Battlefield 3 Main Theme by Johan Skugge & Jukka Rintamaki on Grooveshark Untitled Document

 

 

GAMEMODE

RUSH

In Battlefield 3 there are two important game types of the game. Rush is taken from an older game called Battlefield Bad Comapany 2.There are four Stages to this game mode. On rush attackers get a limit of seventy five tickets which is your reinforcement or also known as spawns. Defenders have infinite amount of respawns.

How to play in rush.

As Attackers.

When you are attacking the objective is to take out all the MCOMs (Military Communications) on the map before your reinforcement hits zero, once the two MCOMs is destroyed. This will open a new part of the map and close up the previous part of the map. Two more MCOMs will be available for the attackers to take. This process will repeat three to four times depending on the map. Once the Attackers take all six or eight MCOMs they win.

This is an example of the 8 MCOMs you will need to Arm and destroy. The Red marks are the MCOMs.The blue square box is the spawn area for the attacking team. The map is connected but once the attackers take 2 MCOMs they will move to the next area and will not be allowed to back to the previous area.

As Defenders.

When defending the objective is simple, your team will have to defend the two existing MCOMs till they attackers have ran out of tickets / reinforcements. If the attackers have zero tickets or reinforcements and a MCOMs is planted they will have the extra time to arm the second MCOM, but if it blows up or gets disarmed before they plant they will automatically lose the game if one MCOM is still up.

Head over to the battle wiki to learn more about the gametype. Click here.