WebSite Activated: 03-09-2003                                                                                                            Copyright (C) 2003 Marco Smeekes
Updated the links section again with websites that contains textures. Also I'am very busy with my other website:
www.geocities.com/powerracingteam

That' all folks :-)
26-04-2004  - 12:26 (GMT+01:00)
Updated the links section with some new links. Also updated my Virtual City, check out the screenshot on the right.
Greetings, Marco
19-01-2004  - 10:32 (GMT+01:00)
16-12-2003  - 11:40 (GMT+01:00)
Links section updated with new links. Also I'am going to start 2 new projects. The Virtual City and a map for Call Of Duty called: Maastricht 1942 (I was planning to make this map for MOHAA, but since there is a editor for COD, I will start finishing this map for this game).....So beware :-)
Not much news right now. I'am still busy with my Virtual City. As can see on the right there' a thumbnail of a screenshot from the virtual city at night. This is just a WIP (Work In Progress).
06-10-2003  - 23:50 (GMT+01:00)
I added a new section: Animations. Busy a lot with that kind of things :)....There a no demos downloadble yet..sorry...only screenshots at the moment...Hope you gonna like it anyway.
16-01-2004 - 13:34 (GMT+01:00)
Modeling a city in 3D is really fun. I'am trying to model Maastricht into 3D. Some examples:
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Kiosk
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A Building
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Example of Maastricht
01-03-2004 - 11:57 (GMT+01:00)
08-09-2003  - 22:06 (GMT+01:00)
Oh Great you found my website :-)....hope you gonna like it.
As you can see I just started the website not so long ago, so dont expect a lot of 'things' here right now....Just bookmark this site and come back more often..:-)
29-03-2004 - 10:14 (GMT+01:00)
As you can see I changed the interface of the website :-) Also I'am working full speed on a UT2004 map, called: DM-EnergyHall.
Click on the thumbnail to see a preview...

Mapping off, DeLanguh
In cooperation with GrandBerand were are designing a map for UT2004, called EnergyHall. GrandBerand will make the static meshes in 3DS MAX 6. There' a special page for this project,
you can find it
here. So check it out :-)
01-04-2004 - 12:54 (GMT+01:00)
13-05-2004 - 10:33 (GMT+01:00)
I've got a new addiction, pinball games :-) On the internet you can find a emulator called VPinMAME,
with this piece of software you can create your own Pinball game, really neat. I'am trying to create a UT2004 pinball game. Click on the thumbnail to see a example.
When u are creating a table, you can export your table to a blueprint, an for example click here. Load it into a paint programm and place graphix on it. Then load that blueprint into VPinMAME, and use it as a texture. It's really nice how it works.....

Thats' all folks !! 
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