ANCESTRAL AVENGER (Prestige Class)

Requirements:	Must be an elf or half-elf.
	Must at least have a thaco of 15.
	Must have the nonweapon proficiency Survival (Forest) at +1 check.
	Must have the nonweapon proficiency of Alertness and Tracking.
	Must have the weapon proficiency of Iron Will.

Description:	Most everyone knows that surface elves hate the drow, ant that the drow return those feelings. Hatred is a powerful force that can shape an entire way of life. The ancestral avenger is fired in the oven of hatred and cooled in the breeze of eons of experience fighting their racial enemy. The drow might be diabolically depraved and debased, but they still fear the ancestral avenger. This prestige class is limited in scope, but for an anti-drow caimpaign or an extended trip down into the Underdark, there’s no better character to play. The ancestral avenger is a uniquely elven prestige class. Long ago, the elven race was split by terrible racial wars. Whole legions of dark-hearted elves turned toward the worship of an evil god(ess) (Lolth) and eventually fled underground. The remaining surface elves never forgot the betrayal and depravity of these twisted brethren. Never.
	Among the ranks of the elves, a secret few are trained to focus on the destruction of dark elves. These elves hate the drow more than anything else, and their training allows them to become the most 		
efficient and deadly foes the dark elves have ever faced. They are trained to resist drow spells and overcome whatever defenses and allies the drow possess.
	Ancestral Avengers are found among all classes, However, many elven rangers who have taken Humanoid (drow)as a racial enemy (one of the only instances in which a good-aligned character can take his own race as a racial enemy), are often drawn to this path.

Weapons And Armors:	Ancestral avengers are proficientwith all weapons and armors + shields.

Underground Tracking:	An ancestral avenger can track underground with no penalty for poor visibility. Furthermore, hard surfaces (like the solid stone most tunnels are made of) are treated as firm surface for the purpose of making tracking attempts.

Drow Bane:	Beginning at 1st level, an ancestral avenger gains a competence bonus when fighting drow in the form of a +1 attack bonus and +1d6 damage bonus. At higher levels, this bonus increases to +2/2d6 and +3/3d6.
	This ability can be added with a ranger’s favored/special enemy bonus (provided the ranger has selected drow as a favored/special enemy).

Poison Resistance:	An ancestral avenger gains a resistance bonus equal to her ancestral avenger prestige class level to save vs. poison manufactured by the drow.

Overcome Drow Spell Resistance:	Ancestral avengers of 3rd level and higher gains a 20% lower spell resistance bonus to overcome the spell resistance of drow and driders. This bonus is cumulative with a bonus gained from the Spell Penetration weapon proficiency.

Spider Bane:	The 5th level ancestral avenger can use her drow bane bonuses against any type of spider, as well as aranea, driders, retrivers, and bebilith.

Webwalking:	At 6th level, the ancestral avenger can ignore web spells and spider webbing as if affected by a freedom of movement spell. He can walk along webs as if on solid ground (no balance check is required).

Drowic Change:	A 7th level ancestral avenger can alter her appearance to that of a drow. This supernatural ability functions as the spell alter self as if it were cast by a sorcerer of the ancestral avenger’s  prestige class level.

Demon Bane:	At 8th level, the ancestral avenger can use her drow bane bonuses against any type of chaotic evil outsider.

Spell Resistance:	The 10th level ancestral avenger gains spell resistance equal to 10 plus her class (the one who the ancestral avenger prestige class belong to) level.

Ancestral Avenger (Hit Dice: d8)
				Saving Throw Bonus*
Level	Thaco Bonus**	PPD	RSW	PP	B	S	Special
1	+1			+2	0	0	0	+1	Underground Tracking,
									Drow Bane
2	+2			+3	0	0	0	+1	Poison Resistance
3	+3			+3	+1	0	0	+2	Overcome Spell Resistance
4	+4			+4	+1	+1	+1	+2	Drow Bane
5	+5			+4	+2	+1	+1	+3	Spider Bane
6	+6			+5	+2	+1	+1	+3	Webwalking
7	+7			+5	+3	+2	+2	+4	Drowic Change
8	+8			+6	+3	+2	+2	+4	Drow Bane
9	+9			+6	+4	+2	+2	+5	Demon Bane
10	+10			+7	+4	+3	+3	+5	Spell Resistance

*	No saving throw bonus may lower a natural saving throw below 0.
**	No thaco bonus may lower a natural thaco below 1.

Ancestral Avenger use the experience table of the Fighter.