Mecha-Spider Man

 

STATISTICS

 

F                                              AM (50)

A                                              EX (20)

S                                              RM (30)

E                                              AM (50)

R                                              INC (40)

I                                               EX (30)

P                                              GD (10)

Health:  150

Karma:  70

Resources:  PR (GD with Research Grant)

Popularity:  0

 

 

BACKGROUND

Real Name:  Matt Lindaman

Occupation:  Student

Legal Status:  Citizen of the United States without a criminal record

Identity:  Secret

Place of Birth:  Creston, Iowa

Marital Status:  single

Known Relatives:  none

Base of Operations:  Chicago, Illinois

Past Group Affiliation:  none

Present Group Affiliation:  KAOS

 

 

 

 

KNOWN POWERS

Body Armor: Mecha-Spider Man gains all of his powers through a suit that he wears.  Its power source is located in the backpack that he wears and stores the suit in when he is not in his superhero mode.  Outside of his suit, his stats are...

 

F          A          S          E          Health

GD       GD       TY        GD       36

 

This suit of armor is made of beta cloth and offers EX (20) protection against physical and energy attacks. 

Hyperstrength: When Mecha-Spider Man puts on his suit, neural transmitters stimulate the adrenaline glands, which results in increased strength.  A power FEAT he can do is to overload the transmitter, giving him AM (50) strength for 1+D10 turns.  The after effects are that his glands shut down  after this for the next 12 hours, resulting in normal strength (TY).

Web Shooters: Mecha-Spider Man has a pair of wrist jets that shoot a material similar to that used by Spider-Man.  It has a strength of AM (50) and can shoot up to 3 areas away.

Wall-Crawling: Mecha-Spider Man can adhere to walls and climb them with INC (40) ability.

Protected Senses: Due to his visor and mask, Mecha-Spider Man is protected from gas and light based attacks.

Infrared Vision: Mecha-Spider Man can see in the dark with INC (40) ability

Venom Darts: Mecha-Spider Man can shoot darts that contain a tranquilizer.  Victims must make an Endurance FEAT vs. INC (40) intensity to avoid going unconscious for 1 hour.

Talents

Computer Science

Cybernetics

Contacts

KAOS

Justin Watson
Calling

Adventurer, Youthful Exuberance

Class

Rouge Hero

Role-Playing Notes

History

 

 

 

 

Character Created by Matt Lindaman

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