GLOCKNER ENTERPRISES

 

MONDAY NIGHT ELKS GOLF LEAGUE

                       

LEAGUE OFFICERS

Dean Bussa, President                                                                                                            Spencer Swayne

John Kantz, Secretary                                                                                                             Gary Coriell

Phil Moore, Treasurer                                                                                                              Greg Pack

                         

www.geocities.com/mondayelks

 

2009 Rules of Play

 

1.                  The Monday Night Golf League will play United States Golf Association (USGA) Rules, except for the local rules listed below.

 

A.        A ball lying in its own "fairway" may be "rolled", not more than one club length, to provide a preferred lie, not nearer the hole.

B.        Anywhere "through the green", a ball which is embedded in its own pitch mark in the ground, may be lifted, cleaned and dropped without penalty, as near as possible to the spot where it originally lay but not nearer the hole.

C.        The Monday Night Golf League shall play matches from the following tees: Flights A,B,C from the blue tees and Flights D, E from the white tees all season.

 

The league committee encourages all players to utilize Rule 27-2, Provisional Ball, anytime the player believes that his ball in play may be lost or out of bounds.

 

2.         The League will consist of 10 teams.  Teams will be redrawn each year based on player’s averages from the previous year. New players will be flighted as closely as possible to their playing ability.  All players will remain within the flight they are placed for the duration of the year, unless it is decided by the committee to re-align.  Teams will be composed of five (5) players, classified by flights, "A”, “B", "C", "D", and "E".  All flights will play straight up, no handicapping.

 

3.         Dues for each member of the League will be Thirty-Five Dollars ($35.00) for the season.  Dues are payable no later than April 20, 2009.  All dues are non-refundable.

 

4.         All league matches must be played by league night.  If you are unable to play on league night, you may play your match prior to Monday if your opponent agrees and you must play head to head.  Matching of scorecards is prohibited.  You must sign, date and turn in your scorecard for matches played early at the pro shop. There is no limitations to how early you play your match as long as it is played no later than the scheduled Monday night.

 

5.         Each team will have a captain, to be determined by the team.  In the event that a player(s) is unable to play his regularly scheduled league match (non-playoff match) a substitute may be made from the sub list.  Each player, or the team captain, will be responsible for obtaining an appropriate substitute from the sub list (player’s flight or lower may be used.  For example, a C Flight player may choose a C flight sub or a D or E Flight sub). Only players from the sub list, or players who have been determined eligible by a member of the Rules Committee, are eligible to substitute equal to or higher than their designated flight.  Neither subs nor the combining of teams will be permitted during league scrambles.  All ties in league scrambles will be broken by reverse order on the scorecard. In the event that a player(s) is unable to play his regularly scheduled league match (non-playoff match), and no substitute shows, a ghost round will posted.  All ties in league scrambles will be broken by reverse order on the scorecard.

 

6.          Ghost rounds will be posted for any player unable to play his regularly scheduled league match (not applicable in playoffs), and no substitute shows.  A ghost round will be posted from the median flight score that day. If two scores represent the median, one will be randomly drawn from the two to represent that flight’s ghost round. The absent player will not receive two (2) attendance points and forfeit the total (medal) point.  The remaining three (3) points will be awarded by the INDIVIDUAL SCORING procedure with the absent player receiving whatever points the ghost player earns in the match. If both players are absent, and not subs show, no points will be awarded.

 

7.         In the event a league member is absent three (3) matches during league season, the League Officers may declare such player ineligible for further play.  The League Officers may assign another player in his place on the team or allow a ghost round to complete the year.

 

8.         Matches will be scheduled for tee-off from 4:30 p.m. through 5:45 p.m.  IF YOU ARE GOING TO BE LATER THAN 5:15pm, PLEASE CALL CLUB HOUSE AND/OR YOUR OPPONENT.  No forfeits will occur prior to 5:45 p.m. on league night; the starter house clock will rule.  Since all matches must be played with at least one other league member, any player whose opponent has not shown should go off with the last group.  If the opponent shows, prior to 5:45 p.m., the player will return to the first tee to begin the match.

 

9.         Regularly scheduled league matches must be played on the scheduled nine holes as indicated by the league schedule.  No "mulligans" will be permitted during league play.

 

10.       In case of inclement weather, the decision to suspend play will be the responsibility of the club staff.  The club staff’'s decision will stand.  One makeup day is scheduled at the end of the first half, if needed.

 

11.       Each member’s league averages will be computed and posted weekly on the bulletin board in the pro shop and on our web page:  www.geocities.com/mondayelks

 

12.       A score sheet shall be provided each week and shall be placed in a conspicuous place for the recording of scores and points for each match.  A signed scorecard by each player must be turned into the league secretary or deposited at the score sheet provided.  At least one player should record the score(s) and points on the score sheet provided.  However, it is each player's responsibility to see that his score is recorded properly.  Once a score has been posted, it will not be changed.  CHECK YOUR SCORECARD BEFORE IT IS SIGNED AND RECORDED. PLEASE MAKE SURE YOUR SCORECARD IS; (1) CORRECT, (2) SIGNED BY EACH PLAYER, (3) TURNED IN AT THE SCORE SHEET AND (4) POSTED ON THE SCORE SHEET.

 

13.       INDIVIDUAL SCORING

 

A.        If neither opponent is in attendance, no points will be awarded.

B.        Each member in attendance who COMPLETES his round will receive two- (2) show up points.

C.        Absent golfers receive no show up points and forfeit total (medal) point but may earn points from the ghost round in that flight.

D.        A player will win, lose or tie a point for each three holes played.  A fourth point may be won, lost or tied for medal score for the nine-hole match.

E.         If your opponent (or sub) does not show by 5:45 p.m., you MUST play with a league member (or approved player) to validate your round. Your scores will be match against your flight’s ghost round (the median round in your flight that night) to earn the remaining 4 points.

F.         All points are awarded at the completion of the round. If the round is not completed, no points are awarded.

 

14.       TEAM SCORING

 

A.        Each team will play eighteen (18) matches.

B.        Nine (9) matches will comprise the first half of play. The team with the most accumulated points at the completion of these eleven matches shall be the winner of the first half of play.

C.        Nine (9) matches will comprise the second half of play. The team with the most accumulated points at the completion of these eleven matches will be the winner for the second half of play. .

 

15.       PLAYOFF

 

All playoff matches will be played on the BACK NINE, unless otherwise determined by the committee.  If at the end of any playoff match there is a tie the following procedure will apply:

 

1.         A three-hole tiebreaker will be played starting on the sixteenth hole and ending on the eighteenth hole.  This tiebreaker will be played for the point.  The team with highest point total at the conclusion of the three-hole tiebreaker shall be the winner of the match.

2.         If a tie still exists, the team with the lowest stroke total for the three-hole tiebreaker shall be declared the winner of the match.

3.         If a tie exists after Playoff rule 1 and 2, start with Playoff Rule 1 again until the tie is broken. 

 

Should two teams tie for winner of either half of play, these two teams must play a nine-hole playoff match under normal rules of league play to determine the winner.  The tie breaker procedure outlined above will apply should any tie exist at the conclusion of the match.

 

16.       PLAY DAY

           

            A play day will be held on Monday, April 6, 2009 with the format to be determined at that time.  June 22, 2009 is scheduled for a first half make-up day.  If it is not needed, it will be an open night that players can play second half matches early if they choose.

 

17.       USE OF DISTANCE MEASURING DEVICES

 

            During Monday Night League matches, players may use devices that measure or gauge distance only. However, the use of a distance-measuring device that is designed to gauge or measure other conditions that might affect a player's play (e.g. gradient, wind speed, temperature, etc) is not permitted regardless of whether such an additional function is used. (adopted 4/2008).

 

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