Moo2ED - Master of Orion 2 Ship Editor
v1.4


Important
---------
- The amount of weapons must not exceed 128.....signed byte(Moo2 limit).

- There ARE two Anti-Matter Bombs, don't ask me why.....it was in the lbx file.

- Firing too many weapons at once could cause a lockup in combat.
  A safe amount of each weapon would be 50.

- Entering weapon values allows you to get the hidden weapons.
  But the valid values are 0-44, any other value could cause a bomb out
      
- Weapons modifications for beams and missiles are available
  for ALL weapons, HOWEVER using illegal mods for certain weapons
  will cause a bomb out too! Heavy and Point Defense must not be
  select together, although the ship produced works in combat, the game
  crashes when you right click to see the ship stat.

- Specials can be made to include more than the 8 space they give.
  However doing so will cause a bomb out in certain stats screen.
  Thus I disabled it :).
  This is most likely due to Moo2 not checking before bltting the
  stats on screen. I believe this is the cause of MOST crashes.

Back up your savegames in case something screws up.


Whats New v1.4
---------------
I could have kicked myself for this dumb bug, i calculated
the offset correctly ONLY for the first ship. The original
code reads/writes to the file correctly, but after adding much
crap to it, it screwed up the rest. Well it works now :)

And hey MP release your savegame format, I had wasted some time figuring
out what to do with 40 bit numbers :(

Whats Coming
------------
Not much......I'm gonna see if anyone suggests anything
interesting.

I might tinker around with the ship class,shields,armor etc

I might consider doing a planet editor, but then I'll probably need
sponsorship for coke and pizzas.......Probably some local health club,
will sponsor that, only to have me pay them back a couple of thousand
to go through a crash course weight loss routine before school reopens.




v1.3
--------------

- Found a stupid bug, which made me accidentally stumble
  upon changing the ship graphics and ship type :)

- Corrected Overloaded mod.


v1.2
--------------
Whoah! The specials was a bit complicated, but the good point
about encoding the specials is that it can include more than the 8 space
given :). Took a little time to understand it, lets say 4hrs of my sunday
morning :(


- Added Specials
- Added missile racks
- Added weapon modifications


v1.1
--------------
Fixed the direction of the weapons, even though the game defaults to
forward firing, it doesn't allows the weapon to be fired. Now all weapons
fire 360 deg.




1.0
--------------
Obviously nothing......this is just a first release. Although this seriously
ruins the game, but for those who got sick of NORMAL destruction, here's
INCREDIBLE destruction of all other CPs :).

Excuse the poor colors or design or whatever......I just coded the dumb
menu scrolly thing ground up in abt 4 hrs. I did have libraries that I've written before
but A) I forgot how it works, B) I can't read my own code,
C) I write better ones now.



Disclaimer
----------
I shall not be held liable for any damages caused, directly or indirectly
from the use of this program. It is to the best of my knowledge that this
program runs on my machine with the intended results. And whether cheese
will grow on key caps after too long of inactivity is in no way linked
to my habit of nibbling on cheese while programming. In addition, any
harm done to your mind in using this program to help your puny little
Moo 2 race gain godlike power and wipe the CPs off the face of the screen,
is totally none of my concern. Any eye strain resulting from the continued
reading of this disclaimer cannot be held liable against me either. So stop
reading or I'll stub your little pinkie until the pain causes your eyes to
water and blind you temporary to break out of this disclaimer trance.




Hidden Weapons
--------------

Ok values for monster's weapons are 40-44(dec).
Just choose enter value and enter'em



Bug Reports
-----------
Please report any bugs, comments to booger@post1.com.


VoXeL

Merry Christmas
        &
                a Happy Moo Year!



