Java3D Micro300, Home
 
Java3D Project 1:
 


 

Overview
Structure
Player
Release
Future
 


Overview

The Java3D Project 1 is a java software project that is similar to a 3D game. It's writed
in java and use the Java 3D API of Sun Microsystems, inc. The program load 3D scene
(.3ds file) and animation from some files and the user control the view and/or "player"
to interact with the scene. The scene is principally constructed with 3D Max Studio R3.
A special convertor import topographic 3d map of U.S. Geological Survey for scene terrain.
Structure
For now, the structure describe here is actually a diagram of the main class in the project:
Player

       Here is the diagram of class involved in the player object in scene:


 
Class Description

Player:
Think a Player like a virtual living entity in the virtual world that have
it's physical state characteristic: health, hit power, position, etc..

Actor:
The Actor class provide a group of action an entity can do. For example:
walk, run, look, hit an enemies, and eventually die.

Animator:
A Animator is a class that provide many model animation for showing
Actor action.

Animation:
This class act like an interface for an model animation, controlling it's
playing characteristic. For now animation is an model tree key frame
object animation. It's generated from 3D Studio key frame feature.
 
 

Release
The Java3D Project is now a complete program that read scene and animated player it
produce a 3D action like game. An "executable" release is planing in a near future (days).

The source will become available for people that request it by communicating with me.
([email protected]) but, for now the source is under hi work so it's not ready
for release.

Future
Coming soon!
 
 
 
 
 
Hosted by www.Geocities.ws

1