           ______                                ____
          |  ____| _   __   _    ___    _       |  _ \   _   _   _____    __   _
          | |__   | | |  \ | |  / _ \  | |      | |_> | | | | | |  __ \  |  \ | |
          |  __|  | | |   \| | | |_| | | |      |  _ <  | | | | | |__> | |   \| |
          | |     | | | |\   | |  _  | | |__    | |_> | | |_| | |  _  /  | |\   |
          |_|     |_| |_| \__| |_| |_| |____|   |____/   \___/  |_| \_\  |_| \__|
                           _____________________________________
                          |  __        ________             __  |
                          | |  `.  |`.`. .----.\    .|   .  | |
                          | | |`.`.| |  `.`---/.|_| | ..| | |
                          | | | _`.`. `._| |`- |  _  :._ | | |
                          | |_|/_____`.__`.|    |_| :_____\|_| |
                          |     G A M E R ' S   D R E A M S     |
                          `------------.           .------------
                                        `.       .
                                          `.   .
                                            `.

                            http://cp-systems2turbo.emuunlim.com

FinalBurn Alpha v0.137

REALLY IMPORTANT BIT: We require your feedback/input, regarding any problems/bugs you may                         have with the Kaillera netplay & new menu. Please report any bugs to                       http://www.xsorbit.com/users/LEvilElmo/index.cgi - and use the                       FinalBurn Alpha Bug Report Board. Remember to provide details about                       your PC's spec's, OS, etc etc.

SECOND IMPORTANT BIT: Ayeye & HyperYagami have joined "Team FB Alpha."

What's New

  1) Added a new GUI.
  2) Added rom scanning to check what roms you have.
  3) Added options to show all, CPS-1 only or CPS-2 only games.
  4) Added option to only show the games you got.
  5) Added esc=exit for all dialogs.
  6) Added CPS1 QSound (thanks for info ElSemi)
  7) Added IIR low pass filter
  8) Added Dip Switches Engine
  9) Fixed stupid error I made with the cheat dialog column widths :P
 10) Set nApplyCheatEveryXFrame to 0 as standard.
 11) Fixed so the 4 player fix for batcirj only applies to netplay.
 12) Added light blue background as standard for SFA3 + clones in netplay.
 13) Added flip monitor as standard for XMvSF in netplay.
 14) Added drivers for ddsom, dstlk, dstlkr1, sfa & sfar1.
 15) Updated cheats file.


============================================================================================

FinalBurn Alpha v0.136

REALLY IMPORTANT BIT: Delete all of the files in the "cfg folder" apart from the "finalburn
                      file." The new cheat engine has "issues" with the old config files.

What's New
  1) Disabled the T (talk) key during netply until i can figure out a way of fixing the
     problem
  2) A small fix so the the option bReadInputEveryFrame is now always ON during netplay. 
     Changing the value in the .ini file now only effects local play. 
  3) Merged in some changes from big fool.
  4) Added an options dialog, still needs a bit of work but works in its current state
  5) Added the layer toggle code by gangta and removed the old Alt+L layer toggle stuff 
     keys alt+6 -0 are used
  6) Added version 2 of HyperYagami's Cheat engine. A lack of space on the cheat menu has
     ment that you cannot disable cheats, but that doesn't really matter. Also made a small
     change for netplay cus the input dialog was getting screwed
  7) Removed the Dat type code from the .ini file. Use the buttons under options instead.
  8) Cheat options input screen added :)
  9) Fixed 4 player under Battle Circuit
 10) Added lots more cheats to the fbcheat.dat file
 11) Fixed so the 4/3 player fixes only applies to the netplay games
 12) Minor tweak to the Options Input screen
 13) Added Mike's lovely FBA logo to all the doc's

============================================================================================

FinalBurn Alpha v0.136 (Currently WIP)

What's New
  1) A small fix so the the option bReadInputEveryFrame is always *ON* during netplay.
     Changing the value in the .ini file now only effects local play. 
  2) Disabled the T key during netplay until i can fix it and still make FB run under Win95
  3) Fixed four player in Battle Circuit

============================================================================================

FinalBurn Alpha v0.135

What's New
  1) Readded Ayeye's pause code, works a lot better now. Also added his latest version which
     fixes a few bugs. the game will now pause when the panel is shown and when the window
     loses foucus. It is still disabled during netplay. 
  2) Readded HyperYagami's multi rom path stuff.
  3) Fixed the updated Megaman driver.
  4) Added the first version of HyperYagami's cheat engine as well as making a few changes
     to disable it during multiplayer. 
  5) A small fix so the the option bReadInputEveryFrame is always off during netplay.
     Changing the value in the .ini file now only effects local play. 
  6) Fixed the warnings that were starting to creep in all over the place.
  7) Added region switches for: Battle Circuit, Eco Fighters, Armored Warriors & Street
     Fighter Zero 2 Alpha.
  8) Fixed player 2 & 3 controls in Mercs.
  9) Merged Logiqxs driver changes.
 10) Merged Logiqxs .dat generator and added .ini setting for it.
 11) Added Hotrod support in the ini.
 12) Added extra ports to CPS_RW.CPP to get the kicks working in sf2ue and gain more control
     over rotation in forgottn
 13) Altered the Driver list so that all drivers are listed alphabetically, this fixes the
     "Alphabetical Doubling" in the game list, when creating an online game.
 14) Got 3Player controls working in Knights of the Round.
 15) Yet another tweak to the load menu - everything should now be in the correct order.
 16) Added AvsP 3 Player fix & DD:SoM 4 Player fix, should work fine in netplay now!
 17) Fixed Ghouls, SSF2T & SF2T + Clones in netplay, they were unplayable before!
 18) Fixed the region switches in netplay!
 19) Added region switches for: DD:ToD, Pnickies, Mega Man.
 20) Added Infinite Time cheats to all 1 on 1 fighting games.
 21) Fixed the QNDream controller.

============================================================================================

FinalBurn Alpha v0.134

FinalBurn Alpha is now updated by "Team FB Alpha"
(LoopMaster, KEV, Mike_Haggar & TrebleWinner)

What's New
  1) Fixed FFightj GFX Loading.
  2) Added 2 new fields to the driver structure.
  3) Added Treble Winner's changes fixing descriptions of many of the inputs.
  4) Changed the load dialog to support the new text fields.
  5) Removed the multi rom path code as it needs fixing.
  6) Added Merged CPS1 Drivers (Rest of the games!)
  7) Fixed Mercs and clones, Cawingj, Cworld2j, Pnickj & Qad GFX Loading
  8) Fixed 3wonders and clones & willow and clones GFX Loading + Banks
  9) Added the inputs that was missing, but were included in MAME
 10) Added Captain Commando and clones driver
 11) Added Mega Twins and clones driver (thanks to Diablo82 & Treble_Winner)
 12) Fixed SF2 Init13 (thanks to Treble_Winner)
 13) Added TrebleWinners default controls code. Default controls can now be set in the ini
     (eg: 0=keyboard, 1=joystick 1, 2=joystick 2, etc...
 14) Minor tweak to the load menu display
 15) Added Ayeye's Pause Code. FinalBurn Alpha will now pause when the window loses focus.
     NB: the gui must be hidden for this to occur.
 16) Fixed problems with Win95/Kaillera incompatabilities (KEV)
 17) Added drivers for the new CPS2shock releases (Battle Circuit, Eco Fighters,
     SFA3 clones & Vampire clone).

============================================================================================

FinalBurn Alpha v0.133

What's New
  1) An apology for releasing the debug version by accident, sorry all. C++ caused several
     lock ups & crashes on my PC before I built the .exe file. Several configuration
     setting's fouled up & I lost a few unimportant files as well :(

============================================================================================

FinalBurn Alpha v0.132

What's New
  1) Hack Fixed the UN Squadron driver (KEV).
  2) Add WIP for better Multiply protection.
  3) Patched Knights of the round so you can play it.
  4) Added King of Dragons driver By Mike_Haggar with a fix by KEV.
  5) Added Support for 1941 and clones.
  6) A fully working King Of the Dragons Driver.
  7) A very very small tweak to the game selection dialog.
  8) Re-added a few lines in drv.cpp to fix on-line mode and tweaked rom search path.
  9) Added Better support for the CPS1 board IDs to get all the games that need it working
     and changed drivers as needed.
 10) Added Merged CPS2 Drivers (All games!)
 11) Added Merged CPS1 Drivers for : UN Squadron, Varth, Strider, MSword and Final Fight! 
 12) Added Merged Sf2 and Sf2ce drivers with all clones with thanks to JeldrosJ3 for SF2RB2
 13) Fixed the problem with Marvel Super Heroes (Japan) loading the USA version instead of
     the Japan version. 

============================================================================================

FinalBurn Alpha v0.131

What's New
  1) Now compiled with Christophe's Alpha 5 Kaillera code.
  2) Fixed the crash when using Strider Hiryu (USA).
  3) Multiple ROM path support added courtesy of HyperYagami.

============================================================================================

FinalBurn Alpha v0.130

What's New
  1) Now compiled with Christophe's Alpha 4 Kaillera code, a new version of the
     kailleraclient.dll is also included in this release.
  2) Added lots of new drivers for Street Fighter (C.E. & Turbo), mainly clones though,
     thanks to everyone who donated these. Too many to mention here,
     but SF2 Red Wave & Rainbow Edition are included.
  3) Drivers added for Magic Sword (Mike Haggar) and UN Squadron (KEV).
  4) Added my own Knights of the Round driver, thanks go out to Mike Haggar for fixing the
     GFX issues. Unfortunately the in-game controls don't work at present :(
  5) In theory it should be possible to play against someone who is using
     FinalBurn Kaillera Alpha 4, as both use the same code. That said, it would be better
     if you play against someone who is using Final Burn Alpha v0.130 :)

============================================================================================

FinalBurn Alpha v0.129

What's New
  1) There's no need to use patched XOR's anymore! Armwar, Pgear & Pgearr1 now use the
     original XOR tables released by Raz. A very big thankyou goes out to Raz & FinalDave
     for helping me solve this problem :)
  2) Pgearr1 now works correctly, and no longer reports the "1010 EXCEPTION 0000716C"
     message.
  3) Re-ordered the games list. CPS-1/CPS-Changer games can now be found at the bottom of
     the game list, in alphabetical order.
  4) Forced "bReadInputEveryFrame" to default as "0" (off). According to Raz this should
     help with the netplay. The "bDrvSaveAll" option should also be set to "0" if you are
     using the netplay feature.

============================================================================================

FinalBurn Alpha v0.128

What's New
  1) Added Christophe's Kaillera source code (Alpha3), so netplay is now available!

============================================================================================

FinalBurn Alpha v0.127

What's New
  1) Enabled the CPS-1 drivers for:
            1) Megaman/Rockman: The Power Battle
            2) Final Fight (World)
            3) Ghouls & Ghosts
            4) Strider
            5) Street Fighter 2 (ETC)
            6) Street Fighter 2: C.E. (ETC)
            7) Street Fighter 2 Turbo (USA)

  2) Enabled the CPS-Changer driver for:
            1) Street Fighter Zero

============================================================================================

FinalBurn Alpha v0.126

What's New
  1) Updated all CPS-2 drivers, to be compliant with Logiqx CPS-2 DAT 20010727
  2) Added drivers for Armwar, Pgear & Pgearr1 - they currently use Haze's patched XOR's.
  3) You need to add the following patched XOR's to the following ROMset's:
              pgear_xor_haze.zip ------> pgear.zip
              pgearr1_xor_haze.zip ----> pgearr1.zip
              armwar_xor_haze.zip -----> armwar.zip
  4) Pgearr1 loads but does not work properly, it only displays a
     "1010 EXCEPTION 0000716C" message.

============================================================================================

FinalBurn Alpha v0.125

What's New
  1) Altered Driver for Ddsomj so that it now points to Ddsomjr1

============================================================================================

FinalBurn Alpha v0.124

What's New
 1) Removed CPS-1 & Sega drivers.
 2) Added Drivers for all CPS-2 titles, with the exception of
    Armoured Warriors & Powered Gear.

============================================================================================

Download the latest version of FinalBurn Alpha from:
             http://cp-systems2turbo.emuunlim.com

Any Questions/Comments/Suggestions/Bug Reports should be directed to:
             http://www.xsorbit.com/users/LEvilElmo/index.cgi
             Check the different board descriptions to see what board you should post on.

-end of document-