Bruise is a role-playing game setting that I've had trapped in my head since i was a sophomore in high school.  Now, nearly ten years later, i feel confident enough to tackle the game, using (hopefully) new and exciting rules and systems for character creation and conflict resolution to bring this vibrant, savage and beautiul world to life.

The files to the right are simply notes at this time and are far from complete.  i have yet to write up the rules for character creation but will hopefully have them done soon.  This files are here simply so that other game designers and friends can have a look at my current thoughts and get a look into my mind as i work on the game.

    -Michael
Book One: Newborn
Conflict Resolution
The year is 10,424...
 
Humanity has reached well beyond the stars and colonized all of the Known Universe.  Under the rule of the galaxy-spanning Grand Covenance, humanity has entered into a new age of discovery and peace.
  Yet trouble brews.  Those unhappy with the cold, analytical eye of the Covenance constantly watching over them, ensuring their perfect Utopia, have begun to start rebellions.  Some humans cannot help but commit crimes against their government, either because they feel they are destitute or due to the sheer thrill of breaking the law.
  Those that would appose the Covenance find themselves saddled with a most horrific punishment, life imprisonement on the abandoned colony planet, DS120379, otherwise known as Bruise.
  This is your fate.  It is here you will find a certain death.  It is here that you will find a new life.
  Maker Have Mercy. 
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