A more powerful Samurai character. This represents the best of the normal warriors - masters of their art, exceptionally savage fighters and very experienced veterans. One of these warriors is a match for 4 or 5 lesser soldiers. Since the multipower is not limited to weapons (OAF), it may also be used for open hand techniques. Also, although less ususal than Kenjutsu, the samurai may instead specialise in Jojitsu, or Yarijitsu, in which case the appropriate skills and levels should be chosen.
CHA |
VAL |
COST |
|
STR |
13 |
+6 |
|
DEX |
14 |
+12 |
|
CON |
13 |
+6 |
|
BOD |
12 |
+4 |
|
INT |
10 |
|
|
EGO |
11 |
+2 |
|
PRE |
14 |
+4 |
|
COM |
10 |
|
|
PD |
4 |
+1 |
|
ED |
3 |
+1 |
|
SPD |
3 |
+6 |
|
REC |
6 |
|
|
END |
26 |
|
|
STUN |
26 |
|
|
Total cost |
+42 |
OCV 5
DCV 5
ECV 4
Run: 6"
Jump: 3"
Swim: 2"
Powers, skills, etc |
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4 |
FAM : Common melee weapons, Common missile weapons |
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2 |
KS: Kenjutsu (11-) |
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3 |
Perk: Samurai (right to mete out low justice) |
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3 |
Riding |
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8 |
Combat skill levels: Either +1 with all combat |
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22 |
Multipower - Kenjutsu: 22 point reserve |
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1 |
(u) Bind weapon (22) + 7 STR for bind/hold only (-1), -1 DCV |
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1 |
(u) Defensive Strike (11) +1 OCV, +3 DCV |
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1 |
(u) Fast Strike (20) +10 STR (only for strike, -1), +1 OCV |
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1 |
(u) Lightning Strike (22) 1d6 HKA, autofire (only up to maximum damage of weapons, -1/4) up to 1+1 d6 HKA with STR, -1 DCV |
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1 |
(u) Martial Block (10) +2 OCV, +2 DCV |
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1 |
(u) Martial Dodge (10) + 5 DCV |
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|
1 |
(u) Martial Strike (22) +7 STR (only for strike, -1), +1 OCV, +2 DCV |
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|
1 |
Languages: Japanese (native, literate) |
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8
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|
55 |
Total powers cost |
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|
100 |
Total Character cost |
Normal Equipment
Armour: Hachi, Happuri and Haidate (only if expecting open combat) DEF 6 on locations 3-5, 10 13, DEF 4 on locations 6-7
Katana and Wakazashi (1+1 or 1 d6 HKA)
Yari (1 1/2d6 HKA or 5d6 HA)
Tanto (1/2 d6 HKA)
Yumi (3 man, 2d6 RKA)
Quiver with 20 arrows
Standard clothes
Geta
Spare bowstring
Tinderbox
Waterskin (1 pint)
Sharpening stone
Walking staff
Disadvantages +50
Suggested disadvantages are:
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15 |
Psychological limit : Resentment against authority (common, strong) - Ronin only |
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or: Devoted to clan (common, strong) - Samurai only |
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|
20 |
Psychological limit : Code of the Bushi (common, total) |
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10 |
Distinctive Features: Samurai bearing |
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5 |
Rivalry with other samurai |
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etc |