The Clans




1) Ocean Lily (Peacemakers)
Purpose: To help others, even if they aren't in the Atha'an Miere. Maybe to heal or aid.
Outlook: They are the peaceful clan and kind to everyone.

2) Wind Dancer (Explorers)
Purpose: To explore the seas
Outlook: They are the daring and adventerous clan. They also love to have a good time and party while they're out on the open sea.

3) Storm Runner (Battle clan)
Purpose: They serve as kind of like the armed forces of the Sea Folk. Where there is a battle, they are there.
Outlook: These guys are the ruffians. It wouldn't be smart to smart off to them. Muwahaha!

4) Trade Winds (Traders)
Purpose: The main purpose of this clan is to carry out all trade in the Atha'an Miere.
Outlook: These guys are the brains of the Sea Folk. They can do strategy like no one else. They are the collecters of ancient things and try to learn as much of them as they can.

5) Gale Hammers (Justice Clan)
Purpose: These guys make sure you follow the rules and that you are punished if caught in the wrong. Kinda like the police force. If anyone needs an escort to the Atha'an Miere islands, these guys most likely will do it.
Outlook: They are prejudice toward anyone outside the Atha'an Miere. Slightly snobbish and arrogant.

6) Sea Rogues (Pirates)
Purpose: Those who felt they couldn't make an entirely honest buck, they steal from other ships and sell the captured loot.
Outlook: Hard and fearless, usually have strong feelings towards officials and justicers (Usually hateful)
If you want to join this clan you will need to contact Wyna about it.



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