### More Information about the Connect Four Applet

Created by Sean Bridges, June 1999

Graphics by Abco Network

This is your basic "Connect Four" game. The object is to connect four dots in a row (horizontally, vertically, or diagonally) before your opponent (the computer) does.

The difficulty level represents the number of moves that the computer will look ahead using minimax. The time taken to complete the search rises exponentially as the number of moves increases. For slower computers a difficulty of 4 or 5 is recomended. For faster computers a difficulty level of 6 or 7 can be used. Difficulties 3 and below are easy to beat, but interesting since you can see how minimax works.

If you look at the java console output, you can see how many moves the minimax algorithm makes to evaluate a move, and how long it takes to evaluate all those moves.

View the Source Code: src
Visit the Author's Website: www.geocities.com/ResearchTriangle/System/3517
Email the Author: sbridges@geocities.com.
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