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# Types.h File Reference

Go to the source code of this file.

## Defines
#define | ULONG unsigned long
| Defines a short hand for unsigned long type.
#define | MAX_ULONG 0xFFFFFFFF
#define | UINT unsigned int
| Defines a short hand for unsigned int type.
#define | WCHAR unsigned short
| Defines what a wide character (i.e.
#define | BOOL unsigned short
| Defines the boolean type.
#define | LPARAM long
#define | SFLAG unsigned short
| This type is used to represent a 16 bit flag.
#define | FLAG unsigned int
| This type is used to represent a 32 bit flag.
#define | LFLAG unsigned long
| This type is used to represent a 64 bit flag.
#define | AUTOSIZE -1
| Flag used in the constructor to let the width and\or height be automatically calculated.
#define | AUTOPOS -2
| Flag used to indicate the component is to be automatically laid positioned.

## Define Documentation

#define AUTOPOS -2

| Flag used to indicate the component is to be automatically laid positioned.

#define AUTOSIZE -1

| Flag used in the constructor to let the width and\or height be automatically calculated.

#define BOOL unsigned short

| Defines the boolean type.

#define FLAG unsigned int

| This type is used to represent a 32 bit flag.

#define LFLAG unsigned long

| This type is used to represent a 64 bit flag.

#define LPARAM long

#define MAX_ULONG 0xFFFFFFFF

#define SFLAG unsigned short

| This type is used to represent a 16 bit flag.

#define UINT unsigned int

| Defines a short hand for unsigned int type.

#define ULONG unsigned long

| Defines a short hand for unsigned long type.

#define WCHAR unsigned short

| Defines what a wide character (i.e. unicode character) is.