
PROJECT: 
VERTILGUNG
================ demo =================
BY: ZACH HIGGINS

Story:
=======================================================================

	Slowly and stealthily Army Ranger Captain B.J. Blaskowicz creeps down the silent and empty hall. The walls have the smell of death. He doesn't know if it's just him or if someone's watching him. He turns the corner when out of the corner of his eye something moves.  CLICK! He turns and pulls the hammer on his P-08 Luger. A rat scurries by. Sighing a heavy relieved sigh, he lowers his gun. "Damn these halls!" He mutters. He turns around to keep moving when suddenly, "Halte!" screams a gray shirted soldier. Quickly he rolls to the cover of a nearby alcove. Cocking his weapon he jumps out, aims at the surprised German and fires. The Nazi crumples and blood begins to slowly pour out of the man. With much frustration B.J. kicks the dead soldier yelling,"Piece of SHIT!" He turns around only to find himself looking down the barrel of a pistol. BANG!
	AHHHHHHHHHHHHH! B.J. sits up, looks around and realizes he's in his Army quarters. Sweat pouring from his body, he gets up. It's been 6 months since he retrieved the Spear of Destiny from the nazis' clutches. He fought the Angel of Death and is still recovering from the injuries. Ever since then he's had nightmares about the whole ordeal. It always ends the same though. He gets shot through the head. He looks over at the clock. 5:00 a.m. Aw shit. He knows he can't go back to sleep though. Out of nowhere his cell phone starts ringing. Scrambling around in the dark, he finds it sitting on his dresser. He was decorated greatly for his bravery in defeating General Fettergheist and capturing the Spear of Destiny. As a result he got some of best quarters around. He frantically answers the phone. "Hello?" It was General Eisenhower himself. "I need you to report to my office immediately. Understood?" "Yes Sir!" B.J. replied.
	
***

	"We have reports of a large amassing of German troops and munitions at a remote area in South Austria. I hate to tell you this but you'll be returning to Castle Wolfenstein". A wave of horrible memories swept through B.J.'s mind. "As far as we know there are only standard Wehrmacht and some S.S. There may be some high  ranking officers though. You're the best of the best soldier. That's why we're sending you in." Before the Wolfenstein ops I was labeled "a terminal action seeker." I'm not so sure about that anymore sir." B.J. replied. "Come with me B.J." said the general. He led him into a huge room full of people working on maps, weapons, and all sorts of things. "This is very confidential B.J! If this info got to the public there would be mass panic. You remember Dr. Artz Schabbs?"asked Eisenhower. "I'd rather not, but yes sir I do," answered Blascowicz. "Head of the S.S., Goering, has recruited him for a very strange task. His task is to find a way to ressurect Hitler. He doesn't want him to reincarnate as near mindless zombie like Schabbs' previous creations. He also wants him to actually look like he did before he was assassinated. A perilous task. If he succeeded it would spell doom for us Allies.  He could create an army of soldiers that aren't just brainless robots but planning, thinking killing machines. So you're not just being asked to do this you're being ordered. Any questions?" " No sir!"

***

	"Jump time is in less than a minute." reminded the pilot from the cockpit of this tiny, inconspicuous plane. "Gotcha," B.J. told him. Strapping on his parachute he readied to jump. He was dressed in an all black jumpsuit. Then the pilot yelled,"OK go ahead." He leaped from the plane. He knew exactly when to pull his chute. He had been a paratrooper before being recriuted for the O.S.S. It was deep in the night so he didn't worry about anyone spotting him. What he did worry about was landing in a tree or some other obstacle. Then he saw it. A huge, familiar castle loomed ahead of him. He landed with a thud. He pulled off his parachute and ran behind a tree. He had heard some steps. All they had given him was a knife. He saw a guard walking. He was only standard infantry thank God. It would have been tough to take on a machine-gun toting S.S. with just a knife. It was obvious he'd heard something. When the guard's back was in full view B.J. jumped out, grabbed the guard and pushed the knife into his lower back. He gurgled for a moment then lost conciousness and slowly slid down. "Still got it!" said B.J. He picked up the guard's pistol. It was a P-08 German Luger. He checked the clip. It had 8 rounds. Walking around the installation he found a small room behind many vines and a row of white pillars. There were three guards standing together talking. Stealthily B.J. slid between the pillars. Here we go!


Features:
================================================================

Brand new Status Bar
New title screen and "PC-13" screen
Tons of new graphics many done by me
New, more realistic actors. (The brown-shirted guys, which I'm assuming were supposed to be the S.A., had disbanded many years before U.S. involvement in the war. So I made them into standard Wehrmacht soldiers with gray shirts. B.J. Rowan made some extremely excellent S.S. Before they were blue suited. I figured that it was some way of making a cartoonish black. Much thanks goes to B.J. Rowan for the black-suited S.S!
Some new wall textures

Getting Started:
================================================================

1. Unzip into a new directory labeled something like, ProjVert or something you'll remember. It doesn't matter. Just make sure it's new.
2. Run Wolf3d.exe
3. To start a new game select "New Game". Choose episode. Pick difficulty setting. There ya go.

Controls(for keyboard) :
================================================================

Fire: Ctrl
Move: Arrow keys
Run: Hold right shift + arrow keys
Strafe: Alt + arrow keys 

 

The Mission:
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Note: With the exception of episode 6 these are meant to be played in order.

Episode 1: Infiltrate Wolfenstein
In this episode your mission begins. Upon arrival at Castle Wolfenstein you are to work your way to top floor where you will most likely find the maps that will lead the Allied Forces to Schabbs and his Ongoing task to ressurect Hitler.

IMPORTANT: Episodes 2 through 6 will not appear in the demo version.

Episode 2: Operation: Ressurection
After retrieving the maps we find that Schabbs plan is working. He has already manufactured half an army of super-soldiers. Get in there and take out Schabbs and his creations. If you get there in time perhaps you will be able to destroy his Hitler creation as well.

Episode 3: Die Mutant Clone Die!
Upon eliminating Schabbs and Hitler Mutant you find some very surprising news. While researching a way to ressurect Hitler Schabbs stumbled upon a method for cloning. You found that he has created a clone of Hitler in case something like this happened. It's location was included in a letter as well. Your mission is to destroy the Hitler clone and any evidence that might exist.

Episode 4: Assasinate Goering
Now that the real threats are disposed of you must destroy the head of the operation, Herman Goering. You must infiltrate his personal bunker and take him and his body guards. This is your toughest mission yet. Good luck!

Episode 5: Assasinate the Heinrich
We have evidence to prove that the Heinrich Himmler is alive and in hiding. Find his ass and destroy him. If you take out the head of the S.S. that'd be it for the Nazi vision. This is your most important mission yet. Keep your senses active . The installation is sure to be packed with elite guards.

Episode 6: Training levels
These are some recreations of the levels you fought bosses in, in the original Wolfenstein game. Good for practice.

Weapons:
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Here are the weapons found in the game. 


 Combat Knife
Basically this is a last resort. It can be used to spare ammo. Be careful when trying.

    P-08 parrebellum.
This was the German standard pistol in WW2(I know it wasn't in use while the U.S. was in the war but I like it better!). This is the weapon you start the game with.

  MP-40
A very reliable weapon, This sub-machinegun was used throughout the war. The deadly S.S. utilize it so be careful.

 Chaingun
This is the ultimate in WW2 weaponry. Developed by the Germans it was rarely used in combat since it tended to jam frequently.(jk)

  Ammo clip
This ammo fits all the guns. Found nearly everywhere. You just have to look hard enough. If you get it off a fallen man you get 4 bullets. If you get it off the ground(unused) you get 8 bullets.






Pickups:
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Here are the items you will pickup as you progress through the game.

Health Items:


  Dog Food.
Self explanatory. It's dog food. Increases life by 2%. Usually found in kennel areas.

  Chicken Dinner
Last time I ate a a big chicken dinner I felt pretty good. So why shouldn't B.J.? Increases health by 10%. Yummy! Found in kitchen areas mostly.

  Med-kit
German first-aid kits. Really good for you! Increases health by 25%.  Found in a lot of secret areas.


Treasure
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This is treasure stolen from people(usually Jews)by the Germans and stored in the castles. They go in order from least point worth to greatest point worth.

 Cross
These are found frequently and are not worth very much.

  Chalace
Found pretty often. These cups are pure gold and were once drank from by Austrian royalty.

  Treasure Chest
These babies are pretty rare. Good money(and points).
  Candle Stand
Popular table decorations. Solid gold with high quality candles. These jackpots are worth a LOT. Very rare. (If you think this is supposed to be a Chanukah candle dealie its not. It was going to be but it would be huge and hard to fit. If you're a Jew and are offended by me calling it a Chanukah candle deelie don't be. I just can't remember what it's called.)
 Life, 1up, whatever you want to call it
This awesome and EXTREMELY rare pick-up gives you 100% health, 1 life, and 25 bullets.
 
Silver Key: A key for opening some locked doors.

 
Gold Key: Another key for opening locked doors.


Tools used:
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Flo-Edit by Florian Stohr: Graphics replacements and maps.
Wolf-edit by Bill Kirby: Graphics replacements.


Thanks to:
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B.J. Rowan for: Project: Totengraeber graphics
Tristan van Putten for: The Final Solution graphics
Necro-Dog Industries for: Operation: Panzerschiff graphics
AReyeP (pronounced ARE-EYE-P) for: WolfenDoom graphics
Nayt Smith for: Beyond Wolfenstein 2: Special Edition
Brian Lowe for: Helping with my constant problems!
Florian Stohr for: Creating the best Wolf3d editing tool ever!!!! (can't wait for 2.0)

Contact:
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You can contact me at Grindmachinezh@aol.com