By using the map, we'll se that all begins in a small island 
  Map usage is a must. It helps you on finding some villages.
  The game isn't hard at all. Also, some characters help us by saying
what to do. But sometimes we must think a lot in how to proceed.
  As the game is very, very long, save it on a disk or FM Sram. Even 
thoght you know what to do, there are some scenes that takes a lot of
time.
  I took almost a month to finish the game!!


Contents:

1- Shift menu
2- Monsters 
3- Solution


SHIFT MENU:

 MAG
 USE
 EQP
 DRP
 POW
 OTH
 LEAD


* MAG
  Coose a hero and then use a special magic:

Heal - Recovers HP.
Cure - Cures from poison.
Weak - Take monster's defence.
Fire - Attack.
Bolt - Attack.
Delu - Attack.
Kill - Kills monsters at once.
Conf - Confuses the monster.
Pois - Poison that can collapses monster.
Warp - Teleport to other places.
Sile - Seals ALL fighters magic.
Rest - Make the monster sleep for a while as Holy Rod.
Suck - Steal some HP from one to other.
Flex - Protects from magic.
Shel - Share power between two heroes.
Mute - Seal only one person's magic.
Slow - Lower some monster's speed.
Powr - Increases hero's power attack.

* USE
  Uses box items.
Torch - Used to help on illuminating caves.
Yoshu eye - Used to have a aerial vison of islands and villages.
Heal leaf - Recovers energy about 500 HP. It doesn't works when the
            hero is swooned.
Heal Root - Recovers energy.
Antidote - Same as cure magic.
Reviver - Recover from swooned state and let the guy with 1 HP.
Show Bell - Show walking monster on the map. It lasts a few time.
MP Fruit - Recover MP.
Elixer - Reviver + Heal Root effect.

* EQP
  Shows what each hero has in it own box and allow us to change 
some weapons.

* DRP
  Drop item. I prefer to sell the items.

* POW
  Shows heroes strength.

* OTH
  Plus four options:  
  SAVE - Save game.
  LOAD - Load game
  SYS  - AVOID on/off
         LVL UP aut/set 
         EPSHOW ep/nxt = EP total or how much left to achieve next level.
         GAMETIME = All time spent on playing.
         SPEED low/nor/fst = Game speed.
         MESSG low/nor/fst = Dialog speed.
  SET  - Sets between manual and automatic battles. Play manually!!

* LEAD
  Who leads the group.


Monsters:

** Chapter 1

 Slime: The easiest one. On the firs island.

 Slimebub: Second island.

 Owl: Cave and second island.

 C-crawler: Less HP, but harder.

 Lynxman: Between Ludia and Beluga.

 Scorpbug: Between Beluga and Neria. 

 Ironfrog: Between Beluga and Neria. 

 Kazas: Between Beluga and Neria. 

 Commander: Monsters boss.


** Second chapter

 Ajin: Meddle of island and cave. Recover its energy.

 Scorp: Near Rondo.

 Car: Near Ralpha.

 Obazamis: Near Ralpha.

 Sleeper: Near Rondo.

 Badbird thief: They are on the west.

 Erabi: Near Ralpha.

 Camerun: West of island.

 Wasp: West of island.

 Balam: Torre Gwen's guards. Easy to defeat.

 Beholder: In Trialcave.

 Po-turtle: West of island.

 Gargo: West of island. 

 Rockman: Inside Rizel. 

 Acdam: In Mascoon. 

 Helnyrd: Chapter boss. In Rizel.


** Third chapter

 Deathcrab: Near Sel.

 Targos: Near Sel.

 Poisontoad: Near Sel.

 Tortoiseknights: Near Sel.

 Warrat: Near Barbara's.

 K-bear: Near Barbara's.

 Fozzy: Near Barbara's.

 Orkhorn: Inside Mausoleum cave.

 Armspider: Near Yordo and Nash.

 Centip: Near Yordo and Nash.

 Horncobra: Near Yordo and Nash.

 Mudman: Near Yordo and Nash.

 Aroma: Near Yordo and Nash.

 Thunder: In Yordo.

 Thunder: In Yordo.

 Boilguard: Near Selis.

 Eag: In Selis.

 Thunderhound: Guriges guard.

 Lord Guriges: Chapter 3 boss.


** Forth chapter

 Flowerlizard: South of island.

 Odinon: South of island.

 Giant Ape: South of island.

 Imp: South of island.

 Balger: Middle of island.

 Axebeak: Middle of island.

 Fangboar: Middle of island.

 Salamander: Middle of island.

 F.moth: Middle of island.

 Darkmage: Middle of island.

 Demonghost: Middle of island.

 Opajin: Middle of island.

 Sandeater: Middle of island.

 Silphy: Baznern's castle.

 Servant: Acdam's assistant.

 Acdam: In Windpit.

 Belamis: After Acdam.


** Fifth chapter

 Ajile: Moleston east coast.

 Fanton: Moleston east coast.

 Bursthound: Together with Ajile.

 High Ajile: Middle of Moleston.

 Skullfang: Middle of Moleston.

 Deathguard: Middle of Moleston.

 Bracaman: Middle of Moleston.

 Rockdemon: Middle of Moleston.

 Morgoth: Middle of Moleston.

 Stingbeetle: Middle of Moleston.

 Gordo: Middle of Moleston.

 Ladoases: Middle of Moleston.

 Darksoldier: Crystal Tower.

 Galuvas: Crystal Tower.

 Bajile: Fifth chapter boss.


** Final chapter

 Barbas: First part of Nirgid.

 Bloodknight: First part of Nirgid.

 Iron Giant: First part of Nirgid.

 Zarl: Appears together with Iron Giant.

 Thundersnaker: Second part, in cave.

 Jarba: Second part, in cave.

 Gurm: End of second part, where are three cave to choose.

 D.fighter: Third part.

 Ajibal: Third part.

 Daldia: Third part.

 Killerbat: Together with Daldia.

 Galvine: Forth part.

 Jardin: Forth part.

 Zagris: Forth part.

 Demonmage: Forth part.

 Firebug: Forth part.

 False Agneeja: False boss.

 Agneeja: Game final boss.



Solution:

Chapter 1 - Farlane

* As soon as the elder starts to look for the book, get out.
* Try to get out by Erasta village south exit. The guards will warn 
you and you'll go up to a peasant who will take you up to a secret
exit. Get in.
* You are now on a map, with Erasta on the left and a cave. Do not
enter the cave now. Fight against slimes to earn money and experience.
From now on, these fights are our money and experience source.
* If the monster starts hitting, use ESC option and hold F5 until a
bell ring. Then choose load(it doesn't load anything from disk or sram)
to restart last combat, in this case, the fight you lost HP. It works 
every time you use it. It can be used if you are about to loose.
* Notes: don't try to kill every monster on the map. They appear 
randomly. And everytime you escape from a fight, the monsters recover 
their energy. So, to defeat them you may loose some HP.  
* You are too weak to face cave owls now.
* Use HIT option to attack enemies on struggles.
* Use Heal Leaf to recover lost energy. 
* Back to Erasta village. It will be invaded and you'll be saved by
a secret exit. Before, you gain some weapons. Ok, now we are ready 
to face the cave owls.
* Get in the cave. You have to pass through the cave.
* You are now in another island. Get in Ludia. The soldiers will
take you to Acam.
* Now you are at Ludia's castle dungeon. Wait until Runan appears.
He is an ally who join us in this adventure.
* Get out of the dungeons and Ludia, by its north exit. Go to Curus
(see map).
* On the way from Ludia and Curus, you'll face stronger monsters. You
can avoid the struggles, but you need money and experience.
* Get into the church and talk to the priest. He will take us to Aros,
the resistance leader. Your energy is recovered.
* Probably you arrived with your level at 3 or 4. But our mission now
is increase the level to 8, to fight Acdam.
* Buy some Heal Leafs(+/- 2) to use on combats.
* Let's fight to reach level 8. Take a look in how many EP you need to
pass level:

LEVEL    EP          LEVEL    EP         LEVEL    EP
  1       0           11    1770          21   26200    
  2      20           12    2406          22   32882
  3      60           13    3242          23   40967
  4     116           14    4329          24   50669
  5     194           15    5731          25   62214
  6     302           16    7526          26   75837
  7     450           17    9806          27   91776
  8     650           18   12679          28  110265 
  9     925           19   16270          29  131527
 10    1285           20   20723


* See on the beginning of this page how to change EP show.
* You can recover energy every time you want by returning to Aros.
* If you are fed up with these monsters, try to face monsters around
Beluga.
* If you have more than one hero, you only die when ALL are swooned.
Don't wate time giving Heal Leaf to swooned guys. It won't work.
* Save the game every time you think it's necessary. Be careful to 
not save on a bad moment.
* If you loose game, choose the second option, Last Fight CNT, to
fight again.
* The weapon in use is the first placed weapon on individual menu. To
change on a combat, use the option ARM and choose one. Then use only 
HIT.
* Don't enter Beluga and Neria villages now. It's useless.
* When Selios reaches level 6, go to Curus. Ro joins the group.
* Fight until reach level 8. Talk to Arios. He will tell the plan to
attack Acdam. It's important that you reach level 10 or 11.
* You can buy Leather weapons in Ludia.
* Before Acdam, we have to liberate some people in Beluga. Aros, when
you talk after level 8, tells how to do it. Don't try to enter before.
They will only enter when Aros tell them how!
* Buy a lot of Heal Leafs (about 8). If the box is full, sell some
useless items like Antidote.
* Go to Beluga and fight the Commander in order to liberate the 
prisioners.
* His HP is 400. Don't get scared. Attack him and when the heroes get
weaker, use Heal Leaf to recover their energy. 
* After defeating the Commander, go to Curus.
* DON'T TALK TO AROS NOW. Buy some Heal Leaft to the next mission.
* By the time you talk to Aros, you can't buy anything until finish
next mission.
* Now talk to Aros. You recover energy and Aros assemble an "army" to
fight Acdam. Follow the "army".
* As soon as you arrive in Ludia, go to the castle (at south of
village). Get the stairs from center room and find Acdam on the
second floor.
* You will have to face 4 guards(100 HP) and fight a fifth guard.
Fight the Commander, by repeating Beluga's success.
* Acdam flees. Follow him.
* Back.


Chapter 2 - Wonrique

* Talk to Selios's mother(Felicia), whon is sat on the throne. She 
gives a gem. Go to first floor.
* On the first floor of the castle, enter the right room's stairs. 
The room you enter has a lot of items:

1 2 3 4       1- Copper Sword    4- Reviver      7- Show bell
              2- Copper Helmet   5- Warpfeather  8- MP Fruit
5 6 7 8       3- Copper Shield   6- Yoshu eye

* Still in the Ludia castle, there's an elder who teaches magic. 
It's free.
* Elder's magic:

Elders:     Oreo's:     Ludia:      Neria:      Rizel:
FIRE2 12M   HEAL2 25M   FIRE1  5M   WEAK1 20M   KILL1100M
BOLT2  7M   WARP1 50M   BOLT1  3M   SLOW1 20M   MUTE1 10M
DELU2 10M   POWR2 37M   DELU1  4M   POWR1 15M   REST1  7M
SUCK1 10M   SHEL2 37M   HEAL1 10M   SHEL1 15M   POIS2 25M 
ABSO1 10M   SPD 2 37M   CURE1  5M   SPD1  15M   WAKE  10M
SLOW2 50M               POIS1 10M

* In this chapter, the most important are: Delu2, Weak1 e Bolt2.
* Check out the necessary magic to be used in each chapter.
* Now, the monsters are gone. Go to Neria.
* The captain says that it will take one day to prepare the ship.
Sleep in this city.
* Take the ship. As soon as you get in Rondo, buy Ironspear weapon
($ 1000).
* In a house in Rondo, there's a man and a kid. The man says that
he fears that a monster will eat his son.
* Go to ELDERS house. Don't fight the monsters now. ESCape every
time you are catched.
* The elder teaches magics, but play Othello with him before. You 
have to put his black pieces between the your white pieces.
* Go to Bloodcave. Face the Ajin who is placed at the right place
in the cave.
* Ajin is hard to defeat, but his attack is so weak. Every time he
reaches about 55 HP, he recovers his energy. What to do? Simple!
Attack him until he reaches +/- 60 HP. Then use Ironspear.
* Until now, you should have fought a lot. So, you may noticed 
that each attack takes more or less power than other. I think
the best moment to attack is when the blinking arrow above the
monster disappear.
* Defeating this Ajin group, we'll get a great weapon called Holy
Rod, that makes monster sleep!
* Ajins are hard to apply the Holy Rod.
* Face the Ajin on the center of cave.
* Now, go to the left and face one more Ajin. Take some Iron weapons.
* Face one more Ajin.
* Disppose the Holy Rod to one hero.
* Face the cave boss Gargo. Now, use Holy Rod successfully. When the
letters ZZ appears under Gargo he is sleeping. Your his are more
powerful, but you must alternate hits and Holy Rod or else Gargo will
wake up!
* Defeating the monster, you'll get Chainmail weapon.
* Take Galios's good weapons to main box. He will leave soon.
* Back to Rondo. Meet the man and the kid. Now you have a place to
sleep(recover energy).
* Once more the group is stolen. Ro blames Galios and Galios leaves
the group. 
* Now we gotta go to Ralpha. There we'll find 4 Ajins surrounding
Ralpha's entrance. Defeat all Ajins.
* If you fail, you know: Last Fight CNT!
* You can also use F5 to restart fighting.
* Show Bell shows the monsters, but it lasts to bit.
* Defeating the Ajins, you libert Ralpha. Everyone are friend and
there's another place to sleep.
* Find Pom and get out.
* Go to Gewen Tower top and touch the door. Flee from guards.
* You have to find a key to open the tower's door. Forget it.
* Face the tower guards and Erabis to increase HP, but other 
monsters, avoid.
* As soon as Selios reach level 14, back to Ralpha and sleep.
* Afer some TIME(take advantage of the time to earn money and HP),
an Elder will inform, at Ralpha's outside, that Mascoon is been 
attacked.
* Go right to Mascoon's mayor house. Face the guard before.
* Acdam waits for you. The fight is a cowardice, but you aren't
dead!! (you must "die" for real!!).
* You wake up in Ralpha. Talk to the weapon dealer and he'll give
you a clay to duplicate Gewen Tower's key.
* Back to the tower's door an touch it again. The key molde is done.
Give it to the weapon dealer.
* Now, give Ro good weapons to the group.
* Sleep in Ralpha. 
* On the following day, Ro disapper and the key too. Go to tower door.
Ro also stole the gem!
* When you arrive at the door, it will be opened and Pom is inside.
* Gale arrives, exposes Ro and revovers the missing part of the spell. 
* Galios back to the group.
* Defeat a monster to increase Galios level.
* Go to Mascoon, avoid Ajins and defeat mayor's house door guard and
face Acdam. Use the magic(MAG) Silence. Acdam flees. 
* Push the furniture that blocks the way to the room beside(north),  
at Mayor's house. Now, push the table. Go down by stairs and liberate
Mascoon's inhabitants. 
* Among the citizens, it is Ro. He explains everything and rests in
the village.
* The mayor tells to talk to his brother in Ritzel. He suspects that
the village was attacked.
* If you enter Woodhouse, Pom and hois parents are together now.
You receive magic Heal3.
* Now in Mascoon there is a Show Bell seller.
* Go to Rizel. It's everything runnig well there. Talk to the elder
in the house at northwest. He asks to send the message back to his
brother. But there's something strange.
* Back to Mascoon and talk to mayor. you tell that his brother 
doesn't remember him. He tells to look a scar on his right hand.
* Go to Rizel and talk to the same elder. It's an inpostor and
Rockman soldiers appears everywhere. Fight only the false elser.
* Avoid them and go to the Rizel's castle, north. Face two guards
blocking the entrance.
* You can oly win Rockmen if you hit him with Holy Rod. If you
fail on using Holy Rod, Escape and restart.
* Face every guard that blocks the entrances.
* As soon as you get the other part of village, avoid guards. Go up
to north house, get in and turn right. Face the guard that blocks 
the door. The door is energy blocked. Go to the south of the house
and turn right. Defeat the guard. Ever facing the guards that blocks
passages.
* Enter stairs. Avoid guards and touch the door. Talk to uncle Jeston
and he will tell us to talk to a man to say how pass that energy door.
* It's Lowell at Lowell's. Go there.
* He tell us that we need to drop every metal we carry to pass the 
door. Drop Iron sword and Ironspear.
* Check if you have the magics Weak, Bolt and Delu.
* Pass the door and enter the stairs. Avoid moving guards and face 
the first guard that blocks. You'll miss Iron weapon!!
* To get him weaker, use Weak. But keep it to use against Helnyrd.
* Be patience. Use Holy Rod or else...
* Now defeat the second Rockman. Same tactic. That's boring, but
necessary.
* Finnaly Helnyrd. He has 1000 HP!! Don't be afraid. Use Weak to
lower his deffence.
* As soon as he achieves 500 HP, he recovers all energy. Damn it!
* So we must take him the maximum deffence, attack him with Delu
or Bolt and when he stay next to 500, use Silence magic.
* You must carry Heal Leafs.
* Now, his magic to recover energy is sealed! As he is weak, HIT
him.
* After defeating Helnyrd, Acdam flees again. That's the end of
chapter 2!



Chapter 3 - Ranurla

* Insert disk 3(or game #2).
* Warp magic can be used to move from village to village. to fill
MP(what Warp takes to work), sleep.
* A ship will be disposed, in Ritzel. But walk to Ralpha. There's
no monsters. Before get Ralpha, enter Mascoon and talk to Mayor.
He give us Fire magic.
* Enter the Trial cave(no monsters) and get Iron, Steel, Opna ring
Yoshmirror e Steelspare. Don't worry about the locked doors. They
are unlocked. Use Yoshu eye to locate all treasures. Oh, and the 
cave has two floors.
* As soon as you get Yoshmirror, you can use it in Y. eye's place.
It can be used many, many times.
* As soon as you get in Ralpha, talk to Sonia. She's on the port.
She joins the group.
* Back to Rizel and learn the magic Kill. Teach to Selios and Sonia.
* Buy Warp Ring in Rizel. It will be useful.
* Get into the ship. It stops in Ralpha. Get into the ship again.
* A pirate ship will intercept us. Surrender to pireates.
* As soon as the boss liberate us, go to the north of the "cave".
* Play a famous game, by talking to pirates. If you win n times:
1- Antidote  3- Yoshu eye  5- Show bell  7- Elixer
2- Torch     4- MP Fruit   6- Reviver    * End *
* Elixer recover all energies, from swooned.
* Get out, by entering the stairs.
* Get into the ship.
* You are now in Sel.
* Monsters are much strong now, but Sonia has a great weapon:
Silverrod. It kills at once.
* Increase group level. Fight and back to Sel to sleep.
* Level 17 to Selios is good enough. Go to Amuda. It's similar to
Curus.
* Talk to the house guards. You get in and talk to Flirt. He 
reveals that Runan is truly Eroin, a prince.
* Next village: Yordo. 
* The village has an altar that monsters are using to become 
powerful. They can be recognized by a energy arch surrounding them.
* We must notice Barbara. Go to Barbara.
* She tells that we must open the dragon egg, but we need a gem to 
do it. Forces must be equalized. She tells also to talk to Liston in
Nash. This guy collect the citzens taxes. Liston has the gem.
* Go to Nash. Find the mansion and Liston. There's another magic 
teacher.
* Village sellers were been "collected" to.
* Magics:

Nash:         Yordo:
FIRE3 25M     HEAL3 50M
BOLT3 15M     WARP2250M
DELU3 20M     CONF1 50M
SUCK2 25M     REST2 17M
ABSO2  0M     POIS3 50M

* Talk to German. He regrets and sends Liston to return all citzen
objects.
* Nash village and all city back to normal.
* The weapon seller in Nash sells Silver($10000).
* MP fruit costs "an arm and a leg"(too expansive). $7000 !!!!
* Back to Barbara's. Liston returned the gem. She uses Warp power
to take the group to the egg.
* Yoshua and Freya are balanced. There's no monster in Yordo.
* Back to Yordo and get Magics. Ralpha ship route is nomalized.
Besides you have collected +/- $15000, the darn weapon seller
in Neria(Dark Priest) has gone!
* In Yordo, you can buy Crystal weapons($20000).
* Go to Ralpha. Talk to the man who made the tower key. Now he
sells Lottery tickets. Buy one. Back to Yordo.
* Check if the fisherman is out to fish. Wait until he goes.
* go to Amuda and talk to the elder. He will inform that Flirt
has been kidnapped.
* They want a tresure called Gilmor Star. It's hidden in the cave
Mausoleum. You need a key to enter there. They suppose that Boward,
pirates boss, has stolen it.
* Go to pirates and talk to Boward. He tells he threw the key on
the sea, near Yordo.
* Fight near Sel to increase energy. When a guy in Sel tells that
the fisherman is back, go to Yordo.
* The fisherman finds the key, but he needs a proof that it belongs
to the King.
* Back to pirates and talk to the boss. He tell that the key gem
is his.
* Enter the pirates' stairs. A message appears. Back.
* Pirates change positions. Go to sleep room and talk to the guy
who sleeps. He tells we need to talk to Miralda, the boss's 
mother.
* Go to Miralda's. She asks for Warp Wing to go there. Back to
pirates.
* By arriving there, she gives the boss a hard time. Talk to her
again and the boss gives the gem.
* Back to Yordo and talk to the fisherman. The key is yours.
* Go to Mausoleum. Use Yoshmirror to walk in the cave. Avoid the
guards. You find: Crystal, Shellring, Gilm Star. Get out.
* Back to Yordo, if you lost energy.
* Go to Selis and face Guriges. The monsters and guards won't
annoy you.
* He is strong and has two guards! Use Kill or Silverrod to 
defeat the guards and poison him! He colpases!
* End of chapter 3!


Chapter 4 - Soldis

* Get out.
* There is another magic teacher in Selis:

Magics:

Selis:      Baznern:    Ludra:
FLEX1 50M   FIRE4 50M   KILL3500M
WEAK2 50M   BOLT4 30M   POWR3 75M
SLOW3100M   DELU4 40M   SHEL4150M
SHEL3 75M   HEAL4100M   WEAK3100M
SPD 3 75M   MUTE2 25M   CONF2 12M
            SUCK3 50M   REST3 35M
            ABSO3  0M

* Teach Kill3 only to Sonia. Selios doesn't have enough MP to
use it.
* Talking to Selis inhabitants, we find out that slavetraders
are capturing girls.
* Now we have Thunderrod.
* In Selis, go to inn(southeast). A guy tells how to pass by the
blocked cave. Buy a Rum to give to Boward(boss).
* Crystal weapons are sold here.
* Back to pirates' cave. Give Boward a Rum. Each rum worths an
explosive.
* Pick up the explosive with the guy that keeps it and go to
Bordercave.
* By exploding the left door, we find Platinasp. If we enter the
exit, we'll find another blocked door. It take us to another 
tunnel. In this tunnel, touch the switch to open the way. We find
Platina weapon. One more blocked door. Inside a Luckring. Back to
switch room and get out.
* For each blocked door, buy a Rum and exchange with Boss. Total: 
3 explosives.
* Use teleport only outside caves.
* New monsters wait for us.
* Go to Baznern. Talk and sleep in a house at village southeast.
There's a fail on translating. It doesn't matter!
* A girl says that a guy called Harry is making a giant kite.
* Other girl say that women are immune to Silphy's power.
* Enter the castle and talk to Clea Queen.
* She tells that Acdam is on second floor, but the entrance is 
blocked by soldiers, but there's a roof entrance.
* Find another magic teacher on the first floor.
* In this village Heal Root(500) and Show Bell(200) are sold.
* Mute magic works on silencing one monster.
* Go to Kaul and find Cynthi. Notice that a dog sleeps. Talk to
Boyle. He says that each 100 years a dragon lays an egg and it's
time to one dragon lay it. He waits for.
* With the new weapons, hits are more powerful. Combat with hit.
* In Eme there are some missing girls. Talk to the west house man.
* Go to Ludra.
* When you get there, there's a ship leaving. Get magics.
* Talk to Harry in village southeast. He need a light and strong
material to his kite. It will be used to get the Baznern roof.
It must be used from Kamazi tower.
* The elder says that the only access to Moleston(north of island)
is by ship.
* Most of cities sell Platina weapons.
* In Kaul, Cynthi's dog goes out to find a bone. Boyle stills 
waiting. Increase your HP up to 21 or 22. Back.
* As soon as the dragon lays the egg, go to Ludra and talk to Harry.
* Back to Kaul and talk to Boyle. The egg was stolen, but it wasn't!
* Go to the left side of the village, where there is a mark on the
earth(the same place the dog slept outside). We find the egg.
* They talk to Boyle and he gives a Drgoncloth. Get it in the box.
* Go to Ludra and talk to Harry.
* Go to Ludra and talk to Harry. He finishes the kite and waits
for us on the tower top.
* Go to the tower top. We fly and fall on the Baznern roof. Face
Silphy. It's easy to defeat.
* Acdam flees with the princess. He wants Selios to fight him alone
in Windpit.
* Artos reveals that Gilmor Tear plus Star and Rainbow has the 
power to destroy the world.
* Going to Windpit, you'll fight Acdam with no magic!!
* Make sure that Selios has Silverrod. To defeat Acdam use 
Silverrod. If you fail, try again(Last fight CNT).
* You get Gilmor Star.
* Belamis appears, but the group join Selios. One more fight.
* Check out what you must carry before fight both Acdam and 
Belamis. There's no way to save until you defeat both.
* Belamis is the most difficult mosnter to defeat. Silverrod
makes no effect. Take some 300 HP and use Silence. Then, HIT him.
* End of chapter 4!


Chapter 5 - Moleston

* Insert disk 4.
* Deena princess is in Eme with slavetraders.
* Go to Eme and talk to the village trader. Everybody is in 
Moleston.
* In Ludra, take the ship to Rishail, in Moleston.
* Em Ludra, pegue o navio rumo ao porto Rishail, em Moleston.
* Items Ceramic(80.000 Gold), Heal Root(500) and Elixer(50.000)
are sold in Rishail.
* In Nasule there's a magic. There are weapons: Holy(+/- 80.000).

Nasule:
HEAL5250M
MUTE3 50M
CONF3 25M
WEAK4200M
POWR4150M

* In Faeto, there's an archeologist that examine old things. 
Take a look at the barking dog. Outrageous.
* Go to Fungus. Princesa is in there, but Gale, alone, goes to 
Wolf Pit cave.
* Cave doors are opened by stepping white blocks.
* Get: Windrobe, Showflute e Armas Diamond. 
* Don't touch the statue.
* Push the stone block and go down by the stairs. Take some Diamond
weapons. Get out by the other stairs. Now you can open the door
that has two blocks before.
* Get one more Diamant weapon and enter the door. A misterious 
place!
* Get the Gold weapon from the box. You get locked. Gale II appears.
* Put it back in the box.
* You are back to Fungus. There's a place to sleep on the north.
* Gale II will back soon. Let's get some HP and money!
* Diamond wepons are sold($100000). There are some guys that 
steals some gold.
* A seller sells Warpfeather and Wapr Wings.
* In Corcus, talk to the President. There's a place to sleep in
Corcus.
* To open Crystal Tower's doors, we must find a card.
* Back to Fungus and talk to the man on the tent. He gives a
Sleepherb.
* Back to Ralpha. The lottery ticket wins and we get $50000.
* Neria Darkpriest backs. Buy both items($500 and $100).
* Showflute shows monsters on map. It lasts forever.
* Take Sleepherb to the man in the southwest house in Corcus.
One more place to sleep.
* Each monster is more vunerable to certain things:
Monster           Vulnerable                Invulnerable

Rockdemon         KILL                      REST
Fanton                                      KILL, REST
Ladoas            REST, KILL                  
Skullfang                                   KILL 
Ajile                                       KILL

* After some time, in Fungus, Gale II backs and he's hurt. Talk
with him. 
* Princess is kidnapped again and the group must find her.
* Go to Corcus! Galuvas wait for us. Defeat one of them(Silverrod)
and save the man. The President got a card and he's in Crystal
Tower.
* Go to Crystal Tower. Fight with the monster who scaped from 
Corcus. Use Silverrod until it hits. you liberate the President
and back to Corcus. Leave a place in box to receive the card from
the President.
* Take it to archeologist. He takes the group to Crystal Tower.
* He leads and there's no control! If you can avoid monsters, do
it. Else, fight.
* The archeologist opens the door and reads the paper. To reach
Bajile we need Silver Flute.
* The group backs to Corcus and the archeologist is hurt. Let's
find Silver flute in Wolf Pit.
* Go to Wolf Pit. To pass the hallway do the following: Read the
stone. Then walk in the hallway very slowly. Pass the door and 
find the Silver Flute.
* In Crystal Tower, open the big door by touching the device.
Go up by inside stairs up to the highest floor. Fall on the black
floor. You find the princess.
* Fight with Galuvas. Use Silverrod or Kill. 
* Ro appears and takes the princess to home.
* Make sure you have magics Powr and Weak. You can go out to get
them. Give Diamons weapon to Selios.
* Go to the highest floor and USE Silver Flute. Ok, we meet Bajile.
* He is mighty and has a help: his spectre. Don't use Silence or
Mute magics.
* Use Powr to Selios and Weak to the mosnter. Use Luck and Death
cards. That's enough to defeat him.
* End of chapter 5.


Final chapter

* Go to Rishail. There's a ship and a guy waiting. Get in.
* If a "tilt" happend during the ship trip, don't worry. It's
an english version problem!
* Now we have to find Beamsword to defeat Agneeja.
* We are now in Feen. Pay the bribe to get out of the village.
* The monsters are over! go to Gilmore.
* Notice the guy who leaves the village. Talk to Dolan. Then, 
talk to Schoolar. Then Gordon and then Dorcus.
* Back to Feen. The guy who fleed flees again. Back to Gilmore.
* Talk to Gordon and Dorcus. Talk to Dolan. He tells Dorcus sent
his men to the mine. Go to the Mine.
* Get: Battle, Battlesuit and Ancient. You'll find men at work.
* After some time, Dorcus leaves and leave a map. Take it and give
to Gordon. Back to the cave and go through all tunnel caved.
* If Dorcus take a long time to get out, enter the mine and talk 
with the men at work.
* You get the ruins entrance. Fin the Book and go up by the stairs.
You are back in Gilmore.
* Someone suggests to give the book to the Schoolar to decifrate it,
but the guy won't do it.
* Warp to Faeto. Give the Book to the archeologist. A candleholder
is a part of the Beamsword. Back to Gilmore's church.
* Ask the candleholder for the priest. Talk to Gordon. Talk to
priest. Beamsword is made!!
* Magics:

Curus:
FIRE5125M
BOLT5 75M
DELU5100M
SUCK4100M
ABSO4  0M

* Talk to Gale II in Fungus and the archeologist in Faeto.
* To reach Agneeja, we must fly.
* Back to Kaul and talk to the dragon egg guy. He gives a Flute to
call a flying dragon!!!!
* USE the flute to get magics in Rastaban.
* Go to Nirgid. To land, press Enter.
* The way to Agneeja has a lot of monsters. Avoid them as possible.
* Use Yoshmirror to know were to go.
* You'll find 5 different places(rooms) until Agneeja. For each one,
find the right way. Every time that you find 3 ways to go: First,
choose right. After, ever middle. 
* First part Entrance, second cave, third tower, forth Varnis and
last Agneeja.
* Take some Elixers.
* Agneeja is mighty, but he's a false one. Use REST and then Hit
him with individual Beamsword.
* Don't shoot while the Rest magic doesn't work.
* Use Holy Rod to keep his sleep.
* After defeating the false Agneeja, get out and back to 3 doors way.
Enter the right one now. Put Beamsword in someone's individual box.
It will open the locked door.
* Face the true Agneeja. Use REST tactic. Use individual Beamsword
and Holy Rod to defeat him.
* That's the end of the game!!!!
* Put disk #1 and watch Selios coronation.



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