Herblaw
Herblaw is one of the most popular members skill. The ability to make potions without the help of a NPC. This guild will teach you the basics and what you can do with the proper herblaw level. Before you can use herblaw you will need to do complete the Druidic Ritual Quest. Go to the Quest Guides for more information on that.
Potions
A herb is a green fern-like plant that you can obtain by several different means. When you do find a herb, it will most probably be unidentified. The first step would be to identify it if your Herblaw skill allows you to. Just click on the herb to attempt to identify it. Herbs are useless if you haven't identified them. Here's a lift of herbs you'll need to identify.
Level Table for Herbs
Herb | Level to Identify | Exp. Gain
--- | --- | ---
Guam Leaf | 3 | 2.5
Marrantill | 5 | 3.75
Tarromin | 10 | 5
Harralander | 20 | 6
Ranarr Weed | 25 | 8
Irit Leaf | 40 | 9
Avantoe | 48 | 10
Kwuarm | 54 | 11.25
Cadantine | 65 | 12.5
Dwarf Weed | 70 | 13.75
To make a potion, you will need a particular herb and a secondary item. Both need to be mixed in a vial before use. Here's a list of potions you can make and what they require.
Level Tables for Potions
Potion | Level | Herb | 2nd Ingredient | Exp Gain | Effect
--- | --- | --- | --- | --- | ---
Attack potion | 3 | Guam Leaf | Eye of Newt | 25 | Increases Attack by 10% Temporarily
Cure poison potion | 5 | Marrantill | Ground Unicorn Horn | 37.5 | Remove poison
Strength potion | 12 | Tarromin | Limpwurt Root | 50 | Increases Str by 10% Temporarily
Stat restore Potion | 22 | Harralander | Red Spider's Eggs | 63 | Restores Some of ur weakened stats, dosen't restore hits or prayer
Denfense potion | 30 | Ranarr Weed | White Berries | 75 | Increases Defense by 10% Temporarily
Restore Prayer Potion | 38 | Ranarr Weed | Snape Grass | 87.5 | + 21 Prayer
Super attack potion | 45 | Irit Leaf | Eye of Newt | 100 | Increases Attack by 15% Temporarily
Poison antidote | 48 | Irit Leaf | Ground Unicorn Horn | 106 | Use this, u can't be poisoned for a certain length of time.
Fishing potion | 50 | Avantoe | Snape Grass | 113 | +3 onto fishing Temporarily
Super strength potion | 55 | Kwuarm | Limpwurt Root | 125 | Increases Str by 15% Temporarily
Weapon poison | 60 | Kwuarm | Ground Bluedragon Scale | 137.5 | Posions either a dagger or 10 arrows
Super defense potion | 66 | Cadantine | White Berries | 150 | Increases Defense by 15% Temporarily
Ranging potion | 72 | Dwarf Weed | Wine of Zamorak | 165 | Increases Range by 10% Temporarily
The ground ingredients come from the name of the item, just grounded. In order to ground Unicorn Horns and Bluedragon Scales, use the pestle and mortar bought from the herblaw shop.
Weapon Poison
Weapon Poisoning can only be done on Throwing Darts, Daggers and Arrows. The Poison effect will also not effect monsters, only players. When a player is poisoned, the effects will either wear off (if it hasn't already killed you) or can be cured with the Cure Poison Potion or Poison Antidote. The Antidote will also stop poison effects from coming back temporarily. Cure Poison Potion however, does not do this.