DX81AnimatedCubeDemo.zip (623k) Updated 4-29-2003
FaceTest2.zip (1259k)
This is a demonstration-level version of my 3D-in-2D engine, "Project 10". Programmed in C++ for DirectX 8.1. It uses fixed-function vertex shaders, vertex tweening, rendering with DrawIndexedPrimitive , and my importer for geometry and textures from Hash Animation Master 7.1.
Note: All copyrighted material refered to here is the property of the holders of the respective copyrights. All other artwork, computer program code, and material on these pages is copyright, JJ Robinson II, 1998-2006