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Narmain

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Orc

AC 0 (wristbands + cloak); MV 12"; HD 8th lvl fighter; hp 104; THAC0 6; #AT 2/1 (weapon); Dmg 1d10+10 (Grinder); SA/SD see below; MR Nil; SZ L (7'); ML 17; Str 18(00); Dex 10, Con 19, Wis 12, Int 7, Cha 5; AL NE (Lawful).
Spells: None
Special Attacks and Defenses: Narmain is specialized in the two-handed sword.
Background:
Narmain is a brute; an Orc stereotype if there ever was one. He gained his current position by challenging and killing most of his opponents. He is a very physical character, always in the forefront of any battle to prove himself, and he is the proud bearer of a multitude of scars. He is wearing a pair of rusty crude iron wristbands which are actually Wristbands of Gruumsh, which give him an armor class base of 3 and he furthermore wears a black, bloodstained cloak of +3 protection. The two-handed sword he wields, Grinder, is a +2 two-handed sword with the same powers as a Ring of Vampiric Regeneration.
While Turrosh Mak is not entirely happy with havinf Narmain as one of his commanders, he realized that many goblinoids look up to this fearsome character and Narmain has the additional advantage of never posing a serious threat to his position

 

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