Legendary Class

	Legendary Classes are like Prestige Classes which are more powerful. In order to be able to gain a Legendary Class, a character must first gain a level in it’s current class(it’s kinda like if your multi-classing yourself) , and then becomes a 1st-level character of the Legendary Class.  You can only earn experience points afterward to gain new level in the Legendary Class until you reach the 5th level of your Legendary Class, you may not gain experience level in any classes or Prestige Classes until this requirement is meet since once a character has begun to walk the path of a legend, he may not turn back even if his faith is shattered or his kingdom lost. The force acting upon him are great, and he cannot resist the tidal wave of fate he has chosen to ride. You shall always receive the hit dice (d?) of your Legendary Class when you reach a new level, but you shall never gain the 1st-level Hit Dice when becoming a 1st-level Legendary Class,  you shall earn a new hit dice only when you’ll reach 2nd level. No Legendary Classes may ever reach a level higher then level 5th. Unlike normal class do, Legendary Class never gets experience point penalties if they ever have a difference level higher than 1 with your classes or other Prestige/Legendary classes, they are not count just like favored class. You may only posess one Legendary class at any one time. Remember that a Legendary Class defines even more a character than a Prestige Class would so a player must roleplay it’s character accordingly. 
A character must announce his intention to take a Legendary Class well in advance of ever taking a level in it. In game terms, this represents the character trying to catch the attention of a deity or powerful extra-planar being, applying for a position within an organization, or channeling the spirits of his ancestors. Two levels before the character takes his first Legendary Class level, he must announce his commitment. Each Legendary class has among its prerequisites a list of quests, each of which must be fulfilled between the time of commitment and the acquisition of the first level of the class. If the character has achieved such a quest before declaring for a Legendary Class he may not count that quest toward his prerequisites. If some or all of the quests go unfulfilled, the character may not advance in level until they are. A character will not receives any experience point until all quests are fulfilled, he will only accumulate them and receive them when the quests are done. The character need not meet all the prerequisites of the class upon announcing his intentions, and may continue to advance a single level in any non-legendary class, but he must meet the prerequisites  before taking the first Legendary Class level.
Legendary characters have access to powers and abilities beyond the reach of those who have chosen ordinary lives and less impressive legacies. For each Legendary Class level gained, the character may choose one special ability from those listed. The power and scope of this ability are determined at that time and do not increase as the character goes up in levels. The power level of each legendary power is determined by the class level at which it was selected. A character who chooses the Enhanced Strength power at 3rd level notes his power level as “Enhanced Strength III” on his character sheet. No power may be chosen more than once.