Gods' Rules Summary
version 1.0
Divinity
Gods gain Divinity equal to the sum of all Heroes' Devotions to them at
the start of each session.
Domain
Having Domain allows a God to step in as GM for a moment - either to
make a ruling about facts in the gameworld, or to act as Arbiter in
a Contest.
1 DP to assert Domain
high bid DP to challenge another God's Domain
bid equal to take matters to Convocation
Convocation
All Gods my attend Convocation (and speak there) for free.
1 DP at Convocation's start to have a vote at its end.
In case of a dispute, the winner gains the matched DPs from the loser.
Divine Inspiration
Free to grant Heroes or Minions Devotion dice up to their Rank.
1 DP / + [Devotion] dice to grant a Hero Advantage Dice within Domain.
1 DP / + 1 die to grant a Hero Advantage Dice outwith Domain.
Divine Intervention (Miracles)
1 DP / [Devotion] dice to gain Miracle Dice for direct Miracles.
1 DP / 1 die to gain Miracle Dice for indirect Miracles.
Double the above costs outwith your Domain.
1 DP to add/subtract [Devotion] to another God's Miracle if you have
more DPs than them right now.
2 DPs to add/subtract [Devotion] to another God's Miracle otherwise
TN 5 : Heal all wounds, stop a fatal blow, re-roll a Contest round, walk on water.
TN 7 : Move Hero across world, drain a lake, make an army lose their way.
TN 10 : Destroy a city, part an ocean, level a mountain.
Divine Retribution (Curses)
1 DP / [Hubris] dice to gain Curse Dice
Curse succeeds with Rank = # successes if # successes > [Devotion].
Hero may [i]burn curse ranks[/i] by spending Divinity Points or Hubris Ranks at 1:1.
Blessings
Each God may bestow unique Blessings on Heroes.
5 DPs to bestow or revoke one Blessing.
A Hero may use your Blessing(s) up to [Devotion] times a day.
Calling the Flaw
Must be done at the start of a session.
5 DPs to call a Hero's Flaw.
Calling God gets to choose when in session Flaw arises.
No God may offer Hero assistance/aid when Flaw arises.
Miscellaneous Expenditures
1-5 DP to contribute to Heroes' Defining Moments.
3 - [Devotion]/2 to send Hero a Vision.
Faith Ranks
| 1-3 |
Normal |
No special features. |
| 4 |
Acolyte |
May re-roll one Devotion Die per Contest. |
| 5 |
Anointed* |
May perform Ritual (costs a LW) once/session to grant
you DPs = [Devotion]. |
| 6 |
Champion* |
Costs other Gods double to Interfere. Only costs 3 to
bestow Blessings. May work Indirect Miracles through him as if Direct. |
(*) Special requirements apply.
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