There are many ways to play Paintball besides the tried and true Capture the Flag. Here's a list of variations that you might
enjoy trying. I believe this list originated with Durty Dan... so, thanks Dan for making the game a little more interesting.
Index
Introduction
Multi Flag - Multi Teams
Take And Hold
The Mad Bomber
Terminator
A list of Scenario Ideas for you to try, I'll be adding to these as I think of them, or find them on the Internet or people send them in!
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| Teams: | This game is designed for multiple teams (more then 2) and works best with at least 4 teams. Depending on the amount of players and number of teams wanted team size should range from 2 to 5 players per team. If there are 20 players you could have 4 5 man teams, 5 4 man teams, or even 10 2 man teams. |
| Setting Up: |
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| Time Limit: | 30 to 60 Minutes depending on the number of players |
| Rules: |
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| Winning: | Locate and return as many flags as you can to the center area or to eliminate the other teams. |
| Tactical Advantage: | A team that has returned more flags than the others, may want to just hunt the other teams in order to kill the flags they are returning |
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By : Neil Harris
"oi! get your filthy hand of my desert!" Are you man enough to Seize the objectives and hold them against all odds?
| Teams: | Two Teams |
| Setting Up: |
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| Time Limit: | 30 Minutes |
| Rules: |
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| Winning: | Hang as many of your own coloured flags as possible. |
| Tactical Advantage: | Unless you are playing with big teams, don't bother leaving lads to defend each flag station once it it hung, but start actively patrolling all of the objective points you need to win the game. Keep one player at the Reinforcement Rallying Point to direct the flow of reinforcements. |
An interesting variation is to change to Victory point value of each objective, making some worth more (ie the harder ones to hold) and some worth less.
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By : Dan Miller
| Teams: | Two Teams |
| Setting Up: |
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| Time Limit: | 20 Minutes |
| Rules: |
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| Winning: |
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| Tactical Advantage: | Form circle around Bombardier and escort him to the oposition bucket and deliver the bomb. send out a diversionary force to wreak havoc. |
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By : Neil Harris
Although I've put my name to this I do realise that I can hardly lay claim to it, However this is how we used to pay and Marshall it down at Bethels Beach, Auckland, New Zealand.
| Teams: | Terminator vs Humans |
| Setting Up: |
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| Time Limit: | 20 to 30 minutes depending on the ratio of terminators to Humans |
| Rules: |
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| Winning: | Terminator: Eliminate all of the Human Scum Humans: Eliminate the Terminator... Before he gets you |
| Tactical Advantage: | None, Have fun, Burn Paint |
A variant of this was Aliens Vs Humans or Zombies and Rednecks, (aliens/Rednecks instead of Terminators) where markers become mind control devices, any player hit by the oposition must return to the Marshall and swap armbands then cycle back in through a Reinforcement Rally Point. The team with all the players at the end wins.
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Please feel free to email any submissions, corrections or updates to me and I will attempt to verify and correct the information within the week.