FAMOUS RESEARCHERS:
COMPUTER GRAPHICS GROUP:
- MIT CG Group
- Cornell University CG
- MaxPlanck Institute CG (Germany)
- YALE University CG
- Univ. of Illinois, Urbana-Champaign
- Stanford CG
- Univ. of Waterloo CG, Canada
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- Microsoft Research Graphics, Asia
- Princeton University Graphics
- University of California, SD CG
- Technical Univ. of Denmark modeling group
- Univ. of Bonn CG, Germany
- Technical Univ. of Vienna CG Group
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BRDF/BTF/SVBRDF DATABASE:
- CURet - Columbia-Utrecht Reflectance and Texture
- MIT - W. Matusik BRDF Database
- Cornell University BRDF Measurement
- MPII - J. Gunther BRDF Data
- SBRDF data
BOOKS WEB:
- PBRT - Physically Based Rendering, Matt Pharr
- AGI - Advanced Global Illumination, P. Dutre, K. Bala
- Maya-PBRT - Univ. of Central Florida
- Frank Luna - 3D game programming with DirectX 9.0c
- RTR - Real-time Rendering Book and Resources
PROGRAMMING RESOURCES:
SDK/Source Code:-- |
- msdn-Directx Developer Centre
- NVIDIA Developers Page
- ATI Developers Page
- Renderman Academy
- GameDev.net Resources
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- DevMaster.net -for game developers
- 123D.com - for CG Artists
- Flipcode - article for game developers
- Planet-SourceCode
- CS-Course -- Cornell University
- FunctionX - great resource for Progamming
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