Campaign Creation

Campaign Creation for Enemy Gods is made of the following, interlocking steps:

Genre

  • Talk about Inspirado: What books/movies/myths/comics/other games can we steal from?
  • Establish a mythological tone: Norse, Greek, Chinese, Sword 'n' Sorcery, Fantasy, Neil Gaiman, etc.
  • Player Agenda: In broad strokes, what are people looking for?

The Gods

  • Choose the Type of Domains: Fields of endeavour? Emotions/Passions? Elements, etc.
  • Brainstorm Domains: The Domains of the Gods tell you what the game is about.
  • Traditionally Off-Limits Domains: Death, chaos/Evil, Magic
  • Discuss some common tasks in-game tasks. Figure out collectively which Domain they fall under. How do you climb a wall? Pick a lock? Seduce someone?
  • List some sample Miracles/Gifts for each God. Don't sweat mechanics just now.
  • Who are the Enemy Gods?
  • What is the Agenda of each God?

The World

  • Scope: One city? An archipelago? A vast wilderness, dotted with migratory tribes?
  • Brainstorm setting tropes.
  • Geography, History, Civlization.
  • What is the great conflict(s) of this world?
  • What is the great threat to the world?

The Story

  • What is the Story about?
  • Brainstorm Theme, Motif, etc.
  • What is the Scope of the Story?
  • Kickers: Will they be group? Individual? Both?
  • Who will the Heroes be?

The Heroes

  • Concept
  • Agenda (this should be orthogonal to your chosen God's agenda)
  • Distribute 7 points among Backgrounds, max 3
  • Distribute (2.5 * # Gods) points amongst Devotions, min 1, max 4
  • Heroic Flaw
  • Write a Kicker (if appropriate)
  • Choose Name and other details
  • Sum Heroes' Devotions to determine Gods' starting Divinity
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