all the classes from java.applet package.
3) What do you understand by package access specifier?
Ans : public: Anything declared as public can be accessed from anywhere
private: Anything declared in the private can’t be seen outside of its class.
default: It is visible to subclasses as well as to other classes in the same package.
4) What is interface? What is use of interface?
Ans : It is similar to class which may contain method’s signature only but not bodies.
Methods declared in interface are abstract methods. We can implement many interfaces on a class which support the multiple inheritance.
5) Is it is necessary to implement all methods in an interface?
Ans : Yes. All the methods have to be implemented.
6) Which is the default access modifier for an interface method?
Ans : public.
7) Can we define a variable in an interface ?and what type it should be ?
Ans : Yes we can define a variable in an interface. They are implicitly final and static.
8) What is difference between interface and an abstract class?
Ans : All the methods declared inside an Interface are abstract. Where as abstract class must have at least one abstract method and others may be concrete or abstract.
In Interface we need not use the keyword abstract for the methods.
9) By default, all program import the java.lang package.
True/False
Ans : True
10) Java compiler stores the .class files in the path specified in CLASSPATH
environmental variable.
True/False
Ans : False
11) User-defined package can also be imported just like the standard packages.
True/False
Ans : True
12) When a program does not want to handle exception, the ______class is used.
Ans : Throws
13) The main subclass of the Exception class is _______ class.
Ans : RuntimeException
14) Only subclasses of ______class may be caught or thrown.
Ans : Throwable
15) Any user-defined exception class is a subclass of the _____ class.
Ans : Exception
16) The catch clause of the user-defined exception class should ______ its
Base class catch clause.
Ans : Exception
17) A _______ is used to separate the hierarchy of the class while declaring an
Import statement.
Ans : Package
18) All standard classes of Java are included within a package called _____.
Ans : java.lang
19) All the classes in a package can be simultaneously imported using ____.
Ans : *
20) Can you define a variable inside an Interface. If no, why? If yes, how?
Ans.: YES. final and static
21) How many concrete classes can you have inside an interface?
Ans.: None
22) Can you extend an interface?
Ans.: Yes
23) Is it necessary to implement all the methods of an interface while implementing the interface?
Ans.: No
24) If you do not implement all the methods of an interface while implementing , what specifier should you use for the class ?
Ans.: abstract
25) How do you achieve multiple inheritance in Java?
Ans: Using interfaces.
26) How to declare an interface example?
Ans : access class classname implements interface.
27) Can you achieve multiple interface through interface?
a)True
b) false
Ans : a.
28) Can variables be declared in an interface ? If so, what are the modifiers?
Ans : Yes. final and static are the modifiers can be declared in an interface.
29) What are the possible access modifiers when implementing interface methods?
Ans : public.
30) Can anonymous classes be implemented an interface?
Ans : Yes.
31) Interfaces can’t be extended.
a)True
b)False
Ans : b.
32) Name interfaces without a method?
Ans : Serializable, Cloneble & Remote.
33) Is it possible to use few methods of an interface in a class ? If so, how?
Ans : Yes. Declare the class as abstract.
Exception Handling
1) What is the difference between ‘throw’ and ‘throws’ ?And it’s application?
Ans : Exceptions that are thrown by java runtime systems can be handled by Try and catch blocks. With throw exception we can handle the exceptions thrown by the program itself. If a method is capable of causing an exception that it does not
handle, it must specify this behavior so the callers of the method can guard
against that exception.
2) What is the difference between ‘Exception’ and ‘error’ in java?
Ans : Exception and Error are the subclasses of the Throwable class. Exception class is used for exceptional conditions that user program should catch. With exception class we can subclass to create our own custom exception.
Error defines exceptions that are not excepted to be caught by you program. Example is Stack Overflow.
3) What is ‘Resource leak’?
Ans : Freeing up other resources that might have been allocated at the beginning of a method.
4)What is the ‘finally’ block?
Ans : Finally block will execute whether or not an exception is thrown. If an exception is thrown, the finally block will execute even if no catch statement match the exception. Any time a method is about to return to the caller from inside try/catch block, via an uncaught exception or an explicit return statement, the finally clause is also execute.
5) Can we have catch block with out try block? If so when?
Ans : No. Try/Catch or Try/finally form a unit.
6) What is the difference between the following statements?
Catch (Exception e),
Catch (Error err),
Catch (Throwable t)
Ans :
7) What will happen to the Exception object after exception handling?
Ans : It will go for Garbage Collector. And frees the memory.
8) How many Exceptions we can define in ‘throws’ clause?
Ans : We can define multiple exceptions in throws clause.
Signature is..
type method-name (parameter-list) throws exception-list
9) The finally block is executed when an exception is thrown, even if no catch
matches it.True/False
Ans : True
10) The subclass exception should precede the base class exception when used within the catch clause.
True/False
Ans : True
11) Exceptions can be caught or rethrown to a calling method.
True/False
Ans : True
12) The statements following the throw keyword in a program are not executed.
True/False
Ans : True
13) The toString ( ) method in the user-defined exception class is overridden.
True/False
Ans : True
MULTI THREADING
1) What are the two types of multitasking?
Ans : 1.process-based
2.Thread-based
2) What are the two ways to create the thread?
Ans : 1.by implementing Runnable
2.by extending Thread
3) What is the signature of the constructor of a thread class?
Ans : Thread(Runnable threadob,String threadName)
4) What are all the methods available in the Runnable Interface?
Ans : run()
5) What is the data type for the method isAlive() and this method is
available in which class?
Ans : boolean, Thread
6) What are all the methods available in the Thread class?
Ans : 1.isAlive()
2.join()
3.resume()
4.suspend()
5.stop()
6.start()
7.sleep()
8.destroy()
7) What are all the methods used for Inter Thread communication and what is the class in which these methods are defined?
Ans :1. wait(),notify() & notifyall()
2. Object class
8) What is the mechanisam defind by java for the Resources to be used by only one Thread at a time?
Ans : Synchronisation
9) What is the procedure to own the moniter by many threads?
Ans : not possible
10) What is the unit for 1000 in the below statement?
ob.sleep(1000)
Ans : long milliseconds
11) What is the data type for the parameter of the sleep() method?
Ans : long
12) What are all the values for the following level?
max-priority
min-priority
normal-priority
Ans : 10,1,5
13) What is the method available for setting the priority?
Ans : setPriority()
14) What is the default thread at the time of starting the program?
Ans : main thread
15) The word synchronized can be used with only a method.
True/ False
Ans : False
16) Which priority Thread can prompt the lower primary Thread?
Ans : Higher Priority
17) How many threads at a time can access a monitor?
Ans : one
18) What are all the four states associated in the thread?
Ans : 1. new 2. runnable 3. blocked 4. dead
19) The suspend()method is used to teriminate a thread?
True /False
Ans : False
20) The run() method should necessary exists in clases created as subclass of thread?
True /False
Ans : True
21) When two threads are waiting on each other and can't proceed the programe is said to be in a deadlock?
True/False
Ans : True
22) Which method waits for the thread to die ?
Ans : join() method
23) Which of the following is true?
1) wait(),notify(),notifyall() are defined as final & can be called only from with in a synchronized method2) Among wait(),notify(),notifyall() the wait() method only throws IOException
3) wait(),notify(),notifyall() & sleep() are methods of object class
Ans : D
24) Garbage collector thread belongs to which priority?
Ans : low-priority
25) What is meant by timeslicing or time sharing?
Ans : Timeslicing is the method of allocating CPU time to individual threads in a priority schedule.
26) What is meant by daemon thread? In java runtime, what is it's role?
Ans : Daemon thread is a low priority thread which runs intermittently in the background doing the garbage collection operation for the java runtime system.
Inheritance
1) What is the difference between superclass & subclass?
Ans : A super class is a class that is inherited whereas subclass is a class that does the inheriting.
2) Which keyword is used to inherit a class?
Ans : extends
3) Subclasses methods can access superclass members/ attributes at all times?
True/False
Ans : False
4) When can subclasses not access superclass members?
Ans : When superclass is declared as private.
5) Which class does begin Java class hierarchy?
Ans : Object class
6) Object class is a superclass of all other classes?
True/False
Ans : True
7) Java supports multiple inheritance?
True/False
Ans : False
8) What is inheritance?
Ans : Deriving an object from an existing class. In the other words, Inheritance is the process of inheriting all the features from a class
9) What are the advantages of inheritance?
Ans : Reusability of code and accessibility of variables and methods of the superclass by subclasses.
10) Which method is used to call the constructors of the superclass from the subclass?
Ans : super(argument)
11) Which is used to execute any method of the superclass from the subclass?
Ans : super.method-name(arguments)
12) Which methods are used to destroy the objects created by the constructor methods?
Ans : finalize()
13) What are abstract classes?
Ans : Abstract classes are those for which instances can’t be created.
14) What must a class do to implement an interface?
Ans: It must provide all of the methods in the interface and identify the interface in its implements clause.
15) Which methods in the Object class are declared as final?
Ans : getClass(), notify(), notifyAll(), and wait()
16) Final methods can be overridden.
True/False
Ans : False
17) Declaration of methods as final results in faster execution of the program?
True/False
Ans: True
18) Final variables should be declared in the beginning?
True/False
Ans : True
19) Can we declare variable inside a method as final variables? Why?
Ans : Cannot because, local variable cannot be declared as final variables.
20) Can an abstract class may be final?
Ans : An abstract class may not be declared as final.
21) Does a class inherit the constructors of it's super class?
Ans: A class does not inherit constructors from any of it's super classes.
22) What restrictions are placed on method overloading?
Ans: Two methods may not have the same name and argument list but different return types.
23) What restrictions are placed on method overriding?
Ans : Overridden methods must have the same name , argument list , and return type. The overriding method may not limit the access of the method it overridees.The overriding method may not throw any exceptions that may not be thrown by the overridden method.
24) What modifiers may be used with an inner class that is a member of an outer class?
Ans : a (non-local) inner class may be declared as public, protected, private, static, final or abstract.
25) How this() is used with constructors?
Ans: this() is used to invoke a constructor of the same class
26) How super() used with constructors?
Ans : super() is used to invoke a super class constructor
27) Which of the following statements correctly describes an interface?
a)It's a concrete class
b)It's a superclass
c)It's a type of abstract class
Ans: c
28) An interface contains __ methods
a)Non-abstract
b)Implemented
c)unimplemented
Ans:c
***********************************************************
STRING HANDLING
Ans : java.lang package.
Ans : length( ) method.
Ans : By using " + " operator.
Ans : equals( ) method.
Ans : equalsIgnoreCase( ) method.
Ans : valueOf( ) method converts data from its internal format into a human-readable form.
Ans : The method toLowerCase( ) converts all the characters in a string from uppercase to
lowercase.
The method toUpperCase( ) converts all the characters in a string from lowercase to
uppercase.
Ans : capacity( ) method.
Ans : setLength( ).
Ans : String objects are constants, whereas StringBuffer objects are not.
String class supports constant strings, whereas StringBuffer class supports growable, modifiable strings.
Ans : Wrapper classes are classes that allow primitive types to be accessed as objects.
Ans : a.
public class Question {
public static void main(String args[]) {
String s1 = "abc";
String s2 = "def";
String s3 = s1.concat(s2.toUpperCase( ) );
System.out.println(s1+s2+s3);
}
}
ANS : c.
Ans : d.
Ans : a and b.
Ans : b.
17) If you run the code below, what gets printed out?
String s=new String("Bicycle");
int iBegin=1;
char iEnd=3;
System.out.println(s.substring(iBegin,iEnd));
c) icy
d) error: no method matching substring(int,char)
Ans : b.
18) Given the following declarations
String s1=new String("Hello")
String s2=new String("there");
String s3=new String();
Which of the following are legal operations?
c) s3=s1 & s2
d) s3=s1 && s2
Ans : a.
19) Which of the following statements are true?
b) Strings are a primitive type in Java that overloads the + operator for
concatenation
c) Strings are a primitive type in Java and the StringBuffer is used as the
matching wrapper type
d) The size of a string can be retrieved using the length property.
Ans : b.
EXPLORING JAVA.LANG
Ans : a
Ans : Cloneable, Comparable and Runnable.
Ans : MAX_VALUE,
MIN_VALUE,
NaN,
POSITIVE_INFINITY,
NEGATIVE_INFINITY and
TYPE.
Ans : MAX_VALUE,
MIN_VALUE and
TYPE.
Ans : MAX_RADIX,
MIN_RADIX,
MAX_VALUE,
MIN_VALUE and
TYPE.
Ans : The purpose of the Runtime class is to provide access to the Java runtime system.
Ans : The purpose of the System class is to provide access to system resources.
Ans : Object class is extended by all other classes.
Ans : The Class class can be used to obtain information about an object’s design.
Ans : abs( ) method.
Ans : E is the base of the natural logarithm and PI is the mathematical value pi.
Ans : a.
Ans : c and d.
Ans : b.
Ans : a.
Ans : d.
17) Which of the following will output -4.0
d) System.out.println(Math.Min(-4.7));
Ans : c.
18) Which of the following are valid statements
a) public class MyCalc extends Math
b) Math.max(s);
c) Math.round(9.99,1);
d) Math.mod(4,10);
e) None of the above.
Ans : e.
19) What will happen if you attempt to compile and run the following code?
Integer ten=new Integer(10); Long nine=new Long (9); System.out.println(ten + nine); int i=1; System.out.println(i + ten);
d) 10 followed by 1
Ans : c.
INPUT / OUTPUT : EXPLORING JAVA.IO
Ans : A Stream is an abstraction that either produces or consumes information.
There are two types of Streams. They are:
Byte Streams : Byte Streams provide a convenient means for handling input and output of bytes.
Character Streams : Character Streams provide a convenient means for handling input and output of characters.
Byte Stream classes : Byte Streams are defined by using two abstract classes. They are:InputStream and OutputStream.
Character Stream classes : Character Streams are defined by using two abstract classes. They are : Reader and Writer.
Ans : d.
Ans : a,b and c.
Ans : b.
Ans : a.
Ans : b.
File f1 = new File("dirname");
File f2 = new File(f1, "filename");
Ans : e.
InputStream/OutputStream class hierarchy?
Ans : The Reader/Writer class hierarchy is character-oriented and the InputStream/OutputStream class hierarchy is byte-oriented.
Ans : An I/O filter is an object that reads from one stream and writes to another, usually altering the data in some way as it is passed from one stream to another.
Ans : The File class is used to create objects that provide access to the files and directories of a local file system.
Ans : An object must implement the Serializable or Externalizable interface before it can be written to a stream as an object.
Ans : The File class encapsulates the files and directories of the local file system. The RandomAccessFile class provides the methods needed to directly access data contained in any part of a file.
Ans : The ObjectInputStream class supports the reading of objects from input streams.
Ans : The read( ) method returns – 1 when it has reached the end of a file.
Ans : The readLine( ) method returns null when it has reached the end of a file.
Ans : Unicode requires 16-bits and ASCII requires 8-bits. Although the ASCII character set uses only 1-bits, it is usually represented as 8-bits. UTF-8 represents characters using 8, 16 and 18-bit patterns. UTF-16 uses 16-bit and larger bit patterns.
Ans : a and c.
Ans : c and d.
Ans : a and b.
Ans : a, b and d.
Ans : b, d and e.
Ans : c.
Ans : a and b.
Ans : a.
Ans : b.
Ans : flush( ).
Ans : a.
Ans : StreamTokenizer breaks up InputStream into tokens that are delimited by sets of characters.
It has the constructor : StreamTokenizer(Reader inStream).
Here inStream must be some form of Reader.
Ans : Serialization is the process of writing the state of an object to a byte stream.
Deserialization is the process of restoring these objects.
30) Which of the following can you perform using the File class?
a) Change the current directory
b) Return the name of the parent directory
c) Delete a file
d) Find if a file contains text or binary information
Ans : b and c.
31)How can you change the current working directory using an instance of the File class called FileName?
Ans : d.
APPLETS
Ans : Applet is a dynamic and interactive program that runs inside a Web page
displayed by a Java capable browser. We don’t have the concept of Constructors in Applets.
Ans : Use the parseInt() method in the Integer Class, the Float(String) constructor in the
Class Float, or the Double(String) constructor in the class Double.
Ans : Name your applets inside the Applet tag and invoke AppletContext’s getApplet()
method in your applet code to obtain references to the other applets on the page.
Ans : Ask the applet for its applet context and invoke showDocument() on that context object.
Eg. URL targetURL;
String URLString
AppletContext context = getAppletContext();
try{
targetUR L = new URL(URLString);
} catch (Malformed URLException e){
// Code for recover from the exception
}
context. showDocument (targetURL);
Ans : No. Not Directly. The applets will exchange the information at one meeting place
either on the local file system or at remote system.
Ans : Appln: Stand Alone
Applet: Needs no explicit installation on local m/c.
Appln: Execution starts with main() method.
Applet: Execution starts with init() method.
Appln: May or may not be a GUI
Applet: Must run within a GUI (Using AWT)
Ans : Use the getSize() method, which the Applet class inherits from the Component
class in the Java.awt package. The getSize() method returns the size of the applet as
a Dimension object, from which you extract separate width, height fields.
Eg. Dimension dim = getSize ();
int appletwidth = dim.width ();
8) What is AppletStub Interface?
Ans : The applet stub interface provides the means by which an applet and the browser communicate. Your code will not typically implement this interface.
directory.
Ans : b.
Ans : Name , value.
Ans : .html.
12) What tags are mandatory when creating HTML to display an applet
d) code, height, width
Ans : d.
Ans : a.
Ans : init( ) method - Can be called when an applet is first loaded.
start( ) method - Can be called each time an applet is started.
paint( ) method - Can be called when the applet is minimized or refreshed.
stop( ) method - Can be called when the browser moves off the applet’s page.
destroy( ) method - Can be called when the browser is finished with the applet.
Ans : getAppletInfo( ) method : Returns a string describing the applet, its author ,copy
right information, etc.
getParameterInfo( ) method : Returns an array of string describing the applet’s parameters.
Ans : a.
Ans : a.
Ans : a) Edit a Java source file,
b) Compile your program and
c) Execute the appletviewer, specifying the name of your applet’s source file.
Ans : b.
Ans : Applet class consists of a single class, the Applet class and three interfaces: AppletContext,
AppletStub and AudioClip.
Ans : When an applet begins, the AWT calls the following methods, in this sequence.
When an applet is terminated, the following sequence of method cals takes place :
Ans : drawString ( ) method.
Ans : a.
EVENT HANDLING
Ans : b.
Ans : b.
Ans : The java.util.eventObject class is the highest-level class in the event-delegation hierarchy.
Ans : All AWT event listeners extend the java.util.EventListener interface.
Ans : The java.awt.AWTEvent class is the highest-level class in the AWT event class hierarchy.
Ans : The ActionEvent event is generated as the result of the clicking of a button.
Ans : An event-listener interface defines the methods that must be implemented by an event
handler for a particular kind of event.
An event adapter provides a default implementation of an event-listener interface.
Ans : Most of the AWT–related events of the event-delegation model are defined in the
java.awt.event package. The AWTEvent class is defined in the java.awt package.
Ans : The event-delegation has two advantages over the event-inheritance model. They are :
allows a clean separation between a component’s design and its use.
performance improvement is due to the fact that the event-delegation model does not
have to repeatedly process unhandled events, as is the case of the event-inheritance
model.
Ans :The enableEvents( ) method is used to enable an event for a particular object.
Ans : c.
Ans : b.
Ans : c.
Ans : a.
Ans : a,c and d.
Ans : a and d.
Ans : a.
Ans : b.
Ans : a and b.
Ans : The AWT provides two types of events. They are :
window-system occurrence on a visual component on the screen.
semantics of a user interface component’s model.
Ans : source.
Ans : KeyListener.
Ans : MouseListener and MouseMotionListener.
24) Which of the following are correct event handling methods
a) mousePressed(MouseEvent e){}
b) MousePressed(MouseClick e){}
c) functionKey(KeyPress k){}
d) componentAdded(ContainerEvent e){}
Ans : a and d.
25) Which of the following are true?
a) A component may have only one event listener attached at a time
b) An event listener may be removed from a component
c) The ActionListener interface has no corresponding Adapter class
d) The processing of an event listener requires a try/catch block
Ans : b and c.
AWT : WINDOWS, GRAPHICS AND FONTS
Ans : a.
g.setColor(Color.red.green.yellow.red.cyan);
g.drawLine(0, 0, 100,100);
Ans : d.
g.setColor(Color.black);
g.drawLine(10, 10, 10, 50);
g.setColor(Color.RED);
g.drawRect(100, 100, 150, 150);
Ans : b.
b) A polyline can not be filled.
c) A polygon is always filled.
d) A polygon is always closed
e) A polygon may be filled or not filled
Ans : b, d and e.
Ans : d.
Public void paint(Graphics g) {
g.drawString("question #6",10,0);
}
Ans : b.
Public void paint(Graphics g) {
g.drawString("question #6",10,0);
}
Ans : d.
8)What is relationship between the Canvas class and the Graphics class?
Ans : A Canvas object provides access to a Graphics object via its paint( ) method.
Ans : The Canvas, Frame, Panel and Applet classes support painting.
Ans : The paint( ) method supports painting via a Graphics object. The repaint( ) method is used
to cause paint( ) to be invoked by the AWT painting method.
Ans : The FontMetrics class is used to define implementation-specific properties, such as ascent
and descent, of a Font object.
Ans : b.
Ans : a.
Ans : a and c.
Ans : a, b and d.
Ans : a, b and d.
Ans : a and b.
Ans : getSize( ) method.
Ans : setForeground( ) and setBackground( ) methods.
19) You have created a simple Frame and overridden the paint method as follows
public void paint(Graphics g){
g.drawString("Dolly",50,10);
}
What will be the result when you attempt to compile and run the program?
b) An error at compilation complaining at the signature of the paint method
c) The lower part of the word Dolly will be seen at the top of the form, with
the top hidden.
d) The string "Dolly" will be shown at the bottom of the form
Ans : c.
20) Where g is a graphics instance what will the following code draw on the screen.
g.fillArc(45,90,50,50,90,180);
a) An arc bounded by a box of height 45, width 90 with a centre point of
50,50, starting
at an angle of 90 degrees traversing through 180 degrees counter clockwise.
b) An arc bounded by a box of height 50, width 50, with a centre point of
45,90 starting
at an angle of 90 degrees traversing through 180 degrees clockwise.
c) An arc bounded by a box of height 50, width 50, with a top left at
coordinates of 45,
90, starting at 90 degrees and traversing through 180 degrees counter clockwise.
d) An arc starting at 45 degrees, traversing through 90 degrees clockwise
bounded by a
box of height 50, width 50 with a centre point of 90, 180.
Ans : c.
21) Given the following code
import java.awt.*;
public class SetF extends Frame{
public static void main(String argv[]){
SetF s = new SetF();
s.setSize(300,200);
s.setVisible(true);
}
}
How could you set the frame surface color to pink
a)s.setBackground(Color.pink);
b)s.setColor(PINK);
c)s.Background(pink);
d)s.color=Color.pink
Ans : a.
AWT: CONTROLS, LAYOUT MANAGERS AND MENUS
Ans : Controls are componenets that allow a user to interact with your application.
The AWT supports the following types of controls:
These controls are subclasses of Component.
Ans: b.
TextField("iiiii"). What happens if you change the contents of the text field to
"wwwww"? (Bear in mind that is one of the narrowest characters, and w is one of the widest.)
Ans : c.
Ans : b.
5) What are the immediate super classes of the following classes?
Ans : a) Container - Component
b) MenuComponent - Object
c) Dialog - Window
d) Applet - Panel
e) Menu - MenuItem
6) What are the SubClass of Textcomponent Class?
Ans : TextField and TextArea
7) Which method of the component class is used to set the position and the size of a component?
Ans : setBounds()
8) Which TextComponent method is used to set a TextComponent to the read-only state?
Ans : setEditable()
9) How can the Checkbox class be used to create a radio button?
Ans : By associating Checkbox objects with a CheckboxGroup.
10) What Checkbox method allows you to tell if a Checkbox is checked?
Ans : getState()
11) Which Component method is used to access a component's immediate Container?
Ans : c.
12) What methods are used to get and set the text label displayed by a Button object?
Ans : getLabel( ) and setLabel( )
13) What is the difference between a Choice and a List?
Ans : A Choice is displayed in a compact form that requires you to pull it down to see the list of available choices. Only one item may be selected from a Choice.
A List may be displayed in such a way that several List items are visible. A List supports the selection of one or more List items.
14) Which Container method is used to cause a container to be laid out and redisplayed?
Ans : validate( )
15) What is the difference between a Scollbar and a Scrollpane?
Ans : A Scrollbar is a Component, but not a Container.
A Scrollpane is a Container and handles its own events and performs its own
scrolling.
16) Which Component subclass is used for drawing and painting?
Ans : Canvas.
17) Which of the following are direct or indirect subclasses of Component?
Ans : a, b and e.
18) Which of the following are direct or indirect subclasses of Container?
Ans : a,d and e.
19) Which method is used to set the text of a Label object?
Ans : a.
20) Which constructor creates a TextArea with 10 rows and 20 columns?
Ans : a.
(Usage is TextArea(rows, columns)
21) Which of the following creates a List with 5 visible items and multiple
selection enabled?Ans : a.
[Usage is List(rows, multipleMode)]
22) Which are true about the Container class?
Ans : a, b and d.
23) Suppose a Panel is added to a Frame and a Button is added to the Panel. If the Frame’s font is set to 12-point TimesRoman, the Panel’s font is set to 10-point TimesRoman, and the Button’s font is not set, what font will be used to dispaly the Button’s label?
Ans : c.
25) Which method will cause a Frame to be displayed?
Ans : a and b.
26) All the componenet classes and container classes are derived from _________ class.
Ans : Object.
27) Which method of the container class can be used to add components to a Panel.
Ans : add ( ) method.
28) What are the subclasses of the Container class?
Ans : The Container class has three major subclasses. They are :
29) The Choice component allows multiple selection.
Ans : b.
30) The List component does not generate any events.
Ans : b.
31) Which components are used to get text input from the user.
Ans : TextField and TextArea.
32) Which object is needed to group Checkboxes to make them exclusive?
Ans : CheckboxGroup.
33) Which of the following components allow multiple selections?
Ans : a and d.
34) What are the types of Checkboxes and what is the difference between them?
Ans : Java supports two types of Checkboxes. They are : Exclusive and Non-exclusive.
In case of exclusive Checkboxes, only one among a group of items can be selected at a time. I f an item from the group is selected, the checkbox currently checked is deselected and the new selection is highlighted. The exclusive Checkboxes are also called as Radio buttons.
The non-exclusive checkboxes are not grouped together and each one can be selected independent of the other.
35) What is a Layout Manager and what are the different Layout Managers available in java.awt and what is the default Layout manager for the panal and the panal subclasses?
Ans: A layout Manager is an object that is used to organize components in a container.
The different layouts available in java.awt are :
FlowLayout, BorderLayout, CardLayout, GridLayout and GridBag Layout.
The default Layout Manager of Panal and Panal sub classes is FlowLayout".
36) Can I exert control over the size and placement of components in my interface?
Ans : Yes.
myPanal.setLayout(null);
myPanal.setbounds(20,20,200,200);
37) Can I add the same component to more than one container?
Ans : No. Adding a component to a container automatically removes it from any previous parent(container).
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