Direwolf Dwarfs FAQ v6.01 Format Q = Question A = Answer S = Source Note that this FAQ covers the Dwarfs Army Book released in the year 2005 by Games Workshop. The 2005 version replaced the Dwarfs Army Book previously released in the year 2000 by Games Workshop. Note that all references to "Games Workshop's Official Dwarfs FAQ" refer to the official .pdf FAQ document issued by the Design Team in July 2006. The document is found in The Shrine of Knowledge on the Games Workshop Website. GENERAL QUESTIONS Q. Can Dwarfs always march? A. No. While Dwarfs may march even if there are enemies normally close enough to inhibit march moves due to their Relentless rule, they follow the other restrictions on marching such as not being able march through difficult terrain, etc. S. Dwarfs Army Book page 28 ***** Q. Page 29 under Royal Blood states “Dwarf Lords (but Thanes) are of Royal Blood.” Should that state “Dwarf Lords (but not Thanes)…”? A. Yes. Thanes are not of Royal Blood. See the entry for Thanes on page 51 of the Dwarf Army Book. S. Games Workshop's Official Dwarfs FAQ ***** Q. May a Gyrocopter be affected by Poisoned Attacks? A. Yes. S. Games Workshop's Official Dwarfs FAQ ***** Q. Does a Dwarf Engineer “count as crew” of a war machine unit he is purchased for? A. Yes, Dwarf Engineers are unit champions and champions cannot separate themselves from their unit. Therefore they count as members of the crew for purposes of Misfires, allocating hits from shooting, etc. S. Dwarfs Army Book pages 39, 54, 56 ***** Q. When does a Master Engineer “count as crew” of a war machine unit he has joined? A. In the Shooting phase, only a Master Engineer acting as additional crew (i.e. actually manning the gun due to the loss of other crew members) counts as crew for purposes of Misfires. The rest of the time (including when using his Artillery Master ability) a Master Engineer is played like any other character joined to a war machine unit; that is, “they do not actually become crew" per the rulebook. S. Games Workshop's Official Dwarfs FAQ / Dwarfs Army Book pages 38, 39 / Rulebook page 118 ***** Q. Can Miners charge on the turn they arrive on the table? A. Usually the answer to this question is No. The Dwarf army book states "In the Movement phase of the turn when they arrive, Miners can enter the battlefield from any table edge and will be treated exactly like a unit that has pursued an enemy off the table in the previous turn (see the Warhammer rulebook)." Page 76 of the Warhammer rulebook under “Pursuit Off The Table” states: "The unit may NOT charge, as it has missed its opportunity to declare charges, but may move its full Move that turn, and it may shoot and otherwise participate in the game as normal." Note that it is possible for a Miner unit to charge on the Turn it arrives if the Miner unit is granted the ability to charge in the Shooting phase via the Rune of Oath & Honour from the Anvil of Doom. S. Dwarf Army Book page 36 / Rulebook page 76 ***** ANVIL OF DOOM Q. Is a Master Engineer really allowed to entrench the Anvil of Doom? A. Yes, as the Anvil of Doom is classified as a war machine, a Master Engineer may entrench it. S. Games Workshop's Official Dwarfs FAQ ***** Q. Are shooting hits against the Anvil of Doom randomised as normal for a war machine (e.g. 1-4 hitting the Anvil and discarded and 5-6 hitting the Dwarfs) or are all shooting hits resolved against the Dwarfs? A. All shooting hits fall amongst the Dwarfs. The protection offered by the Anvil is taken into account by the 4+ ward save granted to the Dwarfs against missiles. S. Games Workshop's Official Dwarfs FAQ ***** Q. Does the Unit Strength of the Anvil of Doom decrease if the Anvil Guards or Runelord is killed? Normally the Unit Strength of a war machine is equal to the number of remaining crew. A. No, as long as there is at least one remaining crew (including the Runelord), the Anvil of Doom has a unit strength of 5. S. Games Workshop's Official Dwarfs FAQ ***** Q. When striking the Rune of Wrath & Ruin with the Ancient Power, do enemy units suffer the movement penalties an enemy unit suffers if the Rune is struck normally? The text under the Ancient Power of this rune is unclear. A. Yes. Enemy units affected by the Ancient Power of the Rune of Wrath & Ruin also suffer movement penalties. S. Games Workshop's Official Dwarfs FAQ ***** Q. Is the enemy allowed to declare a charge reaction against a charge made via the Rune of Oath and Honour? A. Yes. The enemy is definitely allowed to make a charge reaction against the Rune of Oath and Honour. The exact text states "A single friendly Dwarf unit (but not a Gyrocopter) may make a NORMAL move (which can be a March or Charge) in the Shooting phase." A normal charge certainly allows a charge reaction and nowhere in the description of the Rune of Oath and Honour does it state that the enemy may not make a reaction / may only hold. S. Dwarfs Army Book page 31 / Rulebook page 45 ***** Q. Does the Rune of Wrath & Ruin have to cause casualties / unsaved wounds on the target unit(s) in order for the movement penalty to be applied? A. No. Nowhere in the Rune of Wrath & Ruin does it state that casualties must be caused in order for the movement penalty to be applied. The Rune lists the two affects that the enemy unit suffers from - one which is the D6 S4 hits and the second is the movement penalty. Nowhere in the description are either made contingent on the other. S. Dwarfs Army Book page 31 ***** WEAPON RUNES Q. If a Runic Weapon is inscribed with both the Rune of Might and the Rune of Cleaving and is used against a T5+ enemy, is the Strength of the attack resolved at S9 or S10? A. S10. S. Games Workshop's Official Dwarfs FAQ ***** Q. How does the Slayer skill work if the model is armed with a Rune of Might? A. As noted in the description of the Slayer skill, Slayers' Strength is only increased after modifications for weapons. In this situation, the Slayer's Strength will only be increased if his doubled Strength is still less than that of his opponent's Toughness (which is unlikely since that would mean the opponent's Toughness was 9 or 10!) S. Warhammer Chronicles 2004 page 116 ***** RUNIC STANDARDS Q. May a Master Rune be inscribed on the Standard of a unit of Hammerers, Longbeards, or Ironbreakers? A. Yes, there is no rule that restricts Master Runes to the Army Battle Standard. S. Games Workshop's Official Dwarfs FAQ ***** Q. How exactly does the Dwarf Rune of Slowness work? A. The Rune comes into play when an enemy unit declares a charge on a Dwarf unit containing a standard with this Rune. 1) The Dwarf player rolls a D6 and this is subtracted from the attacking players charge distance. 2) The distance is measured to see if the charge is successful. If the charge is successful then play continues as normal. 3) If the charge is not successful, then it counts a failed charge and the unit moves its normal move. However, keep in mind the general rule that units must stay at least 1 inch apart - this means that if the charging unit's normal move is far enough that it would contact the Dwarfs anyway, then you stop the chargers 1 inch away from the Dwarf unit. S. Dwarfs Army Book page 45 / Rulebook pages 52, 55 ***** RUNIC TALISMANS Q. Can you use the Master Rune of Challenge to force an enemy unit to charge (or flee from) a Dwarf unit with the Master Rune of Slowness? A. Yes. Use of this combination is allowed. Note that the Master Rune of Challenge states “The unit must be able to charge and reach the rune user or the unit he is with according to the normal rules.” Note the term “according to the normal rules” means that the normal charge distance would be measured to determine if the Master Rune of Challenge was useable and the Rune of Slowness would not apply until after the charge was declared. S. Dwarfs Army Book pages 45, 46 / Direwolf FAQ Council Interpretation ***** Q. May a Master Engineer with the Rune of Luck use the rune to re-roll a to hit roll for a Bolt Thrower he is acting as an Artillery Master for? Also, may a Master Engineer with the Rune of Luck use the rune to re-roll a to wound roll for a Bolt Thrower, Cannon, or Grudge Thrower he is acting as an Artillery Master for? A. No to all of the above. S. Games Workshop's Official Dwarfs FAQ ***** ENGINEERING RUNES Q. When a Grudge Thrower is inscribed with the Rune of Penetrating does the rune modify the basic strength of the hits to S5 before calculating the double strength hit(s) (i.e. S10) or does it modify the strength after calculating the double strength hit(s) (i.e. S9) ? A. It modifies the basic strength of the hits to S5, thus the double strength hit(s) would be S10. S. Games Workshop's Official Dwarfs FAQ ***** Q. If the Master Rune of Immolation is set-off (killing all of the Dwarfs engaged in the combat) may the enemy make an Overrun move (assuming the enemy had charged that same turn)? A. Yes. S. Games Workshop's Official Dwarfs FAQ ***** Q. Can the Master Rune of Immolation be activated if all the Dwarfs attached to the machine have been wiped out? A. Yes. S. Games Workshop's Official Dwarfs FAQ ***** Q. Does the Rune of Reloading overrule the affects of The Rain Lord spell or other similar spells / items which state that a player must roll a D6 to ascertain if his war machine is eligible to shoot? Does the Rune of Reloading allow a war machine to be moved and then fire in the same turn? A. No, the rune just overrides the rules slowing down the machine's rate of fire caused by the machine's own misfire results and the loss of crew. S. Games Workshop's Official Dwarfs FAQ ***** FORCES OF THE DWARFS Q. If a unit of Warriors or Longbeards is upgraded to Rangers does the unit continue to count as part of the ratio which restricts players to not having more units of Longbeards than they have Warriors? A. Rangers are not Warriors, so an army with Rangers in it must still include a unit of Warriors before it can field an unit of Longbeards. S. Games Workshop's Official Dwarfs FAQ ***** Q. An Engineer attached to a Cannon, Bolt Thrower, or Grudge Thrower has the option to purchase a “handgun” for +5 points. Is this “handgun” a “Dwarf Handgun” or a standard handgun as defined in the Warhammer Rulebook? A. A Dwarf handgun. S. Games Workshop's Official Dwarfs FAQ ***** Q. Can a Giant Slayer be upgraded to a Musician and/or Standard Bearer, thus giving you the possibility of having the entire front rank composed of Giant Slayers? A. Yes. S. Games Workshop's Official Dwarfs FAQ ***** Q. If I upgrade a Troll Slayer to a Giant Slayer and also make him the Standard Bearer (or Musician) for the unit, whom can pick up the standard (or musical instrument) if he is killed ? A. If a Giant Slayer is the original Standard Bearer (or musician) then only another Giant Slayer may pick up the standard (or musical instrument). As Troll Slayers are a separate model type they are ineligible to pick up the standard (or musical instrument). S. Anthony Reynolds Warhammer Design Team (On-line Q&A answer on the Games Workshop Warhammer Forum in regards to Gors and Ungors in the same situation) / Direwolf FAQ Council Interpretation ***** Q. How are attacks allocated against units containing both Troll Slayers and multiple Giant Slayers worked out? A. While wounds against Champions do not carry over into the rest of the unit, wounds may carry over from a Champion to other Champion models if there is more than one Champion in the unit (as Champions are just another type of RnF model, albeit with slightly enhanced stats and abilities) as can be the case with mixed Giant Slayer / Troll Slayer regiments. Thus, when declaring attacks against models in base-to-base contact, it is only necessary to declare which attacks are being directed toward the Giant Slayers and which, if any, are going toward the Troll Slayers. Wounds taken by the Giant Slayers in excess of those in base-to-base contact will carry over to other Giant Slayers in the unit unless all have been killed. Any wounds in excess of the number of actual Giant Slayers in the unit at the time the wounds are inflicted will not carry over to the Troll Slayers and are lost. This works a bit differently in regards to attacks directed toward Troll Slayers as if enough wounds are done to kill all of the normal rank and file (i.e. Troll Slayers), the rules specify that any excess wounds do carry over onto Champions (in this case, the Giant Slayers). S. Warhammer Rulebook, page 109 / Warhammer Chronicles 2004 page 113 / Direwolf FAQ Council Interpretation. ***** Q. A mixed unit of Troll Slayers and Giant Slayers is hit by a weapon that causes the Giant Slayers to be able to make a 'Look Out, Sir' roll. Does there have to be a separate Troll Slayer in the unit for each Giant Slayer hit for the latter to receive the 'Look Out, Sir!' benefit? A. Yes. Since hits are allocated before wounds, there have to be enough potential Troll Slayer candidates to actually accept the hits in place of their Giant Slayer brethren. If there are not enough Troll Slayers, then the remaining Giant Slayers are hit and cannot benefit from the 'Look Out, Sir!' rule. S. Rulebook page 100 / Direwolf FAQ Council Interpretation ***** SPECIAL CHARACTERS Q. Does High King Thorgrim Grudgebearer benefit from the “Royal Blood” special rule found on page 29 of the Dwarfs Book? A. Yes, as he is a Dwarf Lord. S. Games Workshop's Official Dwarfs FAQ ***** Q. Does Thorek Ironbrow, Dwarf Runelord benefit from the “Rune Lore” special rule found on page 30? A. Yes, as he is a Runelord. S. Games Workshop's Official Dwarfs FAQ ***** Q. In the entry for Thorek Ironbrow, Dwarf Runelord it states that he takes up a Lord and a Hero slot. Does this Lord and Hero slot include his Anvil of Doom or does his Anvil take up a further Hero slot (as normal)? A. Thorek and his Anvil are one Lord and one Hero slot. S. Games Workshop's Official Dwarfs FAQ ***** INTERACTION WITH THE SLAYER ARMY OF KARAK KADRIN (STORM OF CHAOS) Q. Can I use the profiles, points costs, equipment, special rules, etc. for Daemon Slayers, Dragon Slayers, and Slayers that are found in the new Dwarf Book for the Slayer Army of Karak Kadrin? A. You must use the profiles, points costs, equipment options, special rules, etc. exactly as found in the Storm of Chaos book. Note that references to "Warhammer Armies: Dwarfs, page 7" should be updated to read "Warhammer Armies: Dwarfs, page 33." Also note that NO characters or units in the Slayer Army of Karak Kadrin have the special rule of "Slayer Axes" and thus they do not benefit from it. In addition, note that any references to "runic Weapons lists" should be changed to "Warhammer Armies: Dwarfs, page 44" and any references to "runic Standards list" should be changed to "Warhammer Armies: Dwarfs, pages 45-46". S. Games Workshop's Official Dwarfs FAQ ***** Q. How do the "Look Snorri Trolls" army special rule for the Slayer Army of Karak Kadrin and Strollaz's Rune interact? A. The player must choose whether to use Strollaz's Rune OR the Look, Snorri, Trolls! rule...not both! S. Games Workshop's Official Dwarfs FAQ ***** Q. Is Malakai Makaisson a Master Engineer? A. No. It states in his rules that he is a Dwarf Engineer. He is not listed as a Master Engineer. S. Games Workshop's Official Dwarfs FAQ ***** END