General advice
The game
sometimes requires you to talk to somebody and mention certain thing before a
certain option is available.
Accessible
locations - woodtick, beach, swamp, cemetery, pennisula.
Woodtick
Accessible Locations - toll bridge, wood smith, bar, kitchen, map maker, inn, laundry.
You started with
lots of money in your inventory, though you are not going to keep it for long.
Largo will come and take all your money.
Walk to the
right. You'll find a map of the island. Move the cursor around to check what
places you can access.
Peninsula
Walk to
boathouse. Talk to Captain Dread. He'll tell you to get rid of Largo before you
can get out of this island.
Swamp
Walk to coffin.
Use coffin. Row to the right until you have reached the shack.
Walk to the
right and talk to the voodoo lady, Mojo. Ask her about the voodoo doll. You'll
get a voodoo shopping list from her.
The 4 items are
from the dead, head, thread and body.
1. Item from the dead - Largo's ancestor.
Woodtick
At the toll
bridge, look at the sign. Pick up the sign, you'll get
the shovel on
it.
Cemetery
Walk to graves.
Look at tombstones. Locate Largo's ancestor grave.
Use the shovel
to dig the appropriate grave. Get a bone.
2. Item from the body - Largo's body fluid.
Woodtick
Go to Wally's
place (the cartographer). Walk to the pile of papers.
Pick up a piece
of paper.
Walk to the
hatch (bar). Talk to bartender. When you mentioned Largo,
Largo will
appears and spit something on the wall. Wait for him to
leave. Use the
piece of paper to get the spit on the wall.
3. Item from the head - Largo's hair
Woodtick
Walk to window
(just beside the hatch). This will let you enter the
kitchen. Walk to
table, pick up knife.
Walk to the inn.
Talk to innkeeper. Use knife on the rope to release
the alligator.
The innkeeper will run after the alligator so you
enter the
Largo's room.
Largo's room.
Walk to the plastic head. Pick up toupee.
4. Item from the thread - Largo's clothing
Woodtick
Walk to laundry
shop. Walk to the left, pick up the bucket.
Swamp
Look at swamp.
Use bucket on swamp to get a bucket of mud.
Woodtick
Largo's room.
Close the door first. Put the bucket of mud on top of
the door. Wait
for Largo to come in. This will dirty Largo's clothing.
Follow him to
the laundry. Listen to the conversation.
Go back to
Largo's room. Close the door. Get the laundry ticket
behind the door.
Go to the
laundry. Give the ticket to the old man to get Largo's
clothing.
Swamp
Talk to Mojo.
Give her the four items. She'll give you a voodoo doll
and some pins.
Woodtick
Largo's room.
Use pins on voodoo doll. This will get Largo off the
island.
Peninsula
Talk to Captain
Dread. You'll need to find something for him first.
Woodtick
Walk to Wally's
place. Talk to him. Make sure he has nothing more
to tell you.
Wait for him to put down his monocle. Pick up monocle.
Peninsula
Give the monocle
to Captain Dread. He'll will need you to get 20
pieces of eight
first.
Woodtick
Walk to laundry.
Talk to pirates. Agree to buy wood polish.
Walk to wood
smith’s place. Talk to him and buy the wood polish.
Walk to laundry.
Use wood polish on peg leg. You'll get a piece
of eight each
time you do that. But that don't give you sufficient
money to pay the
Captain.
So, you need to
find a job and earn some money.
Beach
Pick up stick.
Swamp
Mojo's place.
Look around. Pick up string.
Woodtick
Walk to inn.
Look at bowl. Pick up cheese squiggles.
Walk to laundry.
Open box. Use stick on box. Use cheese squiggles
on box. Use
string on stick. Wait for the rat to eat the cheese.
Pull the string
to catch the rat. Open box. Get rat.
Go to the
kitchen (enter it from the window). Put rat in the pot.
Walk to bar.
Talk to bartender. Ask him about the stew. He'll check
the stew and
find the rat in the soup. As a result, the cook is
fired and you
got a new job. The bartender will give you 420 pieces
of eight.
Peninsula
Talk to the
Captain.
There are three
islands you can access: Scabb, Booty and Phatt.
Outside the
boat. Pick up parrot chow. Read the book about Big
Whoops to find
out who are having the map pieces.
1. Map piece from Rapp Scallion the cook.
Booty Isle
Enter antique
shop. Buy the well-polished saw (near the door).
Scabb Isle
Woodtick
Walk to laundry.
Use the well polished saw on peg leg.
Walk to wood
smith’s place. He'll be out for emergency service. Pick
up hammer and
nails.
Booty Isle
Enter Stan's
coffin shop. Talk to him. Ask him to show you the coffin.
When he is in,
close the coffin. He'll give you a hankie. Close the
coffin again.
Use the hammer with the nails to trap Stan inside the
coffin. Get the
crypt key.
Scabb Isle
Cemetery
Use the crypt
key to open the crypt. Enter the crypt. You'll find
many coffins
with quotes on them. You'll need to find out which
one is Rapp's
coffin before you can open them.
Phatt Isle
Once you reach
the isle, you'll be captured. In the jail. Open
mattress. Pick
up stick. Use stick on bone. Give the bone to the
dog. Get key.
Use key to open jail door. Get the envelopes. One
of them contains
your personal item and the other contain a
banana and an
organ.
Walk to the
library. Borrow a few books. Get a temporary library
card from the
librarian. Borrow the book on voodoo "recipes: the
joy of
hex".
Mansion
Open gate. Walk
to door. Enter door. Talk to guard. Find some reason
to get him away.
Go upstairs. Use book (any one will do) to swap the
book from the
governor. Look at the book. It's contain all the
famous quotes of
many pirates.
Scabb Isle
Cemetery
Look at the
coffins. Open the coffin of Rapp Scallion. Look inside.
Pick up some
ash.
Swamp
Go to Mojo's
place. Look at the jar. One of them is the ashes 2 life
potion. Talk to
Mojo. Give her the ash of Rapp Scallion and get the
ash-2-life
potion from her. Use the book of voodoo receipts when
needed.
Cemetery
Use the potion
on Rapp's ash. Talk to Rapp. Agree to check up his
hut and get a
key from him.
Beach
Use the key to
open door to the weenie hut. Use the knob to turn
off the gas.
Cemetery
Talk to Rapp
again. He'll give you a map piece.
2. Map piece from Young Lindy, the cabin boy.
Booty Isle
Walk to antique
shop. The map piece is on sale there for 6 million
pieces of eight.
You'll need to find the head piece from the Mad
Monkey to
exchange for it. Buy the horn.
Talk to Captain
Kate (the women with the big hat). Get a leaflet
from her.
Go to spitting
contest. Try spitting. Walk to the flags and look
at them. Try to
pick them up. Use horn. All the people there will
be distract for
a while. Pick up the flags and shift their position.
Try spitting
again. You will do a bit better, but not good enough.
Scabb Isle
Go to the bar.
Show the library card to the innkeeper and this
allow you to buy
drinks from him. Buy the blue drink and yellow
drink. You'll be
given a crazy straw. Use the blue drink on the
yellow drink to
get the green drink.
Booty Isle
Go to the spit
master. Use the crazy straw with the green drink.
This make your
spit thicker. Try the contest again. Not bad, you
got second
place. Try spitting again, this time spit only when
you find the
women scarf is flying (this indicates that it's
windy). This let
you win the contest. You get a plaque.
Go to antique
shop. Sell the plaque to the dealer for 6000 pieces
of eight.
Talk to Captain
Kate. Charter the ship but don't go to sea yet.
Phatt Isle
Borrow the book
"Disaster : Great shipwrecks of the century". Read
the book and
note down the location of the sunken monkey.
Booty Isle
Talk to Captain
Kate again. Look for sunken treasure.
Go to the
location indicated in the book. Dive for treasure. When
you have found
the ship, pick up the head piece. Use the anchor
to go up.
Go to antique
shop. Give the head piece to the dealer, get the
map piece.
3. Map piece from Captain Marley.
Phatt Isle
Go to alley.
Talk to man. Play the game. You'll always lose in the
game. Notice the
little guy always wins. So, something fishy is
happening.
Follow the
little guy to another alley. Observe what he does.
When he has
left, knock on the slot on the door. Ask about the
next winning
number. You'll be shown two signs. Always answer
with the number
of fingers you are shown previously, i.e.
if he show you 4
then 5 answer 4
if he show you 5
then 2 answer 5
if he show you 1
then 2 answer 1
etc.
Remember the
number and go and play the game again. You just need
to win the
invitation card. There is no need for the rest of the
prizes.
Booty Isle
Go to costume
shop. Give invitation to man. Get your costume.
Mansion
The guard will
stop you and demand an invitation card and a costume.
Wear the costume
and go to the governor’s mansion.
Go to the side
of the mansion. Open door and enter the kitchen. Try
to get the fish.
You'll be chase outside. This time try to pick up
the trashcan.
This irritates the chef and he will chase after you.
Run round the
mansion and enter the kitchen again. Pick up fish.
Enter mansion.
Pick up map piece. Exit the mansion. Try to get away.
The dog and the
gardener will stop you and bring you the Elaine.
Talk to her as
sweetly as possible. The distance between you two
should get as
near as possible. After she has thrown the map piece
outside the
window, pick up the oars. Exit mansion and try to pick up
the map. The
wind will blow it away to the cliff. Pick up the dog.
Cliff
Walk to the
side. Look at the map piece. You'll need something to
get the map
piece.
Phatt Isle
Walk to pier.
Talk to fisherman. Bet with him. Give him the fish
to get the
fishing pole.
Booty Isle
Cliff
Walk to the side
of the cliff. Use the fishing pole on the map.
A bird will take
the map away.
Big Tree
Walk to the big
tree. There is a plank in one of the holes. Pick
up the plank.
Use the oar in the first hole. Walk to the tree
and then stand
on oars. The oar will break and you'll have a
dream. The
necessary stuff will be written on the piece of paper
in your
inventory.
Scabb Isle
Woodtick
Go to
woodsmith's place. Give the oars to smithy. He'll fix it
for you.
Booty Isle
Big Tree
Use oar in first
hole. Stand on oar. Use the plank in second
hole. Stand on
plank. Pick up oar and put it in third hole.
Stand on oar,
pick up plank and put it in fourth hole... etc
until you reach
the top of the tree. Enter door. Look at the
pile of maps.
Use the dog to get map piece.
4. Map piece from Rum Rogers, the first mate
Booty Isle
Big Tree
Pick up
telescope.
Wharf
Go to antique
shop. Buy the sign beside parrot. Notice the hook
behind the sign.
Use the parrot chow with the hook. The parrot
will turn to
look at it. Buy the mirror.
Scabb Isle
Go to the bar.
Use banana on metronome. Pick up monkey.
Phatt Isle
Use leaflet
(from Captain Kate) on poster. Exit the island.
Captain Kate
will be captured. Enter the jail. Use the key
to free her.
Pick up the envelope with her belongings. There
is a bottle of
half grog inside.
Waterfall
Walk to the path
above the waterfall. Use the monkey on the pump.
The water will
stop flowing.
Enter the cave.
This leads you to the cottage.
Cottage
Talk to man. Try
the challenge and see what happened. You'll
definitely lose
if you don't do something. Take the challenge
again. Pick up
mug. Use mug on tree to empty it first. Use mug
with bottle of
half grog. This allows you to win the contest.
Walk to the
trapdoor. Push the brick. You'll fall straight
through the
tunnel. Ok, let's try that again. Open the window
first. Use the
mirror on the mirror frame. Go outside the
cottage and use
the telescope on the grotesque statue. The sun
ray will burn a
hole in the brick. Push the brick again. Look
at the skeleton.
Pick up the map piece.
Go to the
library. Open lighthouse model. Pick up lens.
Scabb Isle
Go to Wally's
place. Give him the lens. Give him the map pieces.
He'll ask you to
run an errand for him.
Swamp
Talk to Mojo.
Get the juju bag. Look inside it. There's a love
bomb and a box
of matches.
Woodtick
Go to Wally's
place. He's captured by LeChuck.
Swamp
Notice that
there is a box laying near the swamp. Look at it.
Open it and use
it.
Part III - LeChuck's Fortress
Walk to the
right. You'll find lots of signs there. Don't enter
it yet. Walk to
the right tunnel. Look at jail. Talk to Wally.
Walk back to the
signs. Enter the back tunnels. Look at the piece
of paper you
have. Push bones according to what is written on the
piece of paper.
You'll need to do it 4 times, each time using one
of the verses.
You should find
a huge door. It may look complicated. But you
simply need to
open the door. And this let you a doggie door.
Pick up the jail
key. It's a trap and you'll be hanging in the
air in no time.
You can't move
now. but you can still use your mouth. Use crazy
straw on green
drink. You can spit on many places but you just need
to concentrate
on two places: the pan (just below Wally) and the
shield (to your
right). Notice that they changes their angle
slightly every
time you spit on them. Spit on them to adjust their
angle. The
correct angle will let you spit on the shield and it
then bounces off
to the pan which in turn send it to the candle.
This turns off
the light and you manage to escape.
In darkness, use
the box of matches to light up the place. Oops,
seem that you
have done it at the wrong place.
Talk the Herman.
You must talk for a long time before you hit the
right answer.
There are many thing on the beach. Pick up crowbar.
Pick up martini
glass. Use glass with ocean. Use glass of sea water
with sill to get
distilled water. Pick up bottle in the ocean. Use
the bottle on
the rock to break it. Open barrel to get cracker.
Give cracker to
parrot. Note what it says.
Enter jungle.
Walk to the left all the way to the big tree. Use
the broken
bottle on the bag. Get the cracker mix. Use the distilled
water on cracker
mix to get two crackers.
Walk to the pond
(Walk right three times). Pick up rope. Use
crowbar on the
box. Get dynamite. Follow the direction given
by parrot. You
should find the parrot there. Give another
cracker to it.
Follow the direction given by parrot. The parrot
should be there.
Give it the last piece of cracker. You should
find the big X.
Use shovel on
big X. Use matches with dynamites. Use dynamites
with hole to
blow it up.
Use crowbar with
rope. Use crowbar 'n' rope with metal rod.
Watch what
happens.
In darkness,
move the cursor around until you find the light
switch. Turn in
on. Oops, Lechuck is here. He will zap you
to a random
room. So, try to get familiar with the different
places and do
thing fast.
In the first aid
room: Open trashcan to get 2 surgical gloves.
Open drawer to
get hypodermic syringe. Pick up skull.
In the room with
many boxes: Open all the boxes you can open.
Pick up root
beer, voodoo doll, and balloon.
Do this in any
room you find LeChuck. Give hankie to LeChuck,
he'll blow his
nose and give it back to you.
In the room with
the broken grog machine. Use the helium
tank with the 2
surgical gloves and balloon. This makes you
lighter. Use the
coin return. A coin will drop out. Wait
for LeChuck to
enter the room. He'll bend down to pick up
the coin. Pick
up his underwear.
At the elevator,
enter it. The 3 balloons you have with you,
will let you use
it to go up. Wait for LeChuck to come in,
use the lever to
go up. This shut the door and you'll get
LeChuck's beard.
Use the juju bag
with the voodoo doll, beard, underwear,
used hankie and
skull. Mix them to get the voodoo doll of
LeChuck.
Now, it's
revenge time. Walk around to look for LeChuck. When
he enter the
room, use the syringe on the voodoo doll. He'll
run away from
you. Walk around to look for him.
From now on, you
can sit back and go through the end game.
Well done, you have completed the game.