AlbrechtSimon
Clr5HumanChaotic GoodKord ( Strength, Luck )
CLASS RACE ALIGNMENT DEITY
5Medium22Male6' 2"232 lbs.HazelLight Brown
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
10,00015,0005,000
Current XPXP for Next LevelXP RemainingIn Game XP Gained
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
14+2

DEX
10+0

CON
13+1

INT
8-1

WIS
16+3

CHA
10+0


TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE SPEED
HP45


5d830
AC171710=10+5+2+0+0+0+0
35


0
TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR BONUSSHIELD BONUSDEX BONUSSIZE BONUSNATURAL ARMORMISC BONUSMISS CHANCESPELL FAILURE %ARMOR CHECKMAX DEXSPELL RESIST.

INITIATIVE
+ 0=0+0
TOTALDEX MODMISC MOD
BASE ATTACK BONUS
+3
SAVING THROWS TOTALBASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
6=4+1+1
+0
+
Reflex
Dex
2=1+0+1
+0
+
Will
Wis
10=4+3+1
+2
+
TOTAL BASE
ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+5=3+2
+0
+0
+
RANGED
ATTACK BONUS
+3=3
+0
+0
+0
+
Grapple
MODIFIER
+5=3+2
+0
+0
+

Mace, heavy, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d8+2
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
8 lbs.
Bludgeoning
Medium


MorningstarTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d8+2
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
6 lbs.
Bludgeoning/Piercing
Medium


DaggerTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d4+2
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Medium


Unarmed strikeTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d3+2
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
0 lbs.
Bludgeoning
Medium


Crossbow, lightTOTAL ATTACK BONUSDAMAGECRITICAL
+3
1d8
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
80 ft.
4 lbs.
Piercing
Medium

80 - 159 ft. 160 - 239 ft. 240 - 319 ft. 320 - 399 ft.
+1-1-3-5

Mace, heavy, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d8+3
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
8 lbs.
Bludgeoning
Medium


Crossbow, lightTOTAL ATTACK BONUSDAMAGECRITICAL
-1
1d8
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
80 ft.
4 lbs.
Piercing
Medium

80 - 159 ft. 160 - 239 ft. 240 - 319 ft. 320 - 399 ft.
-1-3-5-7

Rhino HideTYPEARMOR BONUSMAX DEX BONUS
Light
+5
4
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-1
20%
30 ft.
25 lbs.


Shield, heavy steel, Masterwork
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+2
15 lbs.
-1
15%
SPECIAL PROPERTIES



SKILLSMax
Ranks
8/ 4


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
-1=
+-1
+
n
Balance*Dex
-2=
+0
+-2
n
BluffCha
0=
+0
+
n
Climb*Str
0=
+2
+-2
n
ConcentrationCon
6=5+1
+
n
Control ShapeWis
3=
+3
+
n
Craft (__________)Int
-3=
+-1
+-2
n
DiplomacyCha
0=
+0
+
n
DisguiseCha
0=
+0
+
n
Escape Artist*Dex
-2=
+0
+-2
n
ForgeryInt
-1=
+-1
+
n
Gather InformationCha
0=
+0
+
n
HealWis
5=2+3
+
n
Hide*Dex
-2=
+0
+-2
n
IntimidateCha
1=1+0
+
n
Jump*Str
0=
+2
+-2

Knowledge (Religion)Int
5=6+-1
+
n
ListenWis
3=
+3
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
-2=
+0
+-2
n
Perform (Act)Cha
0=
+0
+
n
Perform (Comedy)Cha
0=
+0
+
n
Perform (Dance)Cha
0=
+0
+
n
Perform (Keyboard Instruments)Cha
0=
+0
+
n
Perform (Oratory)Cha
0=
+0
+
n
Perform (Percussion)Cha
0=
+0
+
n
Perform (Sing)Cha
0=
+0
+
n
Perform (String Instruments)Cha
0=
+0
+
n
Perform (Wind Instruments)Cha
0=
+0
+

Profession (Gambler)Wis
4=1+3
+
n
RideDex
0=
+0
+
n
SearchInt
-1=
+-1
+
n
Sense MotiveWis
3=
+3
+
n
SpotWis
3=
+3
+
n
SurvivalWis
3=
+3
+
n
Swim*Str
-2=
+2
+-4
n
Use RopeDex
0=
+0
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty

EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
Backpack
12 gp(2.00)
Heward`s Handy Haversack
12000 gp(5.00)
Bedroll
11 sp(5.00)
Holy symbol, silver
125 gp(1.00)
Bolts, crossbow (10)
21 gp(2.00)
Lantern, bullseye
112 gp(3.00)
Candle (3)
13 cp(0.00)
Mace, heavy, Masterwork
1312 gp(8.00)
Case, map or scroll (2)
12 gp(1.00)
Metalworker`s tools
15 gp(5.00)
Cloak of Resistance +1
11000 gp(1.00)
Morningstar
18 gp(6.00)
Coin: cp (4)
14 cp(0.08)
Oil (pint)
11 sp(1.00)
Coin: gp (28)
128 gp(0.56)
Pole, 10-foot
12 sp(8.00)
Coin: sp (4)
14 sp(0.08)
Rations, trail (per day)
15 sp(1.00)
Crossbow, light
135 gp(4.00)
Rhino Hide
15165 gp(25.00)
Dagger
12 gp(1.00)
Rope, silk (50 ft.)
110 gp(5.00)
Flask
13 cp(1.50)
Sack
11 sp(0.50)
Flint and steel
11 gp(0.00)
Shield, heavy steel, Masterwork
1170 gp(15.00)
Hammer
15 sp(2.00)
Spell component pouch
15 gp(2.00)
Healer`s kit
150 gp(1.00)
Waterskin (full)
11 gp(4.00)
1 - 58 lbs. 59 - 116 lbs. 117 - 175 lbs.
LIGHT LOADMEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 0.00 lbs.

MONEY
CP - 4
SP - 4
GP - 28
PP -
Misc -
LANGUAGES
Dwarven, Common

Cloak of Resistance +1
Resistance
Resistance
Resistance
WEIGHT
+1
+1
+1
1 lb.
SPECIAL PROPERTIES
This cloak grants a +1 resistance bonus to all saving throws (DMG253).

Heward`s Handy Haversack

WEIGHT

5 lbs.
SPECIAL PROPERTIES
This backpack acts as an improved bag of holding (DMG259).


TURN/REBUKE UNDEAD
Turn Check ResultMax HD Affected
0 or less
Level - 4
1-3
Level - 3
4-6
Level - 2
7-9
Level - 1
10-12
Level
13-15
Level + 1
16-18
Level + 2
19-21
Level + 3
22 or more
Level + 4
No. of turns per day: 7Turn check: 1d20 + 2
o o o o o o o
FEATS
Armor Proficiency: heavy
Combat Casting
Extra Turning
Armor Proficiency: medium
Simple Weapon Proficiency
Shield Proficiency
Iron Will
Armor Proficiency: light
SPECIAL ABILITIES
Cleric Class Features
Domain Access (2)
Proficiency: Armor, Heavy
Proficiency: Armor, Light
Proficiency: Armor, Medium
Proficiency: Shields
Proficiency: Simple Weapons: All
Spells
Spontaneous casting
Turn or rebuke undead (7/day)
Domain Powers
Strength: Perform a feat of strength 1/day
Luck: Use the good fortune power 1/day


Albrecht's Cleric Spells
Level:0123456789
Known:AllAllAllAll------------
Per Day:54 + 13 + 12 + 1------------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
0 LEVEL

Create Water
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:This spell generates wholesome, drinkable water, just like clean rain water (PH215)

Cure Minor Wounds
13
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1 point of damage (PH216)

Detect Magic
13
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:Detects spells and magic items within 60 ft (PH219)

Detect Poison
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
1
Guidance
13
Will Negates (Harmless)
1 Action
1 minute or until discharged
Touch
Spell Resistance:Yes
Components:V, S
School:Divination
Desc:Imbues the subject with divine guidance, granting a +1 competence bonus on a single attack, save, or skill check (PH237)

Inflict Minor Wounds
13
Will Negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 1 point of damage (PH217).
1
Light
13
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Object shines like a torch (PH248).
1
Mending
13
Will Negates (Harmless, Object)
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (Harmless, Object)
Components:V, S
School:Transmutation
Desc:Makes minor repairs on an object (PH253).
1
Purify Food and Drink
13
Will Negates (Object)
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (object)
Components:V, S
School:Transmutation
Desc:Purifies 1 cu. Ft. /level of food or water (PH267).
1
Read Magic
13

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Divination
Desc:Read scrolls and spellbooks (PH269).

Resistance
13
Will Negates (Harmless)
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Abjuration
Desc:Subject gains +1 on saving throws (PH272).

Virtue
13
Fortitude Negates; See Text
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject gains 1 temporary hp (PH298).
1st LEVEL

Anarchic Water
14
Will Negates (Object)
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Transmutation
Desc:Makes chaotic-aligned anarchic water (PlanHB93)

Axiomatic Water
14
Will Negates (Object)
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Transmutation
Desc:Makes lawful-aligned axiomatic water (PlanHB95)

Bane
14
Will Negates
1 Action
1 minute/level
50 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:Enemies are filled with fear and doubt; suffer -1 on attacks and saves against fear. Counters and dispels bless (PH203)
1
Bless
14
None
1 Action
1 minute/level
50 ft.
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Enchantment
Desc:Allies are filled with courage; gain +1 morale bonus on attacks and saves against fear. Counters and dispels bane(PH205)

Bless Water
14
Will Negates
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Transmutation
Desc:This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water (See PH128) (PH205)

Cause Fear
14
Will Partial
1 Action
1d4 rounds or 1 round; See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. (PH208)

Command
14
Will Negates
1 Action
1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V
School:Enchantment
Desc:You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity (PH211)
1
Comprehend Languages
14
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, M/DF
School:Divination
Desc:You can understand the spoken words of creatures or read otherwise incomprehensible written messages (PH212)

Conjure Ice Beast I
14
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Conjures ice creature to fight for you. (Frstbn91)

Conviction
14
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Abjuration
Desc:Subject gains +2 or higher save bonus. (MHB34)
1
Cure Light Wounds
14
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1d8+1/level damage [max +5] (PH215)

Curse Water
14
Will Negates
1 Minute(s)
Instantaneous
Touch
Spell Resistance:Yes (object)
Components:V, S, M
School:Necromancy
Desc:Imbues a flask (1 pint) of water with negative energy, turning it into unholy water (PH216)

Deathwatch
14
None
1 Action
10 minutes/level
30 ft.
Spell Resistance:No
Components:V, S
School:Necromancy
Desc:Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death (PH217)

Detect Chaos
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH218)

Detect Evil
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH218)

Detect Fire
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Detect fire within 60 ft (Frstbn92)

Detect Good
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH219)

Detect Law
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S, DF
School:Divination
Desc:Reveals creatures, spells, or objects (PH219)

Detect Undead
14
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S, M/DF
School:Divination
Desc:You can detect the aura that surrounds undead creatures (PH220)

Divine Favor
14
None
1 Action
1 minute
Personal
Spell Resistance:-
Components:V, S, DF
School:Evocation
Desc:Calling upon the strength of a deity, you gain a luck bonus on attack and damage, equal to +1/3 caster levels (PHB224)

Doom
14
Will Negates
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Necromancy
Desc:This spell fills a single subject with a feeling of horrible dread that causes it to become shaken (PH225)

Ease of Breath
14
None
1 Action
1 hour/level
Touch
Spell Resistance:No
Components:V, S, DF
School:Necromancy
Desc:+20 inherent bonus on Fortitude saves to resist altitude sickness. (Frstbn93)

Endure Elements
14
Will Negates (Harmless)
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)

Enlarge Person
14
Fortitude Negates
1 Round(s)
1 minute/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M
School:Transmutation
Desc:Causes instant growth of a humanoid creature, increasing it`s size category to the next larger one (PH226)

Entropic Shield
14
Will Negates
1 Action
1 minute/level (D)
Personal
Spell Resistance:-
Components:V, S
School:Abjuration
Desc:A magical field appears around you, deflecting incoming arrows, rays, and other ranged attacks (20% miss chance) (PH227)

Faith Healing
14
None or Will Disbelief; See Text
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 8 hp +1/level damage (max +5) to worshiper of your patron.(MagFR93)

Favorable Sacrifice
14
Will Negates (Harmless)
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Abjuration
Desc:Subject gains better protection the more gems you sacrifice. (MHB35)

Fortify Cold Creatures
14
None
1 Action
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Transmutation
Desc:Cold subtype creatures gain +1 sacred bonus on attacks and saves against fire effects. (Frstbn94)

Guiding Light
14
None
1 Action
1 minute/level
Long (400 ft.+40 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:+1 on ranged attacks against creatures in illuminated area. (MHB36)

Handfire
14
None
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Your hand glows and can make a touch attack dealing 1d4 +1/level, more against undead.(MagFR98)

Hide from Undead
14
Will Negates (Harmless); See Text
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Undead cannot see, hear, or smell the warded creatures. Nonintelligent undead creatures receive no save (PH241)

Ice Slick
14
Special; See Text
1 Action
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Creates a 20-ft. square of slippery ice (Frstbn100)

Incite
14
Will Negates
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:Subject can`t ready actions or delay. (MHB36)

Inflict Light Wounds
14
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch, 1d8 +1/level damage (max +5) (PH244).

Inhibit
14
Will Negates
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:Subject delays until next round. (MHB36)

Light of Lunia
14
None
1 Action
10 minutes/level or until discharged
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:You radiate silvery light, which you can expend as 2 bolts that deal 1d6 (PlanHB100).

Magic Stone
14
Will Negates (Harmless, Object)
1 Action
30 minutes or until discharged
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Three stones become +1 projectiles, 1d6+1 damage (PH251).

Magic Weapon
14
Will Negates (Harmless, Object)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Weapon gains +1 bonus (PH251).

Necrotic Awareness
14
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S, F
School:Necromancy
Desc:Sense encysted subjects (LM67).

Obscuring Mist
14
None
1 Action
1 minute/level
20 ft.
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Fog surrounds you (PH258).

Protection from Chaos
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).
1
Protection from Evil
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Good
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Protection from Law
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Remove Fear
14
Will Negates (Harmless)
1 Action
10 minutes; See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:+4 on saves against fear for one subject +1/four levels (PH271).

Resist Planar Alignment
14
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane (PlanHB104).

Rosemantle
14
Will Negates
1 Action
1 round/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:You glow and become immune to pain(MagFR114)

Sanctuary
14
Will Negates
1 Action
1 round/level
Touch
Spell Resistance:No
Components:V, S, DF
School:Abjuration
Desc:Opponents can`t attack you, and you can`t attack (PH274).

Shield of Faith
14
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Abjuration
Desc:Aura grants +2 or higher deflection bonus (PH278).

Shivering Touch, Lesser
14
None
1 Action
1 round/level
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch deals 1d6 Dex damage (Frstbn104)

Sign
14
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S, M
School:Enchantment
Desc:Your initiative check result improves and you know enemies` initiative check results. (MHB39)

Spell Flower
14
None
1 Action
1 round/level
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:Hold the charge on one touch spell per forelimb (SS70)

Summon Monster I
14
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Calls outsider to fight for you.(PH285).

Summon Undead I
14
None
1 Round(s)
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Summons undead to fight for you (LM71).

Vision of Glory
14
None
1 Action
1 minute or until discharged
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Divination
Desc:Target gains +1 morale bonus on next saving throes.(MagFR131)

Wieldskill
14
None
1 Action
1 minute or until discharged
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Divination
Desc:Target gains +10 to one skill or can use it untrained, or gains a weapon or armor proficiency.(MagFR134)
2nd LEVEL

Aid
15
None
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Enchantment
Desc:+1 morale bonus on attacks and saves against fear, 1d8 +1/caster level temporary hit points (PH196)

Align Weapon
15
Will Negates (Harmless, Object)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Align weapon makes a weapon good, evil, lawful or chaotic as you choose (PH197)

Augury
15
None
1 Minute(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, S, M, F
School:Divination
Desc:Tells you whether a particular action will bring good or bad results for you in the immediate future (PH202)

Aura against Flame
15
None
1 Action
1 round/level
Personal
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Ignore 12 fire damage/round and extinguish fires.(MagFR78)

Avoid Planar Effects
15
None
1 Action
1 minute/level
20 ft.
Spell Resistance:Yes (harmless)
Components:V
School:Abjuration
Desc:Provides temporary protection against overtly damaging planar traits (PlanHB94)

Bear`s Endurance
15
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:The affected creature gains greater vitality and stamina; the spell grants a +4 enhancement bonus to Constitution(PH203)

Blade of Pain and Fear
15
Will Partial
1 Action
1 minute/level (D)
0 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:Creates blade of gnashing teeth (LM63).

Blood Snow
15
Fortitude Negates
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Area of fallen snow drains 1d2 points of Con/round and causes nausea (Frstbn89)

Blood Wind
15
Will Negates
1 Action
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Evocation
Desc:Subject uses natural weapon as thrown weapon (SS63)

Body Blades
15
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:You attack as if armed, deal bonus damage, harm grapplers.(MagFR82)

Brumal Stiffening
15
Reflex Negates
1 Action
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Transmutation
Desc:Brittle weapon?s hardness reduced by 5 (Frstbn89)
1
Bull`s Strength
15
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:The subject becomes stronger. the spell grants a +4 enhancement bonus to Strength (PH207)

Calm Emotions
15
Will Negates
1 Action
Concentration, up to 1 round/level (D)
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:This spell calms agitated creatures, and can stop raging creatures from fighting or joyous ones from reveling (PH207)

Conjure Ice Beast II
15
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Conjures ice creature to fight for you. (Frstbn91)

Conjure Ice Object
15
None
1 Action
1 minute/level
Personal
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Conjures an object made of ice (Frstbn91)

Consecrate
15
None
1 Action
2 hours/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M, DF
School:Evocation
Desc:Blesses an area with positive energy, making undead weaker. Counters and dispels Desecrate (PH212)
1
Cure Moderate Wounds
15
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 2d8+1/level damage [max +10] (PH216)

Curse of ill Fortune
15
Will Negates
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:Subject suffers -3 penalty on attacks, saves, and checks,(MagFR86)

Darkness
15
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Causes an object to radiate shadowy illumination out to a 20-foot radius (PH216))

Death Knell
15
Will Negates
1 Action
Special; See Text
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:You draw forth the ebbing life force of a creature and use it to fuel your own power (PH217)

Delay Poison
15
Fortitude Negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Conjuration
Desc:The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217)

Desecrate
15
None
1 Action
2 hours/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M, DF
School:Evocation
Desc:Imbues area with negative energy, making undead stronger (PH218)

Divine Protection
15
Will Negates (Harmless)
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Enchantment
Desc:Allies gain a +1 morale bonus to their Armor Class and on saving throws. (MHB35)

Eagle`s Splendor
15
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, M/DF
School:Transmutation
Desc:The transmuted creature becomes more poised, articulate, and personally forceful. +4 to Charisma (PH225)

Enthrall
15
Will Negates
1 Round(s)
Up to 1 hour
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:If you have the attention of a group of creatures, you can use this spell to hold them spellbound (PH227)

Find Traps
15
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:You gain intuitive insight into the workings of traps (PH230)

Fins to Feet
15
Fortitude Negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:Transformations tails and finds into legs and feet(SS66)

Fox`s Cunning
15
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, M/DF
School:Transmutation
Desc:The transmuted creature becomes smarter. +4 enhancement bonus to Intelligence (PH233).

Frost Weapon
15
Will Negates (Harmless, Object)
1 Action
1 round/level
Touch
Spell Resistance:No
Components:V, S, M
School:Transmutation
Desc:Weapon gains frost special ability, +1d6 cold damage (Frstbn95)

Frostburn, Lesser
15
Fortitude Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Necromancy
Desc:Touch deals 1d12 frostburn damage +1/level (max +5). (Frstbn95)

Gentle Repose
15
Will Negates (Object)
1 Action
1 day/level
Touch
Spell Resistance:Yes (object)
Components:V, S, M/DF
School:Necromancy
Desc:You preserve the remains of a dead creature so that they do not decay (PH235)

Ghost Touch Armor
15
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Transmutation
Desc:Subject`s armor gains the ghost touch property (LM65).

Hand of Divinity
15
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Evocation
Desc:Gives +2 sacred or profane bonus on worshiper of your patron.(MagFR98)

Hold Person
15
Will Negates; See Text
1 Action
1 round/level (D); See Text
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, F/DF
School:Enchantment
Desc:The target humanoid becomes paralyzed, but may attempt a new saving throw each round to end the effect (PH241)

Inflict Moderate Wounds
15
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 2d8 +1/level damage (max +10) (PH217).

Inky Cloud
15
None
1 Action
10 minutes/level
30 ft.
Spell Resistance:No
Components:V, S, M
School:Conjuration
Desc:Obscures sight underwater beyond 5 ft. (SS68)

Light of Mercuria
15
None
1 Action
10 minutes/level or until discharged
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:You radiate golden light, which you can expend as 2 bolts that deal 1d6, 2d6 against undead & evil outsiders (PlanHB100)

Living Undeath
15
Fortitude Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Necromancy
Desc:Subject becomes immune to critical hits and sneak attacks. (MHB37)

Locate Touchstone
15
None
1 Action
Instantaneous
Special; See Text
Spell Resistance:No
Components:V, S
School:Divination
Desc:Find nearest planar touchstone on the plane you currently inhabit (PlanHB100).

Major Resistance
15
Will Negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Abjuration
Desc:Subject gains +3 on saving throws (SS68)

Make Whole
15
Will Negates (Harmless, Object)
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (Harmless, Object)
Components:V, S
School:Transmutation
Desc:Repairs an object (PH252).

Necrotic Cyst
15
Fortitude Negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S, F
School:Necromancy
Desc:Encyst undead sac of tissue in subject (LM68).

Necrotic Scrying
15
None
1 Action
1 minute/level (D)
Unlimited
Spell Resistance:No
Components:V, S, F
School:Necromancy
Desc:Hear or see encysted subject at a distance (LM69).

Obscuring Snow
15
None
1 Action
1 hour/level
30 ft.
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Obscures sight in a 30-ft. radius around the caster (Frstbn103)

Owl`s Wisdom
15
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S, M/DF
School:Transmutation
Desc:The transmuted creature becomes wiser. +4 enhancement bonus to Wisdom (PH259)

Quick March
15
Will Negates (Harmless)
1 Action
1 round
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Allies` speed increases by 30 ft. for 1 round. (MHB37)

Rapid Burrowing
15
Fortitude Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, F/DF
School:Transmutation
Desc:+20 ft. to subjects burrow speed (SS69)

Remove Paralysis
15
Will Negates (Harmless)
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Frees one or more creatures from paralysis, hold, or slow (PH271).

Resist Energy
15
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Ignores first 10 damage from one energy type each round (PH272).

Restoration, Lesser
15
Will Negates (Harmless)
3 Round(s)
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Dispels magic ability penalty or repairs 1d4 ability damage (PH272).

Shatter
15
Special; See Text
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (object)
Components:V, S, M/DF
School:Evocation
Desc:Sonic vibration damages objects or crystalline creatures (PH278).
1
Shield Other
15
Will Negates (Harmless)
1 Action
1 hour/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Abjuration
Desc:You suffer half of subject`s damage (PH278).

Silence
15
Special; See Text
1 Action
1 minute/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:Special
Components:V, S
School:Illusion
Desc:Negates sound in 20-ft. radius (PH279).

Sound Burst
15
Fortitude Partial
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, F/DF
School:Evocation
Desc:Inflicts 1d8 sonic damage on subjects; may stun them (PH281).

Spawn Screen
15
Will Negates (Harmless)
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Necromancy
Desc:You resist being transformed into an undead spawn if slain (LM71).

Spectral Stag
15
None
1 Action
1 round/level
0 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Conjuration
Desc:Phantom stag can bull rush and be a mount.(MagFR120)

Spell Shield
15
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Target gains +3 resistance on saving throws against spells and spell-like abilities.(MagFR122)

Spiritual Weapon
15
None
1 Action
1 round/level (D)
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:Magical weapon attacks on its own (PH283).

Status
15
Will Negates (Harmless)
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Divination
Desc:Monitors condition, position of allies (PH284).

Stone Bones
15
Will Negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Transmutation
Desc:Corporeal undead gains +3 natural armor bonus.(MagFR123)

Stone Fist
15
None
1 Action
1 round/level (D)
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:Your fists turn into menacing, rocky lumps capable of inflicting deadly wounds. (RoS163)

Summon Elysian Thrush
15
None
1 Round(s)
Concentration (max of 1 round/level) plus 1 round
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Summon an Elysian thrush, which accelerates natural healing (PlanHB105).

Summon Monster II
15
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Calls outsider to fight for you (PH286).

Summon Undead II
15
None
1 Round(s)
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Summons undead to fight for you (LM71).

Thin Air
15
Fortitude Negates
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Necromancy
Desc:Creatures suffer from altitude sickness (Frstbn105)

Undetectable Alignment
15
Will Negates (Object)
1 Action
24 hours
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (object)
Components:V, S
School:Abjuration
Desc:Conceals subject`s alignment for 24 hours (PH297).

Veil of Shadow
15
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Evocation
Desc:Darkness grants you concealment (20% miss chance). (MHB40)

Wings of the Sea
15
Fortitude Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:S, M
School:Transmutation
Desc:+30 ft. to subjects swim speed (SS72)

Zone of Truth
15
Will Negates
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:Subjects within range cannot lie (PH303).
3rd LEVEL

Air Breathing
16
Will Negates
1 Action
2 hours/level
Touch
Spell Resistance:Yes (harmless)
Components:S, M, DF
School:Transmutation
Desc:Subject can breathe air freely (SS63)

Amanuensis
16
Will Negates
1 Action
10 minutes/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M
School:Transmutation
Desc:Copy nonmagical text. (MagFR77)

Anarchic Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Chaotic-aligned rain falls in 20-ft. radius (PlanHB93)

Animate Dead
16
None
1 Action
Instantaneous
Touch
Spell Resistance:No
Components:V, S, M
School:Necromancy
Desc:Turns the bones or bodies of dead creatures into undead skeletons or zombies that follow your spoken commands (PH198)

Anyspell
16
None
15 Minute(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, S, DF, XP, M/DF
School:Transmutation
Desc:Allows you to read and cast any spell up to 2nd level from scroll or book, using required components.

Attune Form
16
None
1 Action
2 hours/level
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Grant target creature temporary protection against overtly damaging planar traits (PlanHB94)

Aura of Cold, Lesser
16
None
1 Action
1 round/level (D)
5 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:Intense cold deals 1d6 damage to creatures within 5 ft (Frstbn88)

Axiomatic Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Lawful-aligned rain falls in 20-ft. radius (PlanHB95)

Bestow Curse
16
Will Negates
1 Action
Permanent
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Places a curse on the subject. Choose one: -6 to ability; -4 on all rolls and checks; 50% chance to lose action (PH203)

Binding Snow
16
Reflex Negates
1 Action
1 hour/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, DF, Frostfell
School:Transmutation
Desc:Snow freezes, impeding movement (Frstbn89)

Blindness/Deafness
16
Fortitude Negates
1 Action
Permanent
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V
School:Necromancy
Desc:You call upon the powers of unlife to render the subject blinded or deafened, as you choose (PH206)

Bridge of Sound
16
None
1 Action
Concentration +1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Conjuration
Desc:Invisible bridge spans gap of 10 ft./Level (SS63)

Circle Dance
16
None
1 Minute(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:Indicates direction to known target.(MagFR84)

Close Wounds
16
Will Half (harmless); See Text
1 Swift Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V
School:Conjuration
Desc:Cure 2d4 damage, even on another`s turn (swift). (MHB34)

Clutch of Orcus
16
Fortitude Negates
1 Action
Concentration
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Deals 1d3 damage/round and paralyzes foe with concentration (LM63).

Conjure Ice Beast III
16
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Conjures ice creature to fight for you. (Frstbn91)

Contagion
16
Fortitude Negates
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:The subject contracts a disease (see table), which strikes immediately, with no incubation period (PH213)

Continual Flame
16
None
1 Action
Permanent
Touch
Spell Resistance:No
Components:V, S, M
School:Evocation
Desc:A magic flame, equal in brightness to a torch, springs forth from an object that you touch (PH213)

Control Snow and Ice
16
None
1 Action
10 minutes/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S, DF
School:Transmutation
Desc:Raise or lower ice or snow (Frstbn92)

Conviction, Legion`s
16
Will Negates (Harmless)
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Abjuration
Desc:Allies gain +2 or higher save bonus. (MHB34)

Create Food and Water
16
None
10 Minute(s)
24 hours; See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:The food that this spell creates is simple fare of your choice - highly nourishing, if rather bland (PH214)
1
Cure Serious Wounds
16
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 3d8 +1/level damage [max +15] (PH190)

Curse of Petty Failing
16
None
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Necromancy
Desc:The subject takes a -2 penalty to on attack rolls and saving throws. (MHB35)

Dark Way
16
None
1 Action
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, DF
School:Illusion
Desc:Creates temporary unbreakable bridge supporting up to 200 lbs./level.(MagFR87)

Darkfire
16
None
1 Action
1 round/level
0 ft.
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:dark flames visible with darkvision.Touch attack 1d4+1/2caster levels (max +10) Thrown 120ft range (MagFR86)

Daylight
16
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, S
School:Evocation
Desc:The object touched sheds light as bright as daylight in a 60-foot radius, and additional dim light beyond that (PH216)

Deeper Darkness
16
None
1 Action
1 day/level (D)
Touch
Spell Resistance:No
Components:V, S
School:Evocation
Desc:Object radiates shadowy illumination in 60-ft. radius (PH191).

Defile Snow and Ice
16
None
1 Action
1 minute/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Evocation
Desc:Grants undead a +4 turning bonus and cold creatures SR 15 against fire spells. (Frstbn92)

Delay Death
16
Will Negates (Harmless)
1 Action
1 round/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Necromancy
Desc:Losing hit points doesn`t kill subject. (MHB35)

Devil Blight
16
None or Will Partial; See Text
1 Action
Instantaneous (1d6 rounds); See Text
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes and No; See Text
Components:V, S, DF
School:Transmutation
Desc:Damage and confuse baatezu; damage other lawful and evil creatures (PlanHB97).

Dispel Magic
16
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S
School:Abjuration
Desc:Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)

Forceward
16
Will Negates
1 Round(s)
1 minute/level
10 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Abjuration
Desc:Creates sphere that prevents intrusion.(MagFR95)

Fuse Arm
16
Fortitude Negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:Multiple arm/tentacles become one pair of stronger limbs (SS66)

Girallon`s Blessing
16
Fortitude Negates
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M
School:Transmutation
Desc:Subject gains one additional pair of arms per four levels (SS66)

Glyph of Warding
16
Special; See Text
10 Minute(s)
Permanent until discharged (D)
Touch
Spell Resistance:No (Object) and Yes; See Text
Components:V, S, M
School:Abjuration
Desc:Harms (1d8 damage/2 caster levels, max 5d8) those who enter, pass, or open the warded area or object (PH236)

Hamatual Barbs
16
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:Subject grows barbs, which damage foes that attack subject in melee (PlanHB98).

Helping Hand
16
None
1 Action
1 hour/level
5 miles
Spell Resistance:No
Components:V, S, DF
School:Evocation
Desc:You create the ghostly image of a hand, which you can send to find a creature within 5 miles (PH239)

Holy Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Good-aligned rain falls in 20-ft. radius (PlanHB99).

Ice Shape
16
None
1 Action
Instantaneous
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Sculpts ice into any shape (Frstbn99)

Inflict Serious Wounds
16
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch attack, 3d8 +1/level damage (max +15) (PH217).

Invisibility Purge
16
None
1 Action
1 minute/level (D)
Personal
Spell Resistance:-
Components:V, S
School:Evocation
Desc:Dispels invisibility within 5 ft. /level (PH245).

Laogzed`s Breath
16
Fortitude Negates
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M
School:Conjuration
Desc:Nauseating vapors within cone persist for 10 rounds (SS68)

Locate Object
16
None
1 Action
1 minute/level
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S, F/DF
School:Divination
Desc:Senses direction toward object (specific or type) (PH249).

Mace of Odo
16
Fortitude Negates
1 Round(s)
1 round/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:Force effect damages target or absorbs spell.(MagFR106)

Magic Circle against Chaos
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).

Magic Circle against Evil
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH249).

Magic Circle against Good
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:V, S, M/DF
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH250).

Magic Circle against Law
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Special
Components:None
School:Abjuration
Desc:As protection spells, but 10-ft. radius and 10 min/level (PH250).

Magic Vestment
16
Will Negates (Harmless, Object)
1 Action
1 hour/level
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Armor or shield gains +1 hardness/level (PH251).

Mantle of Chaos
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Evil
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Good
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB100).

Mantle of Law
16
None
1 Action
10 minutes/level (D)
Personal
Spell Resistance:Yes
Components:V, S, M/DF
School:Abjuration
Desc:You gain SR 12 + caster level against spells opposite alignment descriptor (PlanHB101).

Meld into Ice
16
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:You and your gear merge with ice (Frstbn102)

Meld into Stone
16

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:You and your gear merge with stone (PH252).

Mystic Lash
16
Fortitude Negates
1 Action
1 round/level
0 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:Ranged touch attack deals 1d8 +1/2 lever electricity, plus stunning.(MagFR109)

Necrotic Bloat
16
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S, F
School:Necromancy
Desc:Encysted subject takes 1d6 damage/level (LM67).

Obscure Object
16
Will Negates (Object)
1 Action
8 hours (D)
Touch
Spell Resistance:Yes (object)
Components:V, S, M/DF
School:Abjuration
Desc:Masks object against divination (PH258).
1
Prayer
16
None
1 Action
1 round/level
40 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Enchantment
Desc:Allies gain +1 on most rolls, and enemies suffer -1 (PH264).

Protection from Energy
16
Fortitude Negates (Harmless)
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Immune to damage from one kind of energy (PH266).

Protection from Negative Energy
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Ignore 10 points of negative energy damage per attack (PlanHB104).

Protection from Positive Energy
16
Will Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Ignore 10 points of positive energy damage per attack (LM70).

Remedy Moderate Wounds
16
Will Negates
1 Action
10 Rounds +1/2 levels.
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Target gains fast healing 2 for 10 rounds +1 round / 2 levels.(MagFR113)

Remove Blindness/Deafness
16
Fortitude Negates (Harmless)
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures normal or magical conditions (PH270).

Remove Curse
16
Will Negates (Harmless)
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Abjuration
Desc:Frees object or person from curse (PH270).

Remove Disease
16
Fortitude Negates (Harmless)
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures all diseases affecting subject (PH271).

Ring of Blades
16
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S, M
School:Conjuration
Desc:Blades surround you, damaging other creatures (1d6+1/level damage). (MHB38)

Searing Light
16
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Ray inflicts 1d6/level, and more against undead (PH275).

Sheltered Vitality
16
Fortitude Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Subject gains immunity to fatigue, exhaustion, ability damage, and ability drain (LM71).

Shivering Touch
16
None
1 Action
1 round/level
Touch
Spell Resistance:Yes
Components:V, S
School:Necromancy
Desc:Touch deals 3d6 Dex damage (Frstbn104)

Slashing Darkness
16
None
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Ray deals 1d8/two levels damage and heals undead the same amount. (MHB39)

Sonorous Hum
16
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Evocation
Desc:Remove need to concentrate to maintain next spell cast (SS69)

Sound Lance
16
Fortitude Half
1 Action
Instantaneous
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Sonic energy deals 1d6/level damage (SS70)

Speak with Dead
16
Will Negates; See Text
10 Minute(s)
1 minute/level
10 ft.
Spell Resistance:No
Components:V, S, DF
School:Necromancy
Desc:Corpse answers one question/two levels (PH281).

Stone Shape
16
None
1 Action
Instantaneous
Touch
Spell Resistance:No
Components:V, S, M/DF
School:Transmutation
Desc:Sculpts stone into any shape (PH284).

Summon Monster III
16
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Calls outsider to fight for you (PH286).

Summon Undead III
16
None
1 Round(s)
1 round/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Conjuration
Desc:Summons undead to fight for you (LM71).

Telepathic Bond, Lesser
16
None
1 Action
10 minutes/level
30 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:Link with subject within 30 ft. for 10 minutes/level. (ExPsiHb220)

Understand Device
16
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:Yon can make untrained Disable Device checks, or gives +10 bonus if you have the skill.(MagFR130)

Unholy Storm
16
None
1 Action
1 round/level (D)
Personal
Spell Resistance:No
Components:V, S, M/DF
School:Conjuration
Desc:Evil-aligned rain falls in 20-ft. radius (PlanHB106).

Water Breathing
16
Will Negates (Harmless)
1 Action
Special; See Text
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Transmutation
Desc:Subjects can breathe underwater (PH300).

Water Walk
16
Will Negates (Harmless)
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject treads on water as if solid (PH300).

Weapon of Impact
16
Will Negates
1 Action
10 minutes/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:As keen edge, but aids blunt weapons.(MagFR134)

Wind Wall
16
Special; See Text
1 Action
1 round/level
Medium (100 ft.+10 ft./level)
Spell Resistance:Yes
Components:V, S, M/DF
School:Evocation
Desc:Deflects arrows, smaller creatures, and gases (PH302).

Description

Quite a large man dispite being only a little over 20, has light brown hair/moustache, a somewhat flattened nose and is generally smiling. Has a positive attitude and isn't afraid to get his hand dirty.


Personal History

The son of a smith, grew up in a large, mostly human/dwarf town. Unfortunately his father died when Albrecht was 16 and the smithy was repossessed. Having no money, Albrecht joined an illegal boxing ring. It was here in the exertion, danger, pain and glory, that he found Kord.

With his winnings, Albrecht moved to a large city and joined a temple of Kord, he is now adventuring for fun, profit and to turn (willing) people to a stronger, more Kord-centric lifestyle.

Prefers to use a heavy mace (‘cos it’s heavy) but carries back-up weapons.

As with many Kordites, puts a bit to much emphasis on strength than he should.

Gets on well with Dwarves (probably got dwarfish as 2nd language). Likes Gnomes and halfings, but underestimates them due to their small size and strength. Never met an elf before.



Sources loaded for the creation of Albrecht:
Players Handbook v35e
Dungeon Masters Guide v35e
Monster Manual v35e
Core eTools Data
CMP Bonus Data
User-Created Material
Eberron Campaign Setting
Fiend Folio v35e
Frostburn
Libris Mortis
Magic of Faerun v35e
Miniatures Handbook
Monster Manual III
Planar Handbook
Races of Stone
Races of the Wild
Expanded Psionics Handbook
Savage Species v35e
Unearthed Arcana
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