Official SeeD Intellegence - Squad E Packet



I. The client for this mission is the Centra Confederacy Council. The Primary Objective is the protection of the villiage of Eben and it's inhabitants. Image Hosted by ImageShack.us
   A. Secondary Objective - Repell the Galbadian Assault.
   B. Secondary Objective - Eliminate as much of the Galbadian Force as possible.
   C. Secondary Objective - Support the Centran Forces.
 
II. Map Key
   A. Red Bars - Galbadian Infantry Company (1,000 Soldiers ea.)
      1. Highlighted Red Bar - Galbadian Command Company
   B. Orange Squares - Galbadian Mechanized Divisions
   C. Purple Bars - Centran Heavy Infantry (300 Soldiers ea)
   D. Green Arrows - SeeD Platoons
   E. Light Blue Arrows - SeeD Trainee Squads
   F. Yellow Dot - Etheric Spring
 
III. Intellegence
   A. Intellegence on the planned disposition of Galbadian forces was recovered from the Galbadian High Command. Estimates of accuracy exceed 95%.
 
IV. Squad E Battle Plan
   A. Squad E Objectives
      1. Primary Objective - Deploy and Defend the Sensor array at the Mana Spring.
      2. Secondary Objective - Support SeeD forces in the defense of Eben.
   B. Squad E will be deployed from the White Garden, by means of a hover transport. Upon deployment, Squad E is to immediately proceed to the marked location on the map, by means of any route west of Eben.
   C. Upon reaching the indicated location, Squad E is to exit the transport and deploy the Sensor Array, making sure to utilize the energy of the Mana Spring.
   D. Once the Sensor Array is deployed, the Array and Spring MUST be defended, or SeeD forces will lose Artilery capability in the battle theatre.
   E. When the order to withdraw is given, Squad E is to disassemble and recover the Sensor Array if possible, and proceed via transport at maximum safe speed to rendevous with the White Garden.
   F. Contingencies.
      1. Failure of Primary Objective - If the Sensor Array is destroyed and/or the position overrun, proceed to nearest SeeD platoon to provide support if possible. Advise command staff on White Garden as soon as it becomes certain that the primary objective will be failed.
      2. Forced Retreat - If losses force the squad to retreat, use the transport if possible, and return to White Garden. Advise command staff on White Garden of retreat as soon as possible.
      3. Catastrophic Overrun - In the unlikely event of a total collapse of the battle plan, retreat to White Garden if possible. If this is not possible, retreat East and Northeast toward Centran Confederacy territory for extraction.





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