| WARHAMMER 40,000: BREACH |
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| Enter the world of BREACH, a team-based tactical board game based in the grim darkness of the WARHAMMER 40,000 universe, where war is waged across countless worlds, and humanity struggles every day to survive the horrors that emerge from the depths of space Breach puts the player in control of a chapter of Space Marines called a BREACH CHAPTER. These highly specialised marines are designed and trained to work in small squads, against overwhelming odds. They are truly the elite of the elite, supreme even among the superhuman Space Marines. Their missions are dangerous, but they are ready for anything that is thrown against them. Most Space Marine chapters shun Breach chapters, saying they are unorthodox. Unlike other chapters, Breach chapters do not field squads of similar troops. Rather, they field squads, usually five strong, of different specialists, giving them a distinct advantage when it comes to the close confines of a Space Hulk, where all their skills will be necessary for them to survive. Also, Breach chapters never field their entire chapter on the battlefield. They would rather send a dozen men than a hundred, knowing that those dozen will be the equivalent of a thousand when placed where they can operate effectively. Not many Breach Marines survive more than a handful of missions, but those that do have learnt that to survive, you must become stronger. Breach chapters have also learned to work in tandem with each other, realising that ten men from five chapters failing a mission is less of a loss than fifty men from one. Coordinating precision strikes on the montstrous Space Hulks is difficult, but Breach chapters have it down to a fine art. Still, things inevitably go wrong, and when they do, the squads are totally alone... |
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| If you would like to know more about Breach, send me an email at [email protected] I'll be happy to send you a preview copy of the rules. Please note that the Warhammer 40,000 universe, and everything inside it, with the exception of Breach chapters and characters, are entirely the property of Games Workshop. Thanks! |
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