Gaming Results
No Scott, since his uncle died, and Karla didn't feel like playing as she cleaned the fish tank and distracted
Jamie in the second game.
| Results |
| Player | Score | Place | First Time? |
| Mike | 52 | 1 | |
| Dan | 47 | 2 | |
| Sam | 45 | 3 | |
Notes: This game was pretty heavy on shipping, and Sam just didn't reap enough benefits until it was
too late. Mike did a lot of defensive shipping in order to maximize his points while minimizing others', and it
worked out, although Dan didn't let him get a colonist on his big building by the end of the game.
| Results |
| Player | Score | Place | First Time? |
| Dan | 150+ MBs | 1 | |
| Sam | 19/25 Trans Pwr | 2 | * |
| Jamie | 4/6 Violent | 3 | * |
| Mike | 3/5 Weird | 4 | |
Notes: First time for Sam, who kept giggling at the cards, and Jamie, who controlled the Assassins
and didn't concentrate too much (thanks in large part to Karla). He
asked for advice every time he attacked to control, and would only interfere in attempts if other folks did, then
he would chat with Karla, who made every effort to distract him. Sam played well, and his Network controlled some
good groups, including the Republican Party, the Post Office, the FBI, and the Mafia. But Dan's Gnomes of Zurich
kept grabbing the high income cards. Mike's Discordian Society was ganged up on - I'll have to make more deals next
time. At one point, Mike complained when everyone thwarted his attempt to get the Income 7 Video Games. It wasn't a
vital card to him, since he was stagnant in cash flow, and it didn't meet his 5 Weird Groups requirement. Eventually,
AS MIKE PREDICTED, Dan took the card for a pittance, which was much more important to him anyway as the Gnomes
of Zurich. Whaddaya know, Dan won, everyone was mad at Mike anyway. No one likes a Cassandra. I'm
eager to try this again.
We did, however, play this wrong, as I only allowed one action per turn, when I should have been allowing two. Oops.