#CLASS {SpellNotification}
#ALIAS spnotifhelp {#SHOW {Spell notification help:};#SHOW {spnotifon: Turns spell notification messages on (default is off).};#SHOW {spnotifoff: Turns spell notifications off.};#SHOW {spellc: Sets your default notification channel, or with no arguments, lists what that is, and whether or not spell notifications are on.}}
#ALIAS spnotifon {#T+ {SpellNotification|Events};#VAR SpellNotifS {on};#SHOW {%ansi(bold,yellow)Spell notifications enabled}}
#ALIAS spnotifoff {#T- {SpellNotification|Events};#VAR SpellNotifS {off};#SHOW {%ansi(bold,yellow)Spell Notifications disabled}}
#ALIAS spellc {#IF (%null(%1)) {#SHOW {%ansi(bold,yellow)Notification channel: %ansi(bold,cyan)@SpellNotif %ansi(bold,yellow)Status: %ansi(bold,cyan)@SpellNotifS}} {#VAR SpellNotif {%-1};#SHOW {Spell Notifications Channel: %ansi(bold,cyan)@SpellNotif}}}
#VAR {SpellNotif} {f} {f}
#VAR {SpellNotifS} {off} {off}
#T- {SpellNotification|Events}
#SA {Kernighan's Spell Notification Script V1.1}
#CLASS 0

#CLASS {SpellNotification|Events} {disable}
#TRIGGER {The white glow around %1's body fades} {#EXEC @SpellNotif %1's sanctuary has been dispelled}
#TRIGGER {Your white aura flashes brightly and disappears.} {#EXEC @SpellNotif My sanctuary has been dispelled.}
#TRIGGER {The shield of fire around %1's body fizzles} {#EXEC @SpellNotif %1's fireshield has been dispelled}
#TRIGGER {The white aura around your body fades} {#EXEC @SpellNotif ..ooOO Sanc Out OOoo..}
#TRIGGER {You feel very uncomfortable} {#EXEC @SpellNotif I have been cursed!}
#TRIGGER {%1 chokes and utters some muffled noises.} {#EXEC @SpellNotif %1 has been plagued}
#TRIGGER {%1's illusionary duplicates vanish with a bright spark of energy.} {#EXEC @SpellNotif %1's phantasmal images has been dispelled.}
#TRIGGER {%1 seems to be blinded!} {#EXEC @SpellNotif %1 has been blinded.}
#TRIGGER {%1 seems weaker} {#EXEC @SpellNotif %1 has been weakened.}
#TRIGGER {The bright burst of colors has blinded you!} {#EXEC @SpellNotif I have been blinded!}
#TRIGGER {%1 turns %2 eyes away and screams!} {#EXEC @SpellNotif %1 has been blinded.}
#TRIGGER {%1 briefly reveals a red aura!} {#EXEC @SpellNotif %1 has been cursed.}
#TRIGGER {%1 winces as the poison enters %2 body} {#EXEC @SpellNotif %1 has been poisoned.}
#CLASS 0

