Spells Cure- Recovers HP. MP-5 Cure 2- Recovers HP. MP-25 Cure 3- Recovers HP. MP-40 Life- Restores Life. MP-30 Life 2- Restores Life and HP/MP. Mp-60 Antdot- Cures Poisining. MP-3 Remedy- Cures Status Elements. MP-10 Regen- Gradually Recovers HP. MP-10 Life 3- Recovers from wound. MP-50 Fire- Fire elemental attack. MP- 4 Ice- Ice Elemental attack. MP-5 Bolt- Lightning elemental attack. MP-6 Poison- Poisons an enemy. MP-3 Drain- Drains HP from an enemy. MP-15 Fire 2- Fire elemental attack. MP-20 Ice 2- Ice elemental attack. MP-21 Bolt 2- Lightning elemental attack. MP-22 Bio- Poison elemental attack. MP-26 Fire 3- Fire elemental attack. MP-51 Ice 3- Ice elemental attack. MP-52 Bolt 3- Lightning elemental attack. MP-53 Break- Turns an enemy to stone. MP- 25 Doom- Dispatches an enemy. MP-35 Pearl- Pearl elemental attack. MP-40 Flare- Barrier piercing attack. MP-45 Demi- Cuts an enemy's HP in half. MP-33 Quartr- Cuts an enemy's HP by 3/4. MP-48 X-Zone- Sends an enemy into the X-Zone. MP-53 Meteor- Damages multiple enemies. MP-62 Ultima- Damages multiple enemies. MP-80 Quake- Unfocussed earth elemental attack. MP-50 W-Wind- Unfoccused near-fatal attack. MP-75 Merton- Unfoccused barrier piercing fire attack. MP-85 Scan- Displays an enemy's HP/Weakpoint. MP-3 Slow- Slows battle speed. MP-5 Rasp- Damages MP. MP-12 Mute- Silences target. MP-8 Safe- Raises defence. MP-12 Sleep- Puts target to sleep. MP-5 Muddle- Confuses target. MP-8 Haste- Raises battle speed. MP-10 Stop- Stops an enemy. MP-10 Bserk- Casts bersek on target. MP-16 Float- Makes target float. MP-17 Imp- Changes to/from Imp. MP-10 Reflect- Casts a magic barrier around target. MP-22 Shell- Raises magic defense. MP-15 Vanish- Renders target invisible. MP-18 Haste 2- Speeds up the entire party.MP-38 Slow 2- Slows multiple enemies. MP-26 Osmose- Absorbs MP from an enemy. MP-1 Warp- Escapes from dungeons/battles. MP-20 Quick- Allows double commands. MP-99 Dispel- Mantains poor status. MP-25 |