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# MNComponent.h File Reference

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`#include <windows.h>`
`#include <vector>`

Go to the source code of this file.

## Compounds
struct | CHILDCOMPONENT
| Represents a child component of this component. Used by clisteners to store the child components that wish to receive events. More...
class | MNComponent
| This is the base class for all components in the MigLib. This class defines how events are fired, and how components are shown. More...
struct | REGCOMPONENT
| A Registered component. Used by GlobalWinProc to figure out which FireEvent to call. More...
## Defines
#define | AUTOSIZE -1
| Flag used in the constructor to let the width and\or height be automatically calculated.
#define | AUTOPOS -2
| Flag used to indicate the component is to be automatically laid positioned.
#define | TRANS 0
| Flag used to indicate that a component is to be painted transperent.

## Detailed Description