Alice 2.0 – Object Oriented Programming

1. algorithm – step by step sequence to solve a specific task

2. computer program – step by step set of instructions that tell computer to perform specific task

3. object-oriented programming (OOP) – programs are organized into a set of methods that manipulate the properties of objects stored in a computer

4. object is anything that can be represented by data in the memory of a computer and manipulated by an object-oriented program.

5. methods – programs that manipulate the properties of an object

6. properties – the set of data that represents or describes an object

7. class of objects – a set of similar objects that each have the same properties and methods

9. instance – each individual object that is stored in computer memory

10. instantiation – the process of adding an individual object to the computer’s memory

11. primitive methods – methods that provide basic behaviors for objects

12. encapsulated methods – methods that can not be changed or edited because their details are hidden from user

Here is an example of a screenshot of a project I created in Alice 2.0

Here is an example of Java source code for a project I created in Alice

 

 

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