roficiency	            Cost	Effect
Ambidexterity		1	 the use of off hand with smaller weapon (-2 penalty instead of -4)
Blind-Fighting		1	penalty for fighting in darkness is only (-2 instead of -4)
Broad Groups**		3	allows weapons to used without penalty in broad group
Expertise*****		2	hit +1, dmg +1 (special attack..with weapon) on specific weapons
Horse Archery*		2	lowers penalty for firing from horseback by half
Instant Stand		1	Allows fighter to regain feet (-2 to iniative)
Iron fist			1	Strength score is converted to % for determining knock out
Prone Attack		1	Gives fighter ability attack from the ground (-2 to hit -2 Ac)
Quickdraw		1	allows +1 to initiative (when not surprised)
Seige Weapon		1	fire specific seige weapon type (light Ballista)using  persons Thac0
Shield*******		1	allows a +1 to hit when using a shield to punch or rush
Specialise****		1	 hit +1, dmg +2 (special attack..with weapon) on specific weapons
Specialty Spell^		2	mage is allowed a free particular spell to cast (effects level 1-3spell lvl)
Spell Expertise^^		3	Mage is allowed a free particular spell to cast (effect level 4-6th lvl)
Spell Mastery^^^		4	Mage is allowed a free particular spell to cast (effect level 7-9th lvl)
Tight Groups***		2	allows weapons to used without penalty in tight group
Underwater Combat	2	suffer no penalties if fighting in water.
weapon			1	allows the use of a particular weapon (i.e. longsword)
Weapon Improv		2	allows improvised weapons to be used with out penalty (chair)
WeaponMastery******	2	Hit +2, dmg +2, (special attack..with weapon)on specific weapons
Zero-gravity combat	2	suffer no penalty if fighting in Zero Gravity