Noggin BentcrankFr00tah
Rgr5Gnome, RockChaotic NeutralBaravar Cloakshadow
CLASS RACE ALIGNMENT DEITY
5Small54Male3' 3"43 lbs.Dark BrownNone, Black Beard
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
10,00015,0005,000
Current XPXP for Next LevelXP RemainingIn Game XP Gained
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
13+1

DEX
16+3

CON
10+0

INT
12+1

WIS
12+1

CHA
10+0


TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE SPEED
HP40


5d820
AC181514=10+4+0+3+1+0+0
10


0
TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR BONUSSHIELD BONUSDEX BONUSSIZE BONUSNATURAL ARMORMISC BONUSMISS CHANCESPELL FAILURE %ARMOR CHECKMAX DEXSPELL RESIST.

INITIATIVE
+ 3=3+0
TOTALDEX MODMISC MOD
BASE ATTACK BONUS
+5
SAVING THROWS TOTALBASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
4=4+0+0
+0
+
Reflex
Dex
7=4+3+0
+0
+
Will
Wis
2=1+1+0
+0
+
TOTAL BASE
ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+7=5+1
+1
+0
+
RANGED
ATTACK BONUS
+9=5
+3
+1
+0
+
Grapple
MODIFIER
+2=5+1
+-4
+0
+

Rapier, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+8
1d4+1
18-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
1 lb.
Piercing
Small


Shortbow, composite ( +6 Str Bonus)TOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d4+1
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
70 ft.
1 lb.
Piercing
Small

70 - 139 ft. 140 - 209 ft. 210 - 279 ft. 280 - 349 ft.
+5+3+1-1

Rapier, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d4+1
18-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
1 lb.
Piercing
Small

Dagger (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
-1
1d3+1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Small


Unarmed strikeTOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d2+1
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
0 lbs.
Bludgeoning
Small


DaggerTOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d3+1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Small


Foxhide ArmorTYPEARMOR BONUSMAX DEX BONUS
Light
+4
6
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
0
10%
20 ft.
8 lbs.



SKILLSMax
Ranks
8/ 4


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
1=
+1
+
n
Balance*Dex
4=1+3
+
n
BluffCha
2=2+0
+
n
Climb*Str
1=
+1
+
n
ConcentrationCon
0=
+0
+
n
Control ShapeWis
1=
+1
+
n
Craft (__________)Int
-1=
+1
+-2
n
Craft (Alchemy)Int
1=
+1
+
n
DiplomacyCha
0=
+0
+
n
DisguiseCha
0=
+0
+
n
Escape Artist*Dex
4=1+3
+
n
ForgeryInt
1=
+1
+
n
Gather InformationCha
2=2+0
+

Handle AnimalCha
6=6+0
+
n
HealWis
1=
+1
+
n
Hide*Dex
15=8+3
+4
n
IntimidateCha
0=
+0
+
n
Jump*Str
-5=
+1
+-6
n
ListenWis
4=1+1
+2
n
Literacy
0=
+0
+
n
Move Silently*Dex
11=8+3
+

Open LockDex
5=4+3
+-2
n
Perform (Act)Cha
0=
+0
+
n
Perform (Comedy)Cha
0=
+0
+
n
Perform (Dance)Cha
0=
+0
+
n
Perform (Keyboard Instruments)Cha
0=
+0
+
n
Perform (Oratory)Cha
0=
+0
+
n
Perform (Percussion)Cha
0=
+0
+
n
Perform (Sing)Cha
0=
+0
+
n
Perform (String Instruments)Cha
0=
+0
+
n
Perform (Wind Instruments)Cha
0=
+0
+
n
RideDex
5=
+3
+2
n
SearchInt
1=
+1
+
n
Sense MotiveWis
1=
+1
+

Sleight of Hand*Dex
4=1+3
+
n
SpotWis
1=
+1
+
n
SurvivalWis
1=
+1
+
n
Swim*Str
1=
+1
+

Tumble*Dex
4=1+3
+

Use Magic DeviceCha
4=4+0
+
n
Use RopeDex
4=1+3
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty

EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
Arrow, Swiftwing (20)
120 gp(1.50)
Grappling hook
11 gp(4.00)
Backpack
12 gp(1.00)
Identification papers, with portrait
15 gp(0.00)
Bedroll
11 sp(2.50)
Letter of credit
10 gp(0.00)
Bracers of Armor +1
11000 gp(1.00)
Potion of Moondraught
21500 gp(0.00)
Breathing Mask
11000 gp(5.00)
Noxious smokestick
180 gp(0.50)
Ring of Circle of Sound
12000 gp(0.00)
Pouch, belt
11 gp(0.25)
Coin: cp (6)
16 cp(0.12)
Rapier, Masterwork
1320 gp(1.00)
Coin: gp (20)
120 gp(0.40)
Rope, silk (50 ft.)
110 gp(5.00)
Coin: sp (7)
17 sp(0.14)
Sack
11 sp(0.25)
Dagger
12 gp(0.50)
Shortbow, composite ( +6 Str Bonus)
1525 gp(1.00)
Firewood (per day)
11 cp(20.00)
Shovel
12 gp(8.00)
Flint and steel
11 gp(0.00)
Torch
11 cp(1.00)
Foxhide Armor
118960 gp(7.50)
Waterskin (full)
11 gp(2.00)
Golden pearl
1100 gp(0.00)
Whetstone
12 cp(1.00)
1 - 37 lbs. 38 - 75 lbs. 76 - 112 lbs.
LIGHT LOADMEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 0.00 lbs.

MONEY
CP - 6
SP - 7
GP - 20
PP -
Misc -
LANGUAGES
Gnome, Orc, Common

Ring of Circle of Sound

WEIGHT

0 lbs.
SPECIAL PROPERTIES
You can communicate with others wearing a ring from the same set. (EBCS271).

Bracers of Armor +1
Armor
WEIGHT
+1
1 lb.
SPECIAL PROPERTIES
This item adds a +1 armor bonus to the wearer`s AC (DMG250).

Noggin Bentcrank's Animal, Badger
STR8DEX17CON15INT2WIS12CHA6
Fort+ 4Ref+ 5Will+ 1HP6Spd30Init+ 3
AC - Base15AC - Flat12AC - Touch14
2 Claw+4Damage1d2-1Critical20/x2
Bite-1Damage1d3-1Critical20/x2
Features: Bonus Tricks (1), Link (Ex), Share Spells
Special: Rage (Ex) , Low-light Vision (Ex), Scent (Ex)
Feats: Track, Weapon Finesse
Skills: Escape Artist + 7, Spot + 3, Hide + 7, Listen + 3
FEATS
Endurance
Track
Rapid Shot
Simple Weapon Proficiency
Shield Proficiency
Precise Shot
Armor Proficiency: light
Point Blank Shot
SPECIAL ABILITIES
Gnome, Rock Racial Features
+2 bonus for saves against illusions
Spell Like Ability - If Charisma is over 10 - 1/day: Dancing Lights, Ghost Sound, Prestidigitation
Spell Like Ability: 1/day Speak with Animals (Burrowing mammal only, 1 minute)
Special Attacks
Spell-like Abilities Speak with Animals 3 1 Dancing Lights 1 1 Ghost Sound 1 1 Prestidigitation 1 1
Special Qualities
+1 Attack vs. Kobolds and Goblinoids
+4 Dodge Bonus to AC vs. Giants
Low-light Vision (Ex)
Weapon Familiarity (Ex)
Ranger Class Features
Animal Companion
Archery
Endurance
Favored Enemy: Giant (+2)
Favored Enemy: Undead (+4)
Proficiency: Armor, Light
Proficiency: Martial Weapons: All
Proficiency: Shields
Proficiency: Simple Weapons: All
Ranger Combat Style
Rapid Shot
Spells
Track
Wild Empathy (NaN)


Noggin Bentcrank's Ranger Spells
Level:0123456789
Known:AllAll----------------
Per Day:--1----------------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
1st LEVEL

Alarm
12
None
1 Action
2 hours/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, F/DF
School:Abjuration
Desc:Sounds a mental or audible alarm (or both) each time a creature (without the password) enters the emanation (PH197)

Animal Messenger
12
Special; See Text
1 Action
1 day/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S, M
School:Enchantment
Desc:You compel a Tiny animal to go to a spot you designate (PH198)

Calm Animals
12
Will Negates
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:This spell soothes and quiets animals (2d4 + caster level HD, all of the same kind), rendering them harmless (PH207)

Camouflage
12
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:+10 Bonus on Hide checks.(MagFR83)

Charm Animal
12
Will Negates
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:This charm makes an animal regard you as its trusted friend and ally (PH208)

Conjure Ice Beast I
12
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Conjures ice creature to fight for you. (Frstbn91)

Crunchy Snow
12
None
1 Action
1 hour/level
Medium (100 ft.+10 ft./level)
Spell Resistance:No
Components:V, S, Frostfell
School:Transmutation
Desc:?20 penalty on Move Silently checks in area. (Frstbn92)

Dawn
12
Fortitude Negates
1 Action
Instantaneous
Personal
Spell Resistance:Yes
Components:V
School:Abjuration
Desc:All sleeping creatures in the area awaken. (MOTW86)

Delay Poison
12
Fortitude Negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Conjuration
Desc:The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217)

Detect Animals or Plants
12
None
1 Action
Concentration, up to 10 minutes/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You can detect a particular animal or plant in a cone emanating out from you in whatever direction you face (PH218)

Detect Poison
12
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)

Detect Snares and Pits
12
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of natural materials (PH220)

Ease of Breath
12
None
1 Action
1 hour/level
Touch
Spell Resistance:No
Components:V, S, DF
School:Necromancy
Desc:+20 inherent bonus on Fortitude saves to resist altitude sickness. (Frstbn93)

Endure Elements
12
Will Negates (Harmless)
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)
1
Entangle
12
Reflex Partial
1 Action
1 minute/level
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S, DF
School:Transmutation
Desc:Grasses, weeds, bushes and even trees wrap, twist, and entwine about creatures in (or those that enter) the area (PH227)

Guided Arrow
12
None
1 Swift Action
1 round
Personal
Spell Resistance:-
Components:V
School:Divination
Desc:Ranged attack targets don`t get cover for 1 round (swift) (MHB36)

Handfire
12
None
1 Action
Instantaneous
Touch
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:Your hand glows and can make a touch attack dealing 1d4 +1/level, more against undead.(MagFR98)

Hide from Animals
12
Will Negates (Harmless)
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes
Components:S, DF
School:Abjuration
Desc:Animals cannot see, hear, or smell the warded creatures (PH241)

Hunter`s Mercy
12
None
1 Action
Special; See Text
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:Your next hit with a bow automatically threatens a critical hit.(MagFR101)

Ice Skate
12
Fortitude Negates (Harmless)
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:While on ice, your speed increases by 60 feet (Frstbn100)

Jump
12
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Yes
Components:V, S, M
School:Transmutation
Desc:Subject gets up to +30 on Jump checks (PH246).

Lay of the Land
12
None
3 Round(s)
Instantaneous
Personal
Spell Resistance:No
Components:V, S, F
School:Divination
Desc:You gain an overview of the geography around you (PlanHB100).

Lightfoot
12
None
1 Swift Action
1 round
Personal
Spell Resistance:-
Components:V
School:Transmutation
Desc:Your move does not provoke attacks of opportunity for 1 round (swift). (MHB37)

Longstrider
12
None
1 Action
1 hour/level (D)
Personal
Spell Resistance:-
Components:V, S, M
School:Transmutation
Desc:Increases your base land movement by +10 (PH249)

Low-Light Vision
12
None
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:The target gains low-light vision. (UE51)

Magic Fang
12
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:One natural weapon of subject creature gets +1 bonus to attack and damage (PH250).

Naturewatch
12
None
1 Action
10 minutes/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:S
School:Necromancy
Desc:deathwatch, but only for animals and plants.(MagFR110)

Pass without Trace
12
Will Negates (Harmless)
1 Action
1 hour/level (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:One subject/level leaves no tracks (PH259).

Ram`s Might
12
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:Your hands become harder and your un- armed attacks inflict normal damage.(MagFR112)

Raptor`s Sight
12
None
1 Action
1 hour/level (D)
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:Gain +5 on Spot checks; range increment penalty halved. (RotW175)

Read Magic
12

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Divination
Desc:Read scrolls and spellbooks (PH269).

Resist Energy
12
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Ignores first 10 damage from one energy type each round (PH272).

Resist Planar Alignment
12
Fortitude Negates (Harmless)
1 Action
10 minutes/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Abjuration
Desc:Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane (PlanHB104).

Smell of Fear
12
Will Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes
Components:V, S
School:Transmutation
Desc:Target`s aroma triples the chance of wandering encounters.(MagFR119)

Snowsight
12
None
1 Action
1 hour/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Normal vision in winter weather conditions (Frstbn104)

Speak with Animals
12
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:You can communicate with natural animals (PH281).

Speed Swim
12
Will Negates
1 Action
1 minute/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes (harmless)
Components:V, S, F
School:Transmutation
Desc:Target gains swim speed 30.(MagFR121)

Stalking Brand
12
None
1 Action
1 day/level
Touch
Spell Resistance:Yes
Components:V, S
School:Transmutation
Desc:Target marked with symbol you can see despite disguises.(MagFR123)

Summon Nature`s Ally I
12
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Calls elemental or animal to fight for you (PH288).

Surefoot
12
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S
School:Abjuration
Desc:+10 Bonus on balance checks,(MagFR127)

Towering Oak
12
None
1 Action
30 minutes (D) or until discharged
Personal
Spell Resistance:-
Components:V, S
School:Illusion
Desc:+10 bonus on Intimidate checks,(MagFR128)

Wings of the Sea
12
Fortitude Negates
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:S, M
School:Transmutation
Desc:+30 ft. to subjects swim speed (SS72)

Personal History

Its not that Noggin in reckless, he is just not capable of thinking of more then one thing at a time. He likes shiny objects, and often forgets to ask who they belong to. He doesnt steal anything, though he is prone to borrowing things, or looking after them for others.

He is a nosey bugger who doesnt really understand his own mortality, or that of his comrades.



Sources loaded for the creation of Noggin Bentcrank:
Players Handbook v35e
Dungeon Masters Guide v35e
Monster Manual v35e
Core eTools Data
CMP Bonus Data
User-Created Material
Eberron Campaign Setting
Fiend Folio v35e
Frostburn
Libris Mortis
Magic of Faerun v35e
Miniatures Handbook
Monster Manual III
Planar Handbook
Races of Stone
Races of the Wild
Expanded Psionics Handbook
Savage Species v35e
Unearthed Arcana
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