Characters


Player Characters are based on 30-35 point using the 2nd ed. BESM rules.  If you don't have them - don't worry.  Just tell us what you would like to play and we'll plug in the numbers.  After all, the rules are just guidelines.  The game itself is freeform, so you don't need any knowledge of the rules.

Players can play pretty much anything.  There are two exceptions:

1. No children (characters should be at least 14 years old, or racial equivalent).  This game will deal with sexual content, and pedophilia is taboo.

2. No Giant Robots.

The following are just suggestions, players can go wild and play something completely different.  They are open to male and
female characters alike.

1. Magical Girl/Boy:
Your typical Sailormoon.  Girl receives powers from somewhere and turns into a costumed superheroine battling the powers of
darkness/evil/the school cafeteria.  Tends to live in the Burbs (sometimes in the Cities) and still goes to school.  Doesn't have to,
though.

2. Annoying Pet Monster Trainer:
Trains those furry Pet Monsters to fight in Tournaments (or uses them to fight crime, school bullies or to pick on weaker kids).

3. Gun Bunny:
Loves the smell of napalm in the morning, carries enough weaponry to take out a small army, can be on either side of the law.
Tends to stick to the Burbs or the Cities, but can be found wandering the Countryside, too.

4. Hotrod:
The Zenmaster of cars.  Makes Michael Schumacher look like a tortoise.  His vehicle can be anything from a normal car to a
superpowered High Tech car with rocket boosters, or even a tank.

5. Martial Artist:
Deals damage with her fists, knees, legs and assortment of swords, flails, maces and anything else that happens to be around.
Found anywhere, but most often in the Countryside and the Burbs.

6. Magician:
Fireball, anyone ?
Found in the Countryside, or sometimes in the Burbs.  Very rarely seen in the Cities.

7. Tech Genius:
Can take anything apart and put it together better than before.  Invents new gadgets and machines.

8. Student:
Goes to school or college.  Might lack powers, but tends to survive by pure luck.
Usually found in Burbs and Cities.

9. Cyborg:
Parts human, part machine.  Tends to be found in the Cities, but can venture into the Burbs or the Countryside.

10. Monster:
Vampires, werewolves, demons - they all exist (well hidden, of course).  They tend to be evil, but don't have to be.  Usually found
in the Countryside, but can be living in the Burbs or the Cities, too.
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