Glossary
For the glossary, I only put definitions/words here that relate to the Mord-Sith world. Glossary list was not compiled by me!
The magic of taking something already there and using it or adding to it. Comes from the physical world. The counter to Subtractive Magic.
A blood-red leather rod about a foot long used by the Mord-Sith to torture their prisoners. Just being touched by an Agiel causes extreme pain in any form the Mord-Sith wants including breaking bones and killing.
Mother Confessor and former ruler of the Midlands . Daughter of Wyborn Amnell and an unnamed Confessor. Serves as the Queen of Galea and Kelton. Married Drefan Rahl as payment to allow Richard to enter the Temple of the Winds. Now married to Richard.
The magic of divining the answers to questions by the inspection of living human entrails. Practiced by Darken Rahl.
Heavy spears with long, thin barbs used by D'Haran soldiers.
Home of the Wizard's Keep and the Confessor's Palace, and place where the Central Council of the Midlands meets. It is a neutral city.
The plains southwest of the People's Palace in D'Hara.
One of four Mord-Sith who assigned herself to bodyguard detail of Richard. Was the victim of a possession spell cast by Lunetta. Richard used his magic to save her. Understands some High D'Haran and help Richard translate Kolo's journal. Lover of Raina.
The covenant that connects the D'Haran people to the present Master Rahl. Established by Alric Rahl as a counter to the power of dreamwalkers.
Area of the world where the Underworld overlaps with the physical world making it impossible to travel through. There were two boundaries put in place by
A river running north through the center of the Midlands. It serves to separate Galea and Kelton.
Leader of the four Mord-Sith to assign herself to bodyguard detail of Richard. When trying to steal Marlin's magic, was subjected to an unhealthy amount of backfire. When trying to steal the Andolian Legate Rishi's magic, was caught by the magic of the Temple of the Winds. Loyal to the extreme.
A town in D'Hara visited with the plague.
The former ruling body of the Midlands. Consists of representatives from the various kingdoms in the Midlands and the Mother Confessor, representing all unrepresented peoples. Disbanded by Richard
A sergeant in the D'Haran army.
The major lands in the Midlands, governed by the Central Council .
A woman who possesses a magic that can cause other people to become hopelessly devoted to her to the exclusion of everything else. This is called the Confessor's Touch. This magic is passed down from mother to daughter. All Confessors except Kahlan Amnell were killed by quads sent by Darken Rahl. Long ago, there were also male Confessors, but they were hunted down by wizards in the dark time. Any male born of a Confessor is killed by her mate.
A palace in Aydindril that serves as a home for Confessors and housed the Central Council of the Midlands.
Mord-Sith and friend of Denna.
A lieutenant in the D'Haran army.
Basically God. Opposite of the Keeper of the Underworld .
The Mord-Sith who trained Richard. Denna was not able to break Richard and he instead began to love her for "teaching" him. Later made him her mate. Through her, he learned how to turn the Sword of Truth white and killed her with his love and forgiveness.
Land just east of the Midlands. D'Hara is ruled by the Rahl family with the current ruler called the Master Rahl.
Lizard like winged creatures that live in the Midlands. There are at least three types gray, green, and red. Gray dragons are rather small and shy. Green dragons are larger, stupider, and extremely bad-tempered. Red dragons are smarter and much larger than greens.
A river that runs right along where the east side of the Westland-Midlands boundary used to be.
.
Capital city of Galea. Ebinissia was one of the cities to fall before the Imperial Order. When the Imperial Order attacked they killed all who lived there and left the city in ruins.
A mriswith.
The ruler of D'Hara's personal guards made up of two thousand of D'Hara's finest soldiers. Led by Commander-General Trimack.
The most powerful wizard at any given time. The present First Wizard is Zedd
An area in the Wizard's Keep in Aydindril which only the First Wizard is allowed to enter (supposedly).
These creatures were bred by the D'Haran war wizards to fight off the mriswith. They used to be brutal to humans, and they were extremely fierce. Thankfully, Richard was able to call a truce with their new leader (and Richard's good friend) Gratch. They now live in harmony with humans. There are two types of gars, long-tailed and short-tailed. The short-tailed are the bigger and more intelligent of the two. Gars use blood flies to flush out their prey.
A cavernous room in the center of the People's Palace in D'Hara. Used as a private garden by D'Hara's rulers. Where Darken Rahl attempted to open the Boxes of Orden.
The natural talent to do a specific kind of magic. Wizards with the gift are usually taken as boys to the Palace of the Prophets.
Armored and spiked animals that live in King's Port. Once they grip an appendage, will not let go. The only acceptable solution is to cut off the appendage.
A soldier in the D'Haran army.
A dangerous forest near Tanimura. A training ground for those with Subtractive Magic. Inhabited by mriswith and other evil creatures.
A healer at the People's Palace.
A Mord-Sith and protector of Richard. Killed in one of the first mriswith attacks.
A captain in the D'Haran army.
The capital of the Westland.
Animals about three times the size of a wolf that live near and in the Boundary. Named either because of their ability to hunt by hearing the beating of a heart or because they go for the heart instead of the throat when they kill.
An archaic language formerly spoken in D'Hara.
A new world order from the Old World led by Emperor Jagang. They destroyed the alliance of the Midlands, and are trying to take it over. They are currently at war with D'Hara. Dedicated to the eradication of magic and the Great Void.
Emperor of the Old World and leader of the Imperial Order and also a dream walker.
The opposite of the Creator. Rules the Underworld, and hates all life. Also known as the Lord of Anarchy and the Nameless One. Held in the Underworld by the Stone of Tears among other things.
A river in the Old World that passes through Tanimura. Halsband Island is in the Kern River.
A General in the D'Haran army.
The ruler of D'Hara. The people of D'Hara are bonded to the Master Rahl. To prove their faith to the Master Rahl, the D'Haran's speak a devotion that expresses the bond. "The devotion".
The central land in the New World. Previously bounded on either side by a Boundary. Ruled by a Central Council headed by the Mother Confessor. Have recently been taken under the rule of D'Hara by Richard.
Former queen of Tamarang and mother of Violet. Killed by Denna with her Agiel.
Formerly an all-female D'Haran society devoted to the art of torture. They reside at the . Their favorite methods of giving pain involve using an Agiel. Mord-Sith train (i.e., torture) people that are sent to them for various crimes. The only way to avoid going insane while under training is to partition the mind. Mord-Sith are selected every year from all parts of D'Hara as girls. Those chosen are the most kind-hearted and gentle girls that can be found. Each Mord-Sith is broken three times in training: 1) Her spirit, by the same torture she will give to others; 2) Her empathy is broken, by watching her trainer break and eventually kill her mother; 3) The future Mord-Sith must break and kill her father, which destroys her fear of hurting others and makes her enjoy giving pain. Currently a group of women who consider themselves Richard's protectors.
The leader and most powerful of the Confessors and the advocate of all unrepresented lands in the Central Council. Basically ruled the Midlands. The office is currently held by Kahlan.
Mysterious, evil creatures. They were enemy wizards who traded their power for the ability to become invisible. Mriswith wear cloaks which allow them to blend in with their surroundings. These cloaks are invested with Subtractive Magic. They can only be detected by those with Subtractive Magic, and gars. They wield triple-bladed daggers called yabree giving them the appearance of having claws.
A primitive, isolated Midlands people, ruled the Council of Elders and their Bird Man. They have the rare ability to call gatherings to talk with their ancestor spirits. Richard and Kahlan are both honorary Mud People.
A captain in the D'Haran army.
The commander of Darken Rahl's guards and a notorious pedophile. Killed by Kahlan while she was in the Con Dar.
The area northwest of the Valley of the Lost. Consists of the Midlands, D'Hara, and the Westland. Formerly cut off from the Old World by the Towers of Perdition.
A tiny creature made of light that is native to the Midlands.
A D'Haran soldier.
The area beyond the Valley of the Lost. At present, is controlled by the Imperial Order.
Situated on Halsband Island, near the city of Tanimura, it serves as a school for those with the gift and is run by the Sisters of the Light. The palace also has a spell cast over it that slows the aging processes of those in and around it allowing that person to lead a natural life of up to a thousand of years. The palace was recently destroyed by Richard.
The capital of D'Hara, palace is shrouded with mystery. The Palace (which contains within it an entire city) is actually thought to somehow be one very complicated magical spell. Its design, seen from a bird's-eye view, is the very design for a protection spell when drawn in Sorcerer's Sand.
Groups of four men used by assassins by previous Master Rahls. Sent to kill Confessors with the reasoning that one would be taken with the power, he would be able to kill one or two of the others before dying, and the one remaining would kill the Confessor.
Ruler of D'Hara three thousand years ago. Maker of the bond and creator of the gars.
Former ruler of D'Hara and an agent for the Keeper. Son of Panis. Father and archenemy of Richard. Also father of Drefan. The person who put the Boxes of Orden into play. His death tore the veil.
Son of Darken Rahl and an unnamed prostitiute. Believed (for a while, at least) to be High Priest of the Raug'Moss. Former husband of Kahlan Amnell. A sadistic, delusional killer. Killed by Richard with the help of the sliph.
The most recent (and one thousand year old) Prophet (excluding Warren) at the Palace of the Prophets. Recently escaped with the help of Zedd and became the beloved of Clarissa. Ancestor of Richard, Panis, and Darken.
Former ruler of D'Hara and father of Darken Rahl. Killed in the Boundary War by Zedd.
A former Westland woods guide and now the true Seeker of Truth and owner of the Sword of Truth. Also the current Master Rahl. The only Seeker in recent history to turn the blade of the Sword of Truth white. He is also a War Wizard. "Husband" of Du Chaillu, former husband of Nadine Brighton, and husband of Kahlan. Bastard son of Darken Rahl. Grandson of Zedd. Referred to in some prophecies as the "pebble in the pond," the "one born true," and the "bringer of death." Also the Caharin of the Baka Ban Mana.
One of four Mord-Sith who assigned herself to bodyguard detail of Richard. Lover of Berdine. Died of the plague.
A mountain range in the central Midlands. Its name comes from the language of the land of Altur'Rang and means "War Fist of the Chosen."
A mysterious sect of D'Haran healers. Their High Priest is Marsden Taboor. Supposedly founded thousands of years ago by wizards gifted with healing. Raug'Moss means "Divine Wind" in High D'Haran.
General of the D'Haran army.
A Mord-Sith.
A red dragon. Her egg was hidden by Darken Rahl, and she was forced to serve him. Friend of Richard after he regained her egg. Mother of Gregory.
Underworld beasts used as assassins by the Keeper. They do not notice people who are walking slowly away from them, but will kill those who are still or running.
A finder of true answers. Wielder of the Sword of Truth. Only one who is named by a wizard and can turn the Sword of Truth white is the true Seeker. Currently Richard Rahl.
Beings with no solid form. Their touch causes the body to blister, swell, and eventually split open. Used as a weapon by Panis Rahl in during the Boundary War. They fear only the sound of horns. Can be killed by the Sword of Truth.
A group of people who refused to be conquered by the D'Haran army. Their battle tactics involved going into battle naked. To this day D'Haran soldiers fear the Shahari.
The Underworld beast formed by a dead soul that allows agents to pass through the Underworld.
A secret society hidden within the Sisters of the Light. They serve the Keeper. Most Sisters of the Dark are stronger than those of the Light as they have found a way to take and assimilate wizards' Han.
A group of sorceresses whose job is to train young wizards, and in theory they serve the Creator. They reside at the Palace of the Prophets in the Old World.
Beasts that exist half in the Underworld and half in the physical world, and help to keep the two separated. Creatures of both Additive and Subtractive magics. Guardians of the veil.
A sentient being used for transportation. She resembles living quicksilver. The sliph was once a prostitute three thousand years ago, but was changed into her present form for refusing to reveal her clients' names to Lothain. Can only be used by those with both Additive and Subtractive Magic.
A special kind of sand used to cast spells. There are two kinds: white, which is used to cast spells involving Additive Magic, and black, which is used with Subtractive Magic. A single grain of either in a spell drawn with the opposite kind destroys the spell.
A D'Haran soldier.
The undoing of things. Originates from the Underworld. The counter to Additive Magic. Partially locked in the Underworld by several wizards three thousand years ago.
The weapon of a Seeker of Truth. Its magic is characterized by righteous anger. Normally it can kill only those that the Seeker feels deserve to die, but when the blade is turned white with the love, it can kill anyone.
A city in the Midlands formerly ruled by Queen Milena.
A city in the Old World. The home of the Palace of the Prophets.
Commander-General of the First File.
One of Richard's personal guards (along with Egan) and a member of the First File.
The realm of the dead. Ruled by the Keeper of the Underworld. Until recently, it composed the Boundaries.
Until recently, the border between the Old World and the New World. Bounded on either side by the Towers of Perdition. In the Valley, spells cast by ancient wizards that never found their targets bounced off the Towers of Perdition back and forth. No one could cross the Valley more than twice.
The metaphysical separation between the physical world and the Underworld. It was accidentally torn when Richard used the Wizard's First Rule onDarken Rahl, causing him to open the wrong Box of Orden and torn further when Richard called a gathering and called Darken back to the material world.
A type of wizard with the gifts for both Additive and Subtractive Magics. War Wizards are different from other wizards in that they use their magic on instinct. Don't eat meat or cheese.
A sheltering tree perfect for adventurers. Provides the traveler with protection from rain, enough room for a fire, and loose-weave needles to allow smoke to escape.
The western-most land in the New World. The land was supposedly sealed away from the rest of the Old World with the Boundary without magic. Ruled by the First Councilor.
The southern portion of the Midlands.
Any man with the ability to use magic. Wizards have three orders: First, Second, and Third. First Order wizards have the gift for magic and are able to use Wizard's First Rule. Second Order are very talented wizards with the calling. Third Order wizards are lesser wizards with the calling.
A fortress in Aydindril where the wizards preserve important things of magic, such as the Book of Counted Shadows, before it was taken. It is also a refuge for wizards. One portion of the keep is the First Wizard's Enclave.
First Wizard and grandfather of Richard. Responsible for the creation of the Boundaries and the death of Panis Rahl.
These definitions were created from the guy who made this website:
http://www.btinternet.com/~parallel.universes/goodkind/
The High D'Haran Dictionary
B--
D--
Dominie - schooling, teaching, training, or controlling
Dominie dirtch - schooling the demons
Dieser - day
Dirtch - Demons
Drauka - death/spirits/the underworld
Dursch - rock, strong willed
F--
Fuer grissa ost drauku - the bringer of death
Fuer owbens - the ovens
Fuer - The
Fuer ulbrecken ost Brennika Dieser - The Adventures of Bonnie Day
G--
greschlechten - trial
grissa - bringer
K--
koloblicin - strong advisor
kymer - four
kymermosst - four winds
M--
moss - wind
mosst - winds
N--
nich - and
O--
oba -servant or/and king
ost - of
owbens - ovens
R--
Raug' - divine
Reechani - water
Raug' Moss - divine wind
S--
sentroshi - fire
surangie - surrender
T--
tagenricht - temple
Tagenricht ost fuer Mosst Verlaschendreck nich Greschlecten - Temple of the
Winds Inquisition and Trial
U--
ulbrecken - adventures
V--
vasi - air
verlaschendreck - inquisition
The High D'Haran Dictionary is from this website: