char
Imril _____ Paul _____ Male___ Large__
Character Name Player Gender Size
Woodsman8_ 8___________ 130_____ Ogier
Class Character Level Age Background
9'________ 456_________ Brown____ Black_____ Fair___
Height Weight Eyes Hair Skin
STR: 20 +5    
DEX: 14 +2    
CON: 16 +3    
INT: 14 +2    
WIS: 16 +3    
CHA: 9 -1    
HP 77     sub:     HD:   d10
AC 18 = 10 + 6 + - + 2 + -1 + 1
      base   class   equip   dex   size   misc.
Initiative: 6 = 2 + 4
  Tot   Dex   misc
Base Attack: 8/3
Speed: 40 ft.
Reputation: 3
Action Points: X
Wealth: 5 CP 2 SP 35 MK 16 GC
save tot   base   abl   misc
Fort: 9 = 4 + 3 + 2
          Con
Reflex: 4 = 2 + 2 + -
          Dex
Will: 5 = 2 + 3 + -
          Wis
Attack Total   BAB   STR   size   misc
Melee 12/7 = 8/3 + 5 + -1 + -
Ranged 9/4 = 8/3 + 2 + -1 + -
  Total   BAB   dex   size   misc
Weapon 1 Total Attack Bonus Damage Critical
Quarterstaff 12/7 1d6+5/1d6+5 x2
Range Weight Type Size Special Qualities
- 4 B L -
Weapon 2 Total Attack Bonus Damage Critical
Axe, Hafted 12/7 1d12+7 x3
Range Weight Type Size Special Qualities
- 20 S L -
Weapon 3 Total Attack Bonus Damage Critical
Dagger 12/7 1d4+5 19-20/x2
Range Weight Type Size Special Qualities
10 1 P T -
Armor Type Equip. Bonus Proficient?
- - - -
Check Penalty Weight Speed Size Max Dex Special Qualities
- - - - - -
Shield/Protective Item Armor Bonus Weight Proficient?
- - - -
Check Penalty Size Special Qualities
- - -
Skill Name ABL Mod   abl   ranks   misc   Syn. Cl?
Animal Empathy Cha 4 = -1 + 5 + - + - Y
Appraise Int 2 = 2 + - + - + - -
Balance Dex 2 = 2 + - + - + - -
Bluff Cha -1 = -1 + - + - + - -
Climb Str 8 = 5 + 3 + - + - Y
Composure Wis - = 3 + - + - + - -
Concentration Con 3 = 3 + - + - + - -
Craft (Working Stone/Buildings) Int 4 = 2 + - + 2 + - Y
Craft (Treesinging) Int 13 = 2 + 11 + - + - Y
Decipher Script Int 6 = 2 + - + 4 + - Y
Diplomacy Cha -1 = -1 + - + - + - -
Disable Device Int - = 2 + - + - + - -
Disguise Cha -1 = -1 + - + - + - -
Escape Artist Dex 2 = 2 + - + - + - -
Forgery Int 2 = 2 + - + - + - -
Gather Information Cha -1 = -1 + - + - + - -
Handle Animal Cha - = -1 + - + - + - Y
Heal Wis 12 = 3 + 9 + - + - Y
Hide Dex 8 = 2 + 6 + - + - Y
Innuendo Wis - = 3 + - + - + - -
Intimidate Cha -1 = -1 + - + - + - Y
Intuit Direction Wis 6 = 3 + 3 + - + - Y
Jump Str 7 = 5 + 2 + - + - Y
Knowledge (Arcana) Int 3 = 2 + 1 + - + - -
Knowledge (Nature) Int 9 = 2 + 7 + - + - Y
Listen Wis 13 = 3 + 8 + 2 + - Y
Move Silently Dex 11 = 2 + 9 + - + - Y
Open Lock Dex - = 2 + - + - + - -
Perform Cha -1 = -1 + - + - + - -
Pick Pocket Dex - = 2 + - + - + - -
Profession Wis - = 3 + - + - + - Y
Read Lips Int - = 0 + - + - + - -
Ride (Horse) Dex 2 = 2 + - + - + - Y
Search Int 5 = 2 + 3 + - + - Y
Sense Motive Wis 3 = 3 + - + - + - -
Spot Wis 9 = 3 + 6 + - + - Y
Swim Str 6 = 5 + 1 + - + - Y
Tumble Dex - = 2 + - + - + - -
Use Rope Dex 6 = 2 + 4 + - + - Y
Weavesight Int - = 2 + - + - + - -
Wilderness Lore Wis 14 = 2 + 11 + - + - Y
Equipment      
Item Wt. Item Wt.
Backpack 2 Beltpouch 1
Bedroll 5 Waterskin 4
Rope, Silk (50ft) 5 Flint and Steel -
Torch (5) 5    
Healer's Kit 1    
       
       
       
       
       
       
       
       
       
       
       
Feat Description
Track Use Wilderness Lore to Track
Latent Treesinger Potentially a treesinger
Treesinging Craft sung wood items.
Martial Weapon Proficiency n/a
Dodge 1 AC chosen opponent
Special Abilities  
Nature's Warrior (forest,mountains) 1/2 Dex bonus to AB vs humanoid opponents
Partial Improved Initiative +4 Init when in no or light armor.
Woodland Stealth +2 Hide/Move Silently when in natural environments.
Languages:
Common (Midlander)
Common (Tairen)
Old Tongue
Ogier
LEVEL: 0 1st 2nd 3rd 4th 5th
Weaves/day:
Bonus Weaves:
Save DC:
Weaves known:
0
1st
2nd
3rd
4th
5th
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