Character Name: Kudgel
rating modifier (rating modifiers)
Strength: 20/24 +5/+7 Strength Spell
Intelligence: 12 +1
Wisdom: 20/26 +8 Amulet of Wisdom
Dexterity: 16 +3
Constitution: 14/18 +2/+4 Endurance Spell
Charisma: 12 +1
Initiative : + 7
Hit Points: 77 / 93
Armor Class : 22
Breakdown : Base 10 + Dex 3 + Wis 4 + Shield (+2) 4 + Ring of Prot 1
JUICED : AC 27 / 30 with Barkskin & Vestment /and shield of Faith
Base Attack Bonus: + 5
Strength Bonus : +7 Melee : +12
Flurry w/ +1 Nunchuks : +11 Dam 1d6+8
Dexterity Bonus : +3 Missile : +8
Sling +1 w/in 30' * : +10 Dam 1d4+11
MW Longbow w/in 30' * : +12 Dam 1d8+8
Saving Throws: class1 + class 2 + attrib + magic + other = total
Fortitude 2 + 5 + 2 / 4 = + 9/11 Endurance Spell
Reflex 2 + 2 + 3 = + 7
Will 2 + 5 + 8 = + 13
Feats:
For Level : 1. Improved Initiative 3. Point Blank Shot
6. Rapid Shot
Free for Class: Monk : Improved Unarmed Strike, Flurry of Blows,
Stunning Attack, Evasion
Cleric : Turn ( 3x per day + char bonus of +1 = 4 x daily )
Domains - Travel, Plant
Languages: Orcish, Common, Goblin, Draconic
Skills: class 1[Monk 1 level]: 20 pts class 2[Cleric 5 levels]: 15 pts
class1 + class 2 + attrib + magic + other = total notations
Hide 4 + 3 + = 7
Move Silently 4 + 6=3 + 3 + = 10
Tumbling 4 + 2=1 + 3 + = 8
Spot 4 + 6=3 + 4 + = 11
Listen 4 + 4 + = 8
Languages : 4=2 languages : Goblin, Draconic
Spells : Level 0 ( 6 ) : Detect Magic, Guidance x4, Resistance
Level 1 ( 6 + 1 ) : Cure Light x 3, Shield of Faith x3
Domain : Exp Travel or Entangle
Level 2 ( 5 + 1 ) : Bull Strength x2 , Endurance x2, Delay Poison
Domain : Barkskin or Locate Object
Level 3 ( 4 + 1 ) : Disp. Magic, Command, Hold P, Magic Vestment
Domain : Fly or Plant Growth
Level 4 ( 3 + 1 ) : Greater Magic Weapon x 2, Cure Crit Wounds
Domain : Dim Door or Control Plants
Magic/Special Gear: Encumbrance: Self - light 133 med 266 hvy 400 :
+2 Shield (6#) +1 Sling
+1 Nunchuks - SS x2 (2#) Bracers of Archery
Pouch of Holding (20#/1# ) Boots of L & S
Ring of Prot +1 Amulet of Wisdom +6
Clipboard of Scrolls (1#) = 10#
Pack (2#) : Bedroll 5# Waterskin 4# Canvas 2# Silk Rope 50'/5#
Sack/Empty 1/4 # Flint/Steel 1/4 #
12-MW Silver Bullets 6#
MW Composite Longbow STR +4 (3#) Quiver (24 arrows MW Silver)(3#)
= 28#
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