The following material is an adaptation of aircraft from SUPER DIMENSION FORTRESS MACROSS. Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit and do not claim that it is your own work. Comments and suggestions are welcome.

LOCKHEED SF-2 HUNTER II
SPACE FIGHTER

(Version 1.0)

RPG Stats by Harvey Neil Johnston ([email protected])
BACKGROUND

Developed as the UN Spacy's first space fighter design, the SF-2 Hunter was rather obscure. The initial design appeared as a cockpit with two engines and fuel tanks attached and was armed with two laser cannons mounted on turrets. Later, a long nose that held missile bays, additional fuel tanks, and a third thruster (necessary to balance the craft) were added. However, with the incredible leaps in technological development during the period, the design was almost obsolete after entering service.

An initial production run of the SF-2A produced 24 spacecraft during the first two years, and the improved SF-2B then entered a production run of 144 space fighters. During the full time of their commission, the SF-2B Hunters were stationed at the L-5 factory that built the Oberth and Hermes class spaceships. The Hunter was ultimately phased out by the SF-3 Lancer II, and all had been withdrawn from service by the beginning of Space War I. Perhaps their greatest accomplishment was that they taught UN Spacy the skills to develop and operate space mecha. The VF-14 and VA-14 Hunter II would later be named in honor of this breakthrough design.

RPG STATS

Vehicle Types:
      SF-2A (prototype, served with the UN Spacy from 2006 until 2007).
      SF-2B (served with the UN Spacy from 2007 until 2009).
Class: Space fighter gunship
Manufacturer: Lockheed
Crew: One pilot wearing Tactical Life Support System

MDC BY LOCATION:

 
* Main body  300
Reinforced pilot's compartment  150
** Engine thrusters (3)  150 each
Mauser RöV-20 lasers (2) 150 each
*** Radar antenna 150
NOTES:
* Depleting the MDC of the main body will result in the destruction of the aircraft.
** Depleting the MDC of one engine will reduce maximum speed by one third, and give the pilot -2 to dodge and -10% to piloting rolls. Destruction of all three engines immobilizes the spacecraft.
*** Depleting the MDC of the antenna destroys the radar.
SPEEDS:
      Fly at Mach 4.4 (3388.0 mph/5452.3 kph) in space. Design G limit is 1.5 g maximum acceleration. Powercell endurance allows full function for 60 hours.  The SF-2 possesses full VTOL capabilities, allowing it to hover. The SF-2 is designed for use in space, but can operate in an atmosphere if necessary, but speed is half and it is at -4 to strike, parry and dodge.

STATISTICAL DATA:

HEIGHT:
      10.2 ft (3.1 m) w/o antennae, 14.4 ft (4.4 m) w/ antennae.
WIDTH:
      11.8 ft (3.6 m) w/o antennae, 16.1 ft (4.9 m) w/ antennae.
LENGTH:
      27.2 ft (8.3 m).
WEIGHT:
      8.1 metric tons empty.

CARGO:
      Small compartment behind pilot's seat for personal belongings.
POWER PLANT:
      (3x) Rocketdyne DRoE-2 reaction engines, two in the tail section, one halfway on the ventral hull, providing 80 kN thrust each. Several vernier thrusters are located on the hull for added mobility. (5x) fusion cells for power generation.

WEAPON SYSTEMS:

1/ (2x) MAUSER RöV-20 LASER CANNONS: Located on a turret on either side of the cockpit, versions of these cannons would later be mounted on the VF-1 Valkyrie.  They may fire forward, above or below.

2/ (2x) MISSILE BAYS: The SF-2 has two missile launch bays located on either side of the lower rear fuselage. Each bay holds one Boeing GA-80 Starstrike fragmentation medium range missile (MRM), although any MRM payload is possible. The missiles are ejected sideways from two launch ports located in the nose.

3/ (1x) ANTI-MISSILE CHAFF / FLARE DISPENSER: The SF-3 can eject chaff and flare decoys to evade missile attacks. Chaff decoys confuse radar images to divert radar-guided missiles, while flare decoys provide a brilliant infrared images to try and draw away heat seeking missiles. Every time the system is engaged, it launches one chaff and 1D4 flares.  Chaff provides a +2 to dodge radar guided missiles, and flares provide +2 to dodge (per flare) infrared guided missiles (with a maximum of +8 to dodge). The bonuses are not cross-cumulative, however; you cannot confuse a heat-seeking missile with a chaff decoy.
  • Primary purpose: Defensive.
  • Rate of fire: Equal to pilot's number of attacks.
  • Payload: 20 chaff and 40 flares.
  • STANDARD EQUIPMENT FOR THE SF-2 HUNTER: COMBAT BONUSES FOR SF-2 HUNTER TRAINING:

    BASIC FIGHTER COMBAT TRAINING

    ADVANCED SF-2 HUNTER COMBAT TRAINING

    REFERENCES USED IN THIS DESIGN

    Original name: Lockhee SF-2A (Super Dimension Fortress Macross)
    Appearances: None
    References used:
          Robotech Reference Guide by Peter Walker and Pieter Thomassen.
          Macross: Perfect Memory by Minori Library, Big West and MBS.

    The SF-2A was developed for the Super Dimension Fortress Macross series but was never shown. Sketches appeared in Macross:Perfect Memory.

    Hosted by www.Geocities.ws

    1