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Pluug

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Orc

AC -1 (natural); MV 12"; HD 7th lvl fighter; hp 70; THAC0 9; #AT 2/1 (weapon); Dmg 1d8+9 (battle-axe); SA/SD see below; MR Nil; SZ M (6'); ML 16; Str 18(95), Dex 12, Con 17, Wis 16, Int 16, Cha 14; AL LE
Spells: None
Special Attacks and Defenses:
Pluug is a Wild Talent, his psionic powers are as follows: ESP, Contact, Mind Link, Adrenalin Control, Precognition. He posesses a total of 138 PSP's. Pluug is also specialised in the Battle-Axe
Background:
Pluug is a an orc chief of great power and a capable commander in Turrosh Mak's army, distinguishing himself in the early campaign against the Ulek states. He is very cunning and wise (for an orc) and uses this to good advantage. While he tries to intimidate anyone he meets, Pluug is usually more bark than bite, and never provokes a fight unless he is certain that he can win. Pluug partially gained his current high position because of his wild talents as a psionicist. He does not know the origin of his powers exactly, but keeps them a closely-guarded secret. Prudent use of his powers usuallly keep him one step ahead of his opponents. He is currently happy with his position, and knows more power would probably mean his downfall. He keeps his expert troops well trained, and will try to avoid a situation where he has to commit his troops against specialist, and if ordered will send his troops only reluctantly. He owns a crude shield with a jagged flame painted upon it, which is actually a shield +3, and his battle-Axe, Dwarfbiter, is +2, but does double damage (2d8+4) versus dwarves.

 

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