| Melee Mania Created Characters, Page 2 11. Wart (Super Mario Bros. 2) B - Bubble Blast - Wart will spit out a bunch of bubbles. After a few seconds, the number and range of the bubbles will decrease. B+Smash - Amphibian Rush - A powerful attack, Wart rushes into an opponent. It doesn't go far, though. B+Up - Froggy Hop - Wart jumps into the air, hitting anyone in his way. B+Down - Bubble Shield - Wart creates a bubble around himself. The bubble reflects all projectiles, and also causes damage to anyone near Wart when the sheild is activated. Taunt - Laughs. Small bubbles will come out of his mouth while he is laughing. 12. Bowser Jr. (Super Mario Sunshine) B - Fire Breath - Bowser Jr. blows fire., but unlike Bowser, he blows out flames one by one. It has longer range than Bowser's, but doesn't last as long. B+Smash - Jr. Claw - Bowser Jr. slashes his opponent with his claws. When he's up close to his opponent, he'll grab and bite him or her. B+Up - Mini Whirling Fortrress - Bowser Jr. spins around and hits an up close enemy multiple times. Also used as his third jump. Has more vertical distance than Bowser's, but has bad horizontal distance. B+Down - Jr. Bomb - Bowser Jr. jumps into the air and slams down on his opponent. Bowser Jr. recovers more quickly than Bowser. Taunt - Bowser Jr. lets out a little roar. 13. Princess Daisy (Super Mario Land) B - Flower Power - Daisy pulls out a flower and puts it in front of her. Anyone (or anything) that attacks the flower will get the same amount of damage sent back. In addition to that, whover attacked the flower gets a flower on their head. B Smash - Daisy Bomber - Daisy spins then charges at her opponent, which lets off a small explosion. Has more distance than Peach's version. A good recovery move. B Up - Daisy Parasol - Daisy jumps upward and opens up an umbrella. Has more vertical distance than Peach's version. B Down - Fruit Frenzy - Unlike Peach, who can pluck vegetables, Daisy can pluck random fruits from the ground. Each does a different amount of damage: Apple: 3% Pear: 3% Banana: 2% Orange: 4% Coconut: 4% Kiwi: 1% Bomb (Rare): 50% Taunt: Daisy takes off her crown and polishes it with her hand. 14. Toad (Super Mario Bros. 2) B - Toad Rush - Toad runs into an opponent. A lot like Luigi's Running Smash+A attack. B+Smash - Toad Smash - Toad smacks an opponent with a hammer from Bowser Bop, a Mario Party 4 mini-game. B+Up - Para-Toad - Toad inflates his "mushroom cap" to float to safety. B+Down - Toad Surprise - Toad pulls a random object from the ground. Each causes damage or does something else: Shy Guy/Snifit - 15% Bomb - 10% (Throw it quickly 'cuz it will explode in three seconds. A bomb from the game, Wario's Woods, Toad's only starring role.) Key - 10% (From SMB2) Vegetable - 5% (Same as Peach's) Small Vegetable - 1-3% damage Poisonous Mushroom - 5% damage to Toad. Small Heart - Toad recovers 10% damage. POW Block - 15% to everyone including Toad. Stopwatch - Everyone stops moving for 3 seconds. Rocket - Toad hops in a rocket from Super Mario Bros. 2. It sends you into the air. Hop off it before it explodes. Anyone hit by the Rocket will get KO'd. Taunt - Toad hops up and down while saying "Yo!" 15. Tatanga (Super Mario Land) B - Blaster - Tatanga pulls out his blaster gun and shoots out 3 laser beams in a row. Similar to Falco's blaster. B+Smash - Electro Punch - Tatanga rushes forward and punches his opponent, who is electrocuted. B+Up - Jet Flip - Tatanga jumps and flips while on fire. Anyone who touches him will be engulfed in flames. B+Down - Hypnotism - Much like Mewtwo's Confusion attack. Tatange hypnotises his oppenent, leaving him/her stunned for a few seconds. When used again while your opponent is dazed, you will become dazed. Best used at close range. Taunt - Laughs. 16. Gooey (Kirby's Dream Land 3) B - Digest - Unlike Kirby, who inhales his enemies, Gooey uses his tounge to grab an opponent, holds him/her inside his mouth, and takes their B attack. B + Smash - Hammer - Gooey pulls out a hammer, and swings it (with his mouth). Can also be used in mid-air. Gooey's version is faster than Kirby's, but not as powerful. B + Up - Final Cutter - Gooey pulls out a sword, leaps into the air, lands, and sends a "wave" along the ground. Gooey doesn't jump as high as Kirby when performing this move, but the "wave" from his sword has longer range. B + Down - Stone - Gooey transforms into a round, blue-colored stone. He is invulnerable in his stone state. Can also be used in mid-air. Taunt - Gooey bounces on his tounge. 17. Smithy (Super Mario RPG) B - Machine Gun - Hold B and Smithy will stick out his hand. Release B to let out some bullets. B + Smash - Hammer Crusher - Smithy takes his hammer and smashes an opponent down into the ground. B + Up - Star Flurry Flight - Smithy jumps into the air with multi-colored stars surrounding him. This attack hurts anyone that is nearby and can reflect projectiles, but Smithy falls very quickly. B + Down - Morph - Smithy's head will randomly morph into one of the following heads, which stays on until you morph again. Some heads have a different B attack ,and some heads have random effects: Default Head - No effects. Treasure Box Head - When you first transform, everyone will either turn giant, tiny, metal, invincible, or, invisible. Sometimes, nothing may happen. B - Treasure Trap - Smithy opens up his Treasure Chest and locks somebody inside for a few seconds. Steel Head - Defense increases, but speed decreases a lot. B - Steel Drop - Smithy collapses onto his opponent. A very powerful, but slow, attack. Magic Head - When you first transform, you may cause Spear, Arrow, or Meteor showers. B - Lightning Strike - Smithy puts out both hands and shoots out lightning bolts. Tank Head - When you first transform, there is a 5% chance that another opponent (or Smithy himself) may die when Smithy shoots out a bullet. B - Magnum - Smithy shoots out a missile, which goes in a straight path until it hits something. 18. Koopa Troopa (Super Mario Bros.) B - Shell Toss - Koopa Troopa takes off his shell and throws it. A new one will grow back in a few seconds, but none of his Special attacks can be used. B+Smash - Shell Slide - Koopa Troopa gets into his shell and slides across the stage, hitting anything in his way. B+Up - Paratroopa - Koopa Troopa sprouts wings and flies upward. A quick attack, but has terrible recovery. B+Down - Shell Morph - Koopa Troopa goes into his shell. Then, he comes out and the color of his shell changes. Each color does different things: Green - No effects. Red - Koopa Troopa's speed increases. Blue - Koopa Troopa grows wings, which stay on him until you use Shell Morph again. With wings, Koopa Troopa can float for a short period of time by holding Up. Yellow - Koopa Troopa's strength increases, but his defense decreases. Multi-Colored - Koopa Troopa's speed and strength increase, but his defense decreases dramatically. Taunt - Koopa Troopa goes into his shell and spins around. Then, he comes out of his shell. 19. Stanley (Donkey Kong 3) B - Bug Spray - Stanley sprays the opponent with a light blast of bug spray. B+Smash - Spray Gun Smash - Stanley runs forward and smashes the opponent with his spray gun, and they'll fly upwards. Kind of like Falcon's Raptor Boost. B+Up - Spray Boost - Stanley sprays downward to give him a boost. Anyone under him will be hit. B+Down - Spray Gun Swing - Stanley takes his spray gun and swings it around, hitting anyone in his way. Taunt - Stanley gives a thumbs up. 20. Mach Rider (Mach Rider) B - Double Shot - Mach Rider shoots out two small bullets. As they go farther, the bullets get faster and stronger. B+Smash - High Speed Transfer - Mach Rider stops for a moment, then quickly dashes to the left or right, depending on the direction you pressed. A short trail of fire appears behind him after the move for a few seconds. B+Up - Self-Destruct - Mach Rider explodes into thousands of pieces, then reforms at a higher elevation. Anyone near Mach Rider when he explodes will get damaged. B+Down - Mach Speed - Hold to charge this move. After charging this move for a few seconds, Mach Rider will begin to flash. Release to make Mach Rider run left and right, hitting anyone in his way. Mach Rider won't fall into holes/cliffs. Taunt - Mach Rider explodes, then reassembles. Continue to... Page 1 Page 3 |
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