Torame Takohama is a ronin who has spent many years roaming Japan testing his skill against those trained in the various schools of Bujutsu. Occasionally, if approached correctly, he will consent to teach, but he has never settled down or attempted to start his own school. While he always prefers to duel with bokken, he will not refuse an opponent who prefers live steel.
CHA |
VAL |
COST |
NOTES |
|
STR |
15 |
+10 |
3d6, lift 200 Kg |
|
DEX |
15 |
+5 |
|
|
CON |
15 |
+10 |
|
|
BOD |
12 |
+4 |
|
|
INT |
15 |
+5 |
|
|
EGO |
14 |
+8 |
|
|
PRE |
15 |
+5 |
|
|
COM |
10 |
||
|
PD |
4 |
+1 |
|
|
ED |
3 |
||
|
SPD |
3 |
+5 |
|
|
REC |
6 |
||
|
END |
30 |
||
|
STUN |
30 |
+2 |
|
|
Total cost |
+65 |
OCV: 5 ±1 with kenjutsu, +1 with Katana
DCV: 5 ±1 with kenjutsu
ECV: 5
Run: 6"
Jump: 3"
Swim: 2"
Powers, skills, etc |
|
|
11 |
Multipower - Kenjutsu: 22 point reserve, all slots only with Katana (OAF, -1) |
|
1 |
(u) Bind weapon (22) + 7 STR for bind/hold only (-1), -1 DCV |
|
1 |
(u) Defensive Strike (11) +1 OCV, +3 DCV |
|
1 |
(u) Fast Strike (20) +10 STR (only for strike, -1), +1 OCV |
|
1 |
(u) Lightning Strike (22) 1d6 HKA, autofire (only up to maximum damage of weapons, 1/4) up to 1+1 d6 HKA with STR, -1 DCV |
|
1 |
(u) Martial Block (10) +2 OCV, +2 DCV |
|
1 |
(u) Martial Dodge (10) + 5 DCV |
|
1 |
(u) Martial Strike (22) +7 STR (only for strike, -1), +1 OCV, +2 DCV |
|
2 |
+1 OCV with Katana |
|
3 |
+1 CSL with Kenjutsu |
|
3 |
Breakfall 12- |
|
3 |
KS: Kenjutsu 12- |
|
3 |
WF: Common Melee Weapons, Bow |
|
7 |
Iaijutsu: Fast Draw, 14- |
|
3 |
Riding 12- |
|
3 |
Perk: Samurai |
|
2 |
+1" running (costs 1 END) |
|
3 |
KS: Philosophy and Great Philosophers 12- |
|
3 |
KS: Mon 12- |
|
3 |
Stealth 12- |
|
2 |
Climbing 11- |
|
2 |
AK: Japan 11- |
|
55 |
Total powers cost |
|
125 |
Total Character cost |
Katana and Wakazashi (1+1 or 1 d6 HKA)
Bokken (4 d6 N)
Tanto (1/2 d6 HKA)
Standard clothes
Straw sandals
Tinderbox
Sharpening stone
Disadvantages +75
|
15 |
Psychological limit : Resentment against authority (common, strong) |
|
20 |
Psychological limit : Code of the Bushi (common, total) |
|
10 |
Distinctive Features: Samurai bearing |
|
5 |
Rivalry with other samurai |
|
5 |
Reputation: Duellist |