This software is based on GBAmake written by Warp - realwarp@caramail.com.

Setup is very similar.  

1. Copy gbmake.exe to the VC++ bin directory.  
2. Start a new make file project.
3. Copy the default.mak to your projects directory, 
   (where ever the .dsp file is stored)
4. Then rename the mak file to the name of your project.
5. Edit the mak file by setting PROJ to the name of your
   project, set the location of your gbdk bin dir,
   and the desired arguments for the compiler, linker
   and any other arguments for gbmake.
   
Note: If you are having problems building, make sure that 
PROJ in the mak file and the name of the mak file are set 
to the name of your project. If you are still having trouble 
try using the -db and -noclean for more diagnostics.  

Hope this software is helpful to someone.  I will also be 
porting this to GBA development using the GNU compiler instead 
of the ARM STD.

IAM
m_hatem@angelfire.com