Abyssal Lord, Hugh (Copyright 1998 by Gothenem)
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Climate/Terrain: |
The Abyss |
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Frequency: |
Unique |
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Organisation: |
Solitary |
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Activity Cycle: |
Any |
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Diet: |
None |
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Intelligence: |
Godlike (21+) |
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Treasure: |
A,C,D,Q |
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Alignment: |
Chaotic Evil |
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No. Appearing: |
1 |
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Armour Class: |
-8 |
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Movement: |
15, Fl 24 (A) |
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Hit Dice: |
30 |
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THAC0: |
-10 |
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No. of Attacks: |
3/1 |
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Damage/Attack: |
1d6+14/1d6+14 (or by weapon/weapon +14)/1d12 |
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Special Attacks: |
Poison, Spells, Gaze Attack |
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Special Defences: |
Immunities, Spells, +4 or better to hit. |
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Magic Resistance: |
63% |
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Size: |
L (12' Tall) |
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Morale: |
Fearless (20) |
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XP Value: |
120,000 |
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Hugh is a huge Abyssal lord, whom does nothing more than train tanar'ri to fight in the Blood War. Hugh is an expert weaponsmaster and is considered a master in all weapons. He is 12' tall, has a pair od gossamar wings, a fanged canine mouth, and a large scar running down his right cheek. Hugh can speak any language. Combat: Hugh is a terror in battle. Even physically he is considered a grand master in all weapons (+3 to hit +3 dmg, +2 to Speedrank (or -5 to initiative), and the weapon uses one higher die for damage, knockdown, ect.) (ie. a normal long sword in Hugh's hands does 1d10+3/1d20+3 dmg, sf: 0, sr: VFa, KD: d10). Hugh is also said to be one of the strongest non-divine creatures in the Planes; he has a strength of 25. He can also bite for 1d12 damage. Hugh, however, does not need to draw a weapon. He casts spells as a 13th-level Necromancer, and as a 10th-level cleric -- he has access to the All, Combet, War, Necromantic and Elemental Fire spheres. He is also 70% immune to psionics. Hugh usually walks into battle weilding Hunter (a long sword +4, +6 vs. Celestials) and Heart Piercer (a Spear +6). Both Weapons were enchanted in the abyss. |
Habitat/Society: Hugh lives in a large palace on the 295th layer of the Abyss. His palace is known as the Army Training Camp (if you have the Hellbound boxed set this is the area marked as the target for the Baatezu attack found in the first adventure). Hugh is not just a walking training camp, but he's also highly intelligent. According to the chant, he has destroyed a sigle baatezu army singlehandedly...in Baator. Many upstart Balors have tried to bob Hugh, or put him in the dead-book. No one knows what happens to those Balors, but they're never seen again... "Hugh you Say?? Trains all the Tanar'ri Troops?? Yer comin with me berk!" --Grundle Axebeard, Harmonium
Officer
Ecology: Hugh destroys any local ecology there is. He does not eat, and does not care what his minions eat. Hugh has single-handedly destroyed the ecology of his layer of the Abyss. |
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