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Mega Man Battle Network 3
(Blue / White)
Last Updated On:
August 24, 2003
Misc. Codes | Enemy Codes |
Temp. Style Codes |
Chip Codes
| Code Effect |
GameShark Code |
| Enable Code (Must Be On)
1 |
87FBE1B4 - E81246FD
77F30577 - 134225F0
0C54E4A4 - 2940C62E |
| Full Library
2 |
30E185BA - D33A990C
E11D6ECA - C11BD12C
A030E54F - 3F62A255
79C73AF2 - 3551F8DC
94A61AC9 - 7C1B32B2
20437363 - 0B6584F2
39590E71 - A77BDBC4
FF86C7CC - DD4CDCAE
796A3906 - BCC39939
D310B378 - ACA44F1E |
| Full P.A. Library
2 |
1E690FEE - BC477781
075710C8 - 669A4BF0 |
| Max Custom Gauge |
E589470B - 3CC78C14 |
| Infinite Health - 9999 HP
3 |
95D2E393 - 04296EBD
279997F4 - DD7E1EF4 |
| 99 MB Regular Memory |
21075EBB - 91BD11B4 |
| 999,999 Zenny |
E8A6CDEB - 3AB6F10F
B3F316B4 - F9E3C6FF
733C1F7D - F97FA5A5 |
| No Random Battles |
380616C0 - C0E8D62D |
| 999 BugFrags |
7848FEE8 - 0CDA86F5
BDB76B0C - 4164C6E6 |
| First Selected Chip Does 250 HP
Damage 4 |
63C01ED3 - B158B566 |
| Second Selected Chip Does 250 HP
Damage 4 |
56773172 - 466A6A8F |
| Third Selected Chip Does 250 HP
Damage 4 |
63D4F30F - DE594EE8 |
| Fourth Selected Chip Does 250 HP
Damage 4 |
E6CDC24B - 34D9F0C0 |
| Fifth Selected Chip Does 250 HP
Damage 4 |
009D1ECB - 5F2D4224 |
|
Have Subchip Codes
5 |
| Infinite MiniEnrg Subchip |
64E05A81 - F706FEE8 |
| Infinite FullEnrg Subchip |
8620F606 - ED4036AA |
| Infinite SneakRun Subchip |
F4A51466 - 121C9371 |
| Infinite Untrap Subchip |
131F9146 - D426D1B0 |
| Infinite LocEnemy Subchip |
7F9894B3 - D865CC3C |
| Infinite Unlocker Subchip |
71F3027E - 34DA197E |
1 The first
line of this code is identical to the Enable Code for Mega Man Battle
Network 2. DO NOT use the full Enable Code of Mega Man Battle Network 2,
though. Entering all three lines of this code will allow the GameShark to
auto-detect the game all the time, regardless of the version you are
playing.
2 In order
to see the effects of this code, you must earn a chip (either by battling
or buying it.) When the code is first activated, the library will be
cleared. Once a chip has been earned, the library will update itself with
the new chips and P.A.'s. TURN OFF THIS CODE AFTER USING IT. DO NOT USE
IT MULTIPLE TIMES.
3 If you
save the game while using this code, your HP will be PERMANENTLY
set to 9999 HP. To cancel the effects of the code, equip or remove an HP
enhancing part (such as HP+100) in your Navi Customizer.
4 Don't use
these codes if the chip you've selected normally does more damage than 250
HP. The effects of these codes do not apply to chips that depend on
MegaMan's status, such as Muramasa and CustSwrd.
5 You will
be given 8 of the subchip indicated by the code you use. If you don't have
any of the subchip, it will automatically appear in your inventory.
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