Character Name: Kudgel rating modifier (rating modifiers) Strength: 20/24 +5/+7 Strength Spell Intelligence: 12 +1 Wisdom: 20/26 +8 Amulet of Wisdom Dexterity: 16 +3 Constitution: 14/18 +2/+4 Endurance Spell Charisma: 12 +1 Initiative : + 7 Hit Points: 77 / 93 Armor Class : 22 Breakdown : Base 10 + Dex 3 + Wis 4 + Shield (+2) 4 + Ring of Prot 1 JUICED : AC 27 / 30 with Barkskin & Vestment /and shield of Faith Base Attack Bonus: + 5 Strength Bonus : +7 Melee : +12 Flurry w/ +1 Nunchuks : +11 Dam 1d6+8 Dexterity Bonus : +3 Missile : +8 Sling +1 w/in 30' * : +10 Dam 1d4+11 MW Longbow w/in 30' * : +12 Dam 1d8+8 Saving Throws: class1 + class 2 + attrib + magic + other = total Fortitude 2 + 5 + 2 / 4 = + 9/11 Endurance Spell Reflex 2 + 2 + 3 = + 7 Will 2 + 5 + 8 = + 13 Feats: For Level : 1. Improved Initiative 3. Point Blank Shot 6. Rapid Shot Free for Class: Monk : Improved Unarmed Strike, Flurry of Blows, Stunning Attack, Evasion Cleric : Turn ( 3x per day + char bonus of +1 = 4 x daily ) Domains - Travel, Plant Languages: Orcish, Common, Goblin, Draconic Skills: class 1[Monk 1 level]: 20 pts class 2[Cleric 5 levels]: 15 pts class1 + class 2 + attrib + magic + other = total notations Hide 4 + 3 + = 7 Move Silently 4 + 6=3 + 3 + = 10 Tumbling 4 + 2=1 + 3 + = 8 Spot 4 + 6=3 + 4 + = 11 Listen 4 + 4 + = 8 Languages : 4=2 languages : Goblin, Draconic Spells : Level 0 ( 6 ) : Detect Magic, Guidance x4, Resistance Level 1 ( 6 + 1 ) : Cure Light x 3, Shield of Faith x3 Domain : Exp Travel or Entangle Level 2 ( 5 + 1 ) : Bull Strength x2 , Endurance x2, Delay Poison Domain : Barkskin or Locate Object Level 3 ( 4 + 1 ) : Disp. Magic, Command, Hold P, Magic Vestment Domain : Fly or Plant Growth Level 4 ( 3 + 1 ) : Greater Magic Weapon x 2, Cure Crit Wounds Domain : Dim Door or Control Plants Magic/Special Gear: Encumbrance: Self - light 133 med 266 hvy 400 : +2 Shield (6#) +1 Sling +1 Nunchuks - SS x2 (2#) Bracers of Archery Pouch of Holding (20#/1# ) Boots of L & S Ring of Prot +1 Amulet of Wisdom +6 Clipboard of Scrolls (1#) = 10# Pack (2#) : Bedroll 5# Waterskin 4# Canvas 2# Silk Rope 50'/5# Sack/Empty 1/4 # Flint/Steel 1/4 # 12-MW Silver Bullets 6# MW Composite Longbow STR +4 (3#) Quiver (24 arrows MW Silver)(3#) = 28# |