Orc AC
0 (wristbands + cloak); MV 12"; HD 8th lvl fighter; hp 104; THAC0
6; #AT
2/1 (weapon); Dmg 1d10+10 (Grinder); SA/SD see
below; MR Nil; SZ L (7'); ML 17; Str 18(00); Dex 10, Con 19, Wis 12, Int 7,
Cha 5; AL NE (Lawful).
Spells: None
Special Attacks and Defenses: Narmain is specialized in the
two-handed sword.
Background: Narmain
is a brute; an Orc stereotype if there ever was one. He gained his current
position by challenging and killing most of his opponents. He is a very
physical character, always in the forefront of any battle to prove himself,
and he is the proud bearer of a multitude of scars. He is wearing a pair of
rusty crude iron wristbands which are actually Wristbands
of Gruumsh, which give him an armor class base of 3 and he furthermore
wears a black, bloodstained cloak
of +3 protection.
The two-handed sword he wields, Grinder, is a +2 two-handed
sword
with the same powers as a Ring of
Vampiric Regeneration.
While Turrosh Mak is not entirely happy with havinf Narmain as one of his
commanders, he realized that many goblinoids look up to this fearsome
character and Narmain has the additional advantage of never posing a serious
threat to his position
|